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nvc0: add note about where the viewport mask would go
author
Ilia Mirkin
<imirkin@alum.mit.edu>
Thu, 26 May 2016 04:02:57 +0000
(
00:02
-0400)
committer
Ilia Mirkin
<imirkin@alum.mit.edu>
Thu, 26 May 2016 12:46:29 +0000
(08:46 -0400)
Not piping this all the way through yet, but no better place to note
this down. This will can be used with NV_viewport_array2.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/gallium/drivers/nouveau/nvc0/nvc0_program.c
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diff --git
a/src/gallium/drivers/nouveau/nvc0/nvc0_program.c
b/src/gallium/drivers/nouveau/nvc0/nvc0_program.c
index 4177d8dc37c9ac97f72886ab5739973470dddfd8..d73e0c47eb7a5e2db2386330086cc7c098e9b872 100644
(file)
--- a/
src/gallium/drivers/nouveau/nvc0/nvc0_program.c
+++ b/
src/gallium/drivers/nouveau/nvc0/nvc0_program.c
@@
-80,6
+80,7
@@
nvc0_shader_output_address(unsigned sn, unsigned si)
case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10;
case TGSI_SEMANTIC_CLIPVERTEX: return 0x270;
case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
+ /* case TGSI_SEMANTIC_VIEWPORT_MASK: return 0x3a0; */
case TGSI_SEMANTIC_EDGEFLAG: return ~0;
default:
assert(!"invalid TGSI output semantic");