struct gallivm_state *gallivm = bld->bld_base.base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context *uint_bld = &bld_base->uint_bld;
+ struct lp_build_context *float_bld = &bld_base->base;
LLVMValueRef indirect_index = NULL;
LLVMValueRef res;
bld->bld_base.base.type.length);
LLVMValueRef index_vec; /* index into the const buffer */
LLVMValueRef temps_array;
+ LLVMValueRef pixel_offsets;
+ LLVMValueRef offsets[LP_MAX_VECTOR_LENGTH];
LLVMTypeRef float4_ptr_type;
+ int i;
+
+ /* build pixel offset vector: {0, 1, 2, 3, ...} */
+ for (i = 0; i < float_bld->type.length; i++) {
+ offsets[i] = lp_build_const_int32(gallivm, i);
+ }
+ pixel_offsets = LLVMConstVector(offsets, float_bld->type.length);
/* index_vec = (indirect_index * 4 + swizzle) * length */
index_vec = lp_build_shl_imm(uint_bld, indirect_index, 2);
index_vec = lp_build_add(uint_bld, index_vec, swizzle_vec);
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
+ index_vec = lp_build_add(uint_bld, index_vec, pixel_offsets);
/* cast temps_array pointer to float* */
float4_ptr_type = LLVMPointerType(LLVMFloatTypeInContext(bld->bld_base.base.gallivm->context), 0);