mesa: regenerate gl_mangle.h
authorBrian Paul <brianp@vmware.com>
Tue, 12 Aug 2014 14:01:41 +0000 (08:01 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 12 Aug 2014 14:09:45 +0000 (08:09 -0600)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
include/GL/gl_mangle.h

index b3a9c888d8e9f19e342a09f755b0ec10ead02bac..e04cf66aa4a7db053584231f848f6346fe96ec7e 100644 (file)
 #define glBindTextureEXT               MANGLE(BindTextureEXT)
 #define glBindTexture          MANGLE(BindTexture)
 #define glBindTextures         MANGLE(BindTextures)
+#define glBindTextureUnit              MANGLE(BindTextureUnit)
 #define glBindTextureUnitParameterEXT          MANGLE(BindTextureUnitParameterEXT)
 #define glBindTransformFeedback                MANGLE(BindTransformFeedback)
 #define glBindTransformFeedbackNV              MANGLE(BindTransformFeedbackNV)
 #define glBinormalPointerEXT           MANGLE(BinormalPointerEXT)
 #define glBitmap               MANGLE(Bitmap)
 #define glBitmapxOES           MANGLE(BitmapxOES)
+#define glBlendBarrierKHR              MANGLE(BlendBarrierKHR)
 #define glBlendBarrierNV               MANGLE(BlendBarrierNV)
 #define glBlendColorEXT                MANGLE(BlendColorEXT)
 #define glBlendColor           MANGLE(BlendColor)
 #define glBlendParameteriNV            MANGLE(BlendParameteriNV)
 #define glBlitFramebufferEXT           MANGLE(BlitFramebufferEXT)
 #define glBlitFramebuffer              MANGLE(BlitFramebuffer)
+#define glBlitNamedFramebuffer         MANGLE(BlitNamedFramebuffer)
 #define glBufferAddressRangeNV         MANGLE(BufferAddressRangeNV)
 #define glBufferDataARB                MANGLE(BufferDataARB)
 #define glBufferData           MANGLE(BufferData)
+#define glBufferPageCommitmentARB              MANGLE(BufferPageCommitmentARB)
 #define glBufferParameteriAPPLE                MANGLE(BufferParameteriAPPLE)
 #define glBufferStorage                MANGLE(BufferStorage)
 #define glBufferSubDataARB             MANGLE(BufferSubDataARB)
 #define glCheckFramebufferStatusEXT            MANGLE(CheckFramebufferStatusEXT)
 #define glCheckFramebufferStatus               MANGLE(CheckFramebufferStatus)
 #define glCheckNamedFramebufferStatusEXT               MANGLE(CheckNamedFramebufferStatusEXT)
+#define glCheckNamedFramebufferStatus          MANGLE(CheckNamedFramebufferStatus)
 #define glClampColorARB                MANGLE(ClampColorARB)
 #define glClampColor           MANGLE(ClampColor)
 #define glClearAccum           MANGLE(ClearAccum)
 #define glClearIndex           MANGLE(ClearIndex)
 #define glClear                MANGLE(Clear)
 #define glClearNamedBufferDataEXT              MANGLE(ClearNamedBufferDataEXT)
+#define glClearNamedBufferData         MANGLE(ClearNamedBufferData)
 #define glClearNamedBufferSubDataEXT           MANGLE(ClearNamedBufferSubDataEXT)
+#define glClearNamedBufferSubData              MANGLE(ClearNamedBufferSubData)
+#define glClearNamedFramebufferfi              MANGLE(ClearNamedFramebufferfi)
+#define glClearNamedFramebufferfv              MANGLE(ClearNamedFramebufferfv)
+#define glClearNamedFramebufferiv              MANGLE(ClearNamedFramebufferiv)
+#define glClearNamedFramebufferuiv             MANGLE(ClearNamedFramebufferuiv)
 #define glClearStencil         MANGLE(ClearStencil)
 #define glClearTexImage                MANGLE(ClearTexImage)
 #define glClearTexSubImage             MANGLE(ClearTexSubImage)
 #define glClientActiveVertexStreamATI          MANGLE(ClientActiveVertexStreamATI)
 #define glClientAttribDefaultEXT               MANGLE(ClientAttribDefaultEXT)
 #define glClientWaitSync               MANGLE(ClientWaitSync)
+#define glClipControl          MANGLE(ClipControl)
 #define glClipPlanefOES                MANGLE(ClipPlanefOES)
 #define glClipPlane            MANGLE(ClipPlane)
 #define glClipPlanexOES                MANGLE(ClipPlanexOES)
 #define glCompressedTextureImage2DEXT          MANGLE(CompressedTextureImage2DEXT)
 #define glCompressedTextureImage3DEXT          MANGLE(CompressedTextureImage3DEXT)
 #define glCompressedTextureSubImage1DEXT               MANGLE(CompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage1D          MANGLE(CompressedTextureSubImage1D)
 #define glCompressedTextureSubImage2DEXT               MANGLE(CompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage2D          MANGLE(CompressedTextureSubImage2D)
 #define glCompressedTextureSubImage3DEXT               MANGLE(CompressedTextureSubImage3DEXT)
+#define glCompressedTextureSubImage3D          MANGLE(CompressedTextureSubImage3D)
 #define glConvolutionFilter1DEXT               MANGLE(ConvolutionFilter1DEXT)
 #define glConvolutionFilter1D          MANGLE(ConvolutionFilter1D)
 #define glConvolutionFilter2DEXT               MANGLE(ConvolutionFilter2DEXT)
 #define glCopyMultiTexSubImage1DEXT            MANGLE(CopyMultiTexSubImage1DEXT)
 #define glCopyMultiTexSubImage2DEXT            MANGLE(CopyMultiTexSubImage2DEXT)
 #define glCopyMultiTexSubImage3DEXT            MANGLE(CopyMultiTexSubImage3DEXT)
+#define glCopyNamedBufferSubData               MANGLE(CopyNamedBufferSubData)
 #define glCopyPathNV           MANGLE(CopyPathNV)
 #define glCopyPixels           MANGLE(CopyPixels)
 #define glCopyTexImage1DEXT            MANGLE(CopyTexImage1DEXT)
 #define glCopyTextureImage1DEXT                MANGLE(CopyTextureImage1DEXT)
 #define glCopyTextureImage2DEXT                MANGLE(CopyTextureImage2DEXT)
 #define glCopyTextureSubImage1DEXT             MANGLE(CopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage1D                MANGLE(CopyTextureSubImage1D)
 #define glCopyTextureSubImage2DEXT             MANGLE(CopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage2D                MANGLE(CopyTextureSubImage2D)
 #define glCopyTextureSubImage3DEXT             MANGLE(CopyTextureSubImage3DEXT)
+#define glCopyTextureSubImage3D                MANGLE(CopyTextureSubImage3D)
 #define glCoverFillPathInstancedNV             MANGLE(CoverFillPathInstancedNV)
 #define glCoverFillPathNV              MANGLE(CoverFillPathNV)
 #define glCoverStrokePathInstancedNV           MANGLE(CoverStrokePathInstancedNV)
 #define glCoverStrokePathNV            MANGLE(CoverStrokePathNV)
+#define glCreateBuffers                MANGLE(CreateBuffers)
+#define glCreateFramebuffers           MANGLE(CreateFramebuffers)
 #define glCreatePerfQueryINTEL         MANGLE(CreatePerfQueryINTEL)
 #define glCreateProgram                MANGLE(CreateProgram)
 #define glCreateProgramObjectARB               MANGLE(CreateProgramObjectARB)
+#define glCreateProgramPipelines               MANGLE(CreateProgramPipelines)
+#define glCreateQueries                MANGLE(CreateQueries)
+#define glCreateRenderbuffers          MANGLE(CreateRenderbuffers)
+#define glCreateSamplers               MANGLE(CreateSamplers)
 #define glCreateShader         MANGLE(CreateShader)
 #define glCreateShaderObjectARB                MANGLE(CreateShaderObjectARB)
 #define glCreateShaderProgramEXT               MANGLE(CreateShaderProgramEXT)
 #define glCreateShaderProgramv         MANGLE(CreateShaderProgramv)
 #define glCreateSyncFromCLeventARB             MANGLE(CreateSyncFromCLeventARB)
+#define glCreateTextures               MANGLE(CreateTextures)
+#define glCreateTransformFeedbacks             MANGLE(CreateTransformFeedbacks)
+#define glCreateVertexArrays           MANGLE(CreateVertexArrays)
 #define glCullFace             MANGLE(CullFace)
 #define glCullParameterdvEXT           MANGLE(CullParameterdvEXT)
 #define glCullParameterfvEXT           MANGLE(CullParameterfvEXT)
 #define glDisable              MANGLE(Disable)
 #define glDisableVariantClientStateEXT         MANGLE(DisableVariantClientStateEXT)
 #define glDisableVertexArrayAttribEXT          MANGLE(DisableVertexArrayAttribEXT)
+#define glDisableVertexArrayAttrib             MANGLE(DisableVertexArrayAttrib)
 #define glDisableVertexArrayEXT                MANGLE(DisableVertexArrayEXT)
 #define glDisableVertexAttribAPPLE             MANGLE(DisableVertexAttribAPPLE)
 #define glDisableVertexAttribArrayARB          MANGLE(DisableVertexAttribArrayARB)
 #define glEnable               MANGLE(Enable)
 #define glEnableVariantClientStateEXT          MANGLE(EnableVariantClientStateEXT)
 #define glEnableVertexArrayAttribEXT           MANGLE(EnableVertexArrayAttribEXT)
+#define glEnableVertexArrayAttrib              MANGLE(EnableVertexArrayAttrib)
 #define glEnableVertexArrayEXT         MANGLE(EnableVertexArrayEXT)
 #define glEnableVertexAttribAPPLE              MANGLE(EnableVertexAttribAPPLE)
 #define glEnableVertexAttribArrayARB           MANGLE(EnableVertexAttribArrayARB)
 #define glFlushMappedBufferRangeAPPLE          MANGLE(FlushMappedBufferRangeAPPLE)
 #define glFlushMappedBufferRange               MANGLE(FlushMappedBufferRange)
 #define glFlushMappedNamedBufferRangeEXT               MANGLE(FlushMappedNamedBufferRangeEXT)
+#define glFlushMappedNamedBufferRange          MANGLE(FlushMappedNamedBufferRange)
 #define glFlushPixelDataRangeNV                MANGLE(FlushPixelDataRangeNV)
 #define glFlushRasterSGIX              MANGLE(FlushRasterSGIX)
 #define glFlushStaticDataIBM           MANGLE(FlushStaticDataIBM)
 #define glGenerateMipmap               MANGLE(GenerateMipmap)
 #define glGenerateMultiTexMipmapEXT            MANGLE(GenerateMultiTexMipmapEXT)
 #define glGenerateTextureMipmapEXT             MANGLE(GenerateTextureMipmapEXT)
+#define glGenerateTextureMipmap                MANGLE(GenerateTextureMipmap)
 #define glGenFencesAPPLE               MANGLE(GenFencesAPPLE)
 #define glGenFencesNV          MANGLE(GenFencesNV)
 #define glGenFragmentShadersATI                MANGLE(GenFragmentShadersATI)
 #define glGetCompressedTexImageARB             MANGLE(GetCompressedTexImageARB)
 #define glGetCompressedTexImage                MANGLE(GetCompressedTexImage)
 #define glGetCompressedTextureImageEXT         MANGLE(GetCompressedTextureImageEXT)
+#define glGetCompressedTextureImage            MANGLE(GetCompressedTextureImage)
+#define glGetCompressedTextureSubImage         MANGLE(GetCompressedTextureSubImage)
 #define glGetConvolutionFilterEXT              MANGLE(GetConvolutionFilterEXT)
 #define glGetConvolutionFilter         MANGLE(GetConvolutionFilter)
 #define glGetConvolutionParameterfvEXT         MANGLE(GetConvolutionParameterfvEXT)
 #define glGetFramebufferParameterivEXT         MANGLE(GetFramebufferParameterivEXT)
 #define glGetFramebufferParameteriv            MANGLE(GetFramebufferParameteriv)
 #define glGetGraphicsResetStatusARB            MANGLE(GetGraphicsResetStatusARB)
+#define glGetGraphicsResetStatus               MANGLE(GetGraphicsResetStatus)
 #define glGetHandleARB         MANGLE(GetHandleARB)
 #define glGetHistogramEXT              MANGLE(GetHistogramEXT)
 #define glGetHistogram         MANGLE(GetHistogram)
 #define glGetMultiTexParameterIivEXT           MANGLE(GetMultiTexParameterIivEXT)
 #define glGetMultiTexParameterIuivEXT          MANGLE(GetMultiTexParameterIuivEXT)
 #define glGetMultiTexParameterivEXT            MANGLE(GetMultiTexParameterivEXT)
+#define glGetNamedBufferParameteri64v          MANGLE(GetNamedBufferParameteri64v)
 #define glGetNamedBufferParameterivEXT         MANGLE(GetNamedBufferParameterivEXT)
+#define glGetNamedBufferParameteriv            MANGLE(GetNamedBufferParameteriv)
 #define glGetNamedBufferParameterui64vNV               MANGLE(GetNamedBufferParameterui64vNV)
 #define glGetNamedBufferPointervEXT            MANGLE(GetNamedBufferPointervEXT)
+#define glGetNamedBufferPointerv               MANGLE(GetNamedBufferPointerv)
 #define glGetNamedBufferSubDataEXT             MANGLE(GetNamedBufferSubDataEXT)
+#define glGetNamedBufferSubData                MANGLE(GetNamedBufferSubData)
 #define glGetNamedFramebufferAttachmentParameterivEXT          MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedFramebufferAttachmentParameteriv             MANGLE(GetNamedFramebufferAttachmentParameteriv)
 #define glGetNamedFramebufferParameterivEXT            MANGLE(GetNamedFramebufferParameterivEXT)
+#define glGetNamedFramebufferParameteriv               MANGLE(GetNamedFramebufferParameteriv)
 #define glGetNamedProgramivEXT         MANGLE(GetNamedProgramivEXT)
 #define glGetNamedProgramLocalParameterdvEXT           MANGLE(GetNamedProgramLocalParameterdvEXT)
 #define glGetNamedProgramLocalParameterfvEXT           MANGLE(GetNamedProgramLocalParameterfvEXT)
 #define glGetNamedProgramLocalParameterIuivEXT         MANGLE(GetNamedProgramLocalParameterIuivEXT)
 #define glGetNamedProgramStringEXT             MANGLE(GetNamedProgramStringEXT)
 #define glGetNamedRenderbufferParameterivEXT           MANGLE(GetNamedRenderbufferParameterivEXT)
+#define glGetNamedRenderbufferParameteriv              MANGLE(GetNamedRenderbufferParameteriv)
 #define glGetNamedStringARB            MANGLE(GetNamedStringARB)
 #define glGetNamedStringivARB          MANGLE(GetNamedStringivARB)
 #define glGetnColorTableARB            MANGLE(GetnColorTableARB)
+#define glGetnColorTable               MANGLE(GetnColorTable)
 #define glGetnCompressedTexImageARB            MANGLE(GetnCompressedTexImageARB)
+#define glGetnCompressedTexImage               MANGLE(GetnCompressedTexImage)
 #define glGetnConvolutionFilterARB             MANGLE(GetnConvolutionFilterARB)
+#define glGetnConvolutionFilter                MANGLE(GetnConvolutionFilter)
 #define glGetNextPerfQueryIdINTEL              MANGLE(GetNextPerfQueryIdINTEL)
 #define glGetnHistogramARB             MANGLE(GetnHistogramARB)
+#define glGetnHistogram                MANGLE(GetnHistogram)
 #define glGetnMapdvARB         MANGLE(GetnMapdvARB)
+#define glGetnMapdv            MANGLE(GetnMapdv)
 #define glGetnMapfvARB         MANGLE(GetnMapfvARB)
+#define glGetnMapfv            MANGLE(GetnMapfv)
 #define glGetnMapivARB         MANGLE(GetnMapivARB)
+#define glGetnMapiv            MANGLE(GetnMapiv)
 #define glGetnMinmaxARB                MANGLE(GetnMinmaxARB)
+#define glGetnMinmax           MANGLE(GetnMinmax)
 #define glGetnPixelMapfvARB            MANGLE(GetnPixelMapfvARB)
+#define glGetnPixelMapfv               MANGLE(GetnPixelMapfv)
 #define glGetnPixelMapuivARB           MANGLE(GetnPixelMapuivARB)
+#define glGetnPixelMapuiv              MANGLE(GetnPixelMapuiv)
 #define glGetnPixelMapusvARB           MANGLE(GetnPixelMapusvARB)
+#define glGetnPixelMapusv              MANGLE(GetnPixelMapusv)
 #define glGetnPolygonStippleARB                MANGLE(GetnPolygonStippleARB)
+#define glGetnPolygonStipple           MANGLE(GetnPolygonStipple)
 #define glGetnSeparableFilterARB               MANGLE(GetnSeparableFilterARB)
+#define glGetnSeparableFilter          MANGLE(GetnSeparableFilter)
 #define glGetnTexImageARB              MANGLE(GetnTexImageARB)
+#define glGetnTexImage         MANGLE(GetnTexImage)
 #define glGetnUniformdvARB             MANGLE(GetnUniformdvARB)
+#define glGetnUniformdv                MANGLE(GetnUniformdv)
 #define glGetnUniformfvARB             MANGLE(GetnUniformfvARB)
+#define glGetnUniformfv                MANGLE(GetnUniformfv)
 #define glGetnUniformivARB             MANGLE(GetnUniformivARB)
+#define glGetnUniformiv                MANGLE(GetnUniformiv)
 #define glGetnUniformuivARB            MANGLE(GetnUniformuivARB)
+#define glGetnUniformuiv               MANGLE(GetnUniformuiv)
 #define glGetObjectBufferfvATI         MANGLE(GetObjectBufferfvATI)
 #define glGetObjectBufferivATI         MANGLE(GetObjectBufferivATI)
 #define glGetObjectLabelEXT            MANGLE(GetObjectLabelEXT)
 #define glGetProgramParameterfvNV              MANGLE(GetProgramParameterfvNV)
 #define glGetProgramPipelineInfoLog            MANGLE(GetProgramPipelineInfoLog)
 #define glGetProgramPipelineiv         MANGLE(GetProgramPipelineiv)
+#define glGetProgramResourcefvNV               MANGLE(GetProgramResourcefvNV)
 #define glGetProgramResourceIndex              MANGLE(GetProgramResourceIndex)
 #define glGetProgramResourceiv         MANGLE(GetProgramResourceiv)
 #define glGetProgramResourceLocationIndex              MANGLE(GetProgramResourceLocationIndex)
 #define glGetTextureHandleARB          MANGLE(GetTextureHandleARB)
 #define glGetTextureHandleNV           MANGLE(GetTextureHandleNV)
 #define glGetTextureImageEXT           MANGLE(GetTextureImageEXT)
+#define glGetTextureImage              MANGLE(GetTextureImage)
 #define glGetTextureLevelParameterfvEXT                MANGLE(GetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterfv           MANGLE(GetTextureLevelParameterfv)
 #define glGetTextureLevelParameterivEXT                MANGLE(GetTextureLevelParameterivEXT)
+#define glGetTextureLevelParameteriv           MANGLE(GetTextureLevelParameteriv)
 #define glGetTextureParameterfvEXT             MANGLE(GetTextureParameterfvEXT)
+#define glGetTextureParameterfv                MANGLE(GetTextureParameterfv)
 #define glGetTextureParameterIivEXT            MANGLE(GetTextureParameterIivEXT)
+#define glGetTextureParameterIiv               MANGLE(GetTextureParameterIiv)
 #define glGetTextureParameterIuivEXT           MANGLE(GetTextureParameterIuivEXT)
+#define glGetTextureParameterIuiv              MANGLE(GetTextureParameterIuiv)
 #define glGetTextureParameterivEXT             MANGLE(GetTextureParameterivEXT)
+#define glGetTextureParameteriv                MANGLE(GetTextureParameteriv)
 #define glGetTextureSamplerHandleARB           MANGLE(GetTextureSamplerHandleARB)
 #define glGetTextureSamplerHandleNV            MANGLE(GetTextureSamplerHandleNV)
+#define glGetTextureSubImage           MANGLE(GetTextureSubImage)
 #define glGetTrackMatrixivNV           MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbacki64_v            MANGLE(GetTransformFeedbacki64_v)
+#define glGetTransformFeedbacki_v              MANGLE(GetTransformFeedbacki_v)
+#define glGetTransformFeedbackiv               MANGLE(GetTransformFeedbackiv)
 #define glGetTransformFeedbackVaryingEXT               MANGLE(GetTransformFeedbackVaryingEXT)
 #define glGetTransformFeedbackVarying          MANGLE(GetTransformFeedbackVarying)
 #define glGetTransformFeedbackVaryingNV                MANGLE(GetTransformFeedbackVaryingNV)
 #define glGetVariantIntegervEXT                MANGLE(GetVariantIntegervEXT)
 #define glGetVariantPointervEXT                MANGLE(GetVariantPointervEXT)
 #define glGetVaryingLocationNV         MANGLE(GetVaryingLocationNV)
+#define glGetVertexArrayIndexed64iv            MANGLE(GetVertexArrayIndexed64iv)
+#define glGetVertexArrayIndexediv              MANGLE(GetVertexArrayIndexediv)
 #define glGetVertexArrayIntegeri_vEXT          MANGLE(GetVertexArrayIntegeri_vEXT)
 #define glGetVertexArrayIntegervEXT            MANGLE(GetVertexArrayIntegervEXT)
+#define glGetVertexArrayiv             MANGLE(GetVertexArrayiv)
 #define glGetVertexArrayPointeri_vEXT          MANGLE(GetVertexArrayPointeri_vEXT)
 #define glGetVertexArrayPointervEXT            MANGLE(GetVertexArrayPointervEXT)
 #define glGetVertexAttribArrayObjectfvATI              MANGLE(GetVertexAttribArrayObjectfvATI)
 #define glInvalidateBufferData         MANGLE(InvalidateBufferData)
 #define glInvalidateBufferSubData              MANGLE(InvalidateBufferSubData)
 #define glInvalidateFramebuffer                MANGLE(InvalidateFramebuffer)
+#define glInvalidateNamedFramebufferData               MANGLE(InvalidateNamedFramebufferData)
+#define glInvalidateNamedFramebufferSubData            MANGLE(InvalidateNamedFramebufferSubData)
 #define glInvalidateSubFramebuffer             MANGLE(InvalidateSubFramebuffer)
 #define glInvalidateTexImage           MANGLE(InvalidateTexImage)
 #define glInvalidateTexSubImage                MANGLE(InvalidateTexSubImage)
 #define glMapGrid2f            MANGLE(MapGrid2f)
 #define glMapGrid2xOES         MANGLE(MapGrid2xOES)
 #define glMapNamedBufferEXT            MANGLE(MapNamedBufferEXT)
+#define glMapNamedBuffer               MANGLE(MapNamedBuffer)
 #define glMapNamedBufferRangeEXT               MANGLE(MapNamedBufferRangeEXT)
+#define glMapNamedBufferRange          MANGLE(MapNamedBufferRange)
 #define glMapObjectBufferATI           MANGLE(MapObjectBufferATI)
 #define glMapParameterfvNV             MANGLE(MapParameterfvNV)
 #define glMapParameterivNV             MANGLE(MapParameterivNV)
 #define glMatrixIndexubvARB            MANGLE(MatrixIndexubvARB)
 #define glMatrixIndexuivARB            MANGLE(MatrixIndexuivARB)
 #define glMatrixIndexusvARB            MANGLE(MatrixIndexusvARB)
+#define glMatrixLoad3x2fNV             MANGLE(MatrixLoad3x2fNV)
+#define glMatrixLoad3x3fNV             MANGLE(MatrixLoad3x3fNV)
 #define glMatrixLoaddEXT               MANGLE(MatrixLoaddEXT)
 #define glMatrixLoadfEXT               MANGLE(MatrixLoadfEXT)
 #define glMatrixLoadIdentityEXT                MANGLE(MatrixLoadIdentityEXT)
+#define glMatrixLoadTranspose3x3fNV            MANGLE(MatrixLoadTranspose3x3fNV)
 #define glMatrixLoadTransposedEXT              MANGLE(MatrixLoadTransposedEXT)
 #define glMatrixLoadTransposefEXT              MANGLE(MatrixLoadTransposefEXT)
 #define glMatrixMode           MANGLE(MatrixMode)
+#define glMatrixMult3x2fNV             MANGLE(MatrixMult3x2fNV)
+#define glMatrixMult3x3fNV             MANGLE(MatrixMult3x3fNV)
 #define glMatrixMultdEXT               MANGLE(MatrixMultdEXT)
 #define glMatrixMultfEXT               MANGLE(MatrixMultfEXT)
+#define glMatrixMultTranspose3x3fNV            MANGLE(MatrixMultTranspose3x3fNV)
 #define glMatrixMultTransposedEXT              MANGLE(MatrixMultTransposedEXT)
 #define glMatrixMultTransposefEXT              MANGLE(MatrixMultTransposefEXT)
 #define glMatrixOrthoEXT               MANGLE(MatrixOrthoEXT)
 #define glMatrixScalefEXT              MANGLE(MatrixScalefEXT)
 #define glMatrixTranslatedEXT          MANGLE(MatrixTranslatedEXT)
 #define glMatrixTranslatefEXT          MANGLE(MatrixTranslatefEXT)
+#define glMemoryBarrierByRegion                MANGLE(MemoryBarrierByRegion)
 #define glMemoryBarrierEXT             MANGLE(MemoryBarrierEXT)
 #define glMemoryBarrier                MANGLE(MemoryBarrier)
 #define glMinmaxEXT            MANGLE(MinmaxEXT)
 #define glMinSampleShading             MANGLE(MinSampleShading)
 #define glMultiDrawArraysEXT           MANGLE(MultiDrawArraysEXT)
 #define glMultiDrawArraysIndirectAMD           MANGLE(MultiDrawArraysIndirectAMD)
+#define glMultiDrawArraysIndirectBindlessCountNV               MANGLE(MultiDrawArraysIndirectBindlessCountNV)
 #define glMultiDrawArraysIndirectBindlessNV            MANGLE(MultiDrawArraysIndirectBindlessNV)
 #define glMultiDrawArraysIndirectCountARB              MANGLE(MultiDrawArraysIndirectCountARB)
 #define glMultiDrawArraysIndirect              MANGLE(MultiDrawArraysIndirect)
 #define glMultiDrawElementsBaseVertex          MANGLE(MultiDrawElementsBaseVertex)
 #define glMultiDrawElementsEXT         MANGLE(MultiDrawElementsEXT)
 #define glMultiDrawElementsIndirectAMD         MANGLE(MultiDrawElementsIndirectAMD)
+#define glMultiDrawElementsIndirectBindlessCountNV             MANGLE(MultiDrawElementsIndirectBindlessCountNV)
 #define glMultiDrawElementsIndirectBindlessNV          MANGLE(MultiDrawElementsIndirectBindlessNV)
 #define glMultiDrawElementsIndirectCountARB            MANGLE(MultiDrawElementsIndirectCountARB)
 #define glMultiDrawElementsIndirect            MANGLE(MultiDrawElementsIndirect)
 #define glMultTransposeMatrixf         MANGLE(MultTransposeMatrixf)
 #define glMultTransposeMatrixxOES              MANGLE(MultTransposeMatrixxOES)
 #define glNamedBufferDataEXT           MANGLE(NamedBufferDataEXT)
+#define glNamedBufferData              MANGLE(NamedBufferData)
+#define glNamedBufferPageCommitmentARB         MANGLE(NamedBufferPageCommitmentARB)
+#define glNamedBufferPageCommitmentEXT         MANGLE(NamedBufferPageCommitmentEXT)
 #define glNamedBufferStorageEXT                MANGLE(NamedBufferStorageEXT)
+#define glNamedBufferStorage           MANGLE(NamedBufferStorage)
 #define glNamedBufferSubDataEXT                MANGLE(NamedBufferSubDataEXT)
+#define glNamedBufferSubData           MANGLE(NamedBufferSubData)
 #define glNamedCopyBufferSubDataEXT            MANGLE(NamedCopyBufferSubDataEXT)
+#define glNamedFramebufferDrawBuffer           MANGLE(NamedFramebufferDrawBuffer)
+#define glNamedFramebufferDrawBuffers          MANGLE(NamedFramebufferDrawBuffers)
 #define glNamedFramebufferParameteriEXT                MANGLE(NamedFramebufferParameteriEXT)
+#define glNamedFramebufferParameteri           MANGLE(NamedFramebufferParameteri)
+#define glNamedFramebufferReadBuffer           MANGLE(NamedFramebufferReadBuffer)
 #define glNamedFramebufferRenderbufferEXT              MANGLE(NamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferRenderbuffer         MANGLE(NamedFramebufferRenderbuffer)
 #define glNamedFramebufferTexture1DEXT         MANGLE(NamedFramebufferTexture1DEXT)
 #define glNamedFramebufferTexture2DEXT         MANGLE(NamedFramebufferTexture2DEXT)
 #define glNamedFramebufferTexture3DEXT         MANGLE(NamedFramebufferTexture3DEXT)
 #define glNamedFramebufferTextureEXT           MANGLE(NamedFramebufferTextureEXT)
 #define glNamedFramebufferTextureFaceEXT               MANGLE(NamedFramebufferTextureFaceEXT)
 #define glNamedFramebufferTextureLayerEXT              MANGLE(NamedFramebufferTextureLayerEXT)
+#define glNamedFramebufferTextureLayer         MANGLE(NamedFramebufferTextureLayer)
+#define glNamedFramebufferTexture              MANGLE(NamedFramebufferTexture)
 #define glNamedProgramLocalParameter4dEXT              MANGLE(NamedProgramLocalParameter4dEXT)
 #define glNamedProgramLocalParameter4dvEXT             MANGLE(NamedProgramLocalParameter4dvEXT)
 #define glNamedProgramLocalParameter4fEXT              MANGLE(NamedProgramLocalParameter4fEXT)
 #define glNamedProgramLocalParametersI4uivEXT          MANGLE(NamedProgramLocalParametersI4uivEXT)
 #define glNamedProgramStringEXT                MANGLE(NamedProgramStringEXT)
 #define glNamedRenderbufferStorageEXT          MANGLE(NamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorage             MANGLE(NamedRenderbufferStorage)
 #define glNamedRenderbufferStorageMultisampleCoverageEXT               MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
 #define glNamedRenderbufferStorageMultisampleEXT               MANGLE(NamedRenderbufferStorageMultisampleEXT)
+#define glNamedRenderbufferStorageMultisample          MANGLE(NamedRenderbufferStorageMultisample)
 #define glNamedStringARB               MANGLE(NamedStringARB)
 #define glNewList              MANGLE(NewList)
 #define glNewObjectBufferATI           MANGLE(NewObjectBufferATI)
 #define glPathCoverDepthFuncNV         MANGLE(PathCoverDepthFuncNV)
 #define glPathDashArrayNV              MANGLE(PathDashArrayNV)
 #define glPathFogGenNV         MANGLE(PathFogGenNV)
+#define glPathGlyphIndexArrayNV                MANGLE(PathGlyphIndexArrayNV)
+#define glPathGlyphIndexRangeNV                MANGLE(PathGlyphIndexRangeNV)
 #define glPathGlyphRangeNV             MANGLE(PathGlyphRangeNV)
 #define glPathGlyphsNV         MANGLE(PathGlyphsNV)
+#define glPathMemoryGlyphIndexArrayNV          MANGLE(PathMemoryGlyphIndexArrayNV)
 #define glPathParameterfNV             MANGLE(PathParameterfNV)
 #define glPathParameterfvNV            MANGLE(PathParameterfvNV)
 #define glPathParameteriNV             MANGLE(PathParameteriNV)
 #define glProgramParameteri            MANGLE(ProgramParameteri)
 #define glProgramParameters4dvNV               MANGLE(ProgramParameters4dvNV)
 #define glProgramParameters4fvNV               MANGLE(ProgramParameters4fvNV)
+#define glProgramPathFragmentInputGenNV                MANGLE(ProgramPathFragmentInputGenNV)
 #define glProgramStringARB             MANGLE(ProgramStringARB)
 #define glProgramSubroutineParametersuivNV             MANGLE(ProgramSubroutineParametersuivNV)
 #define glProgramUniform1dEXT          MANGLE(ProgramUniform1dEXT)
 #define glReadBuffer           MANGLE(ReadBuffer)
 #define glReadInstrumentsSGIX          MANGLE(ReadInstrumentsSGIX)
 #define glReadnPixelsARB               MANGLE(ReadnPixelsARB)
+#define glReadnPixels          MANGLE(ReadnPixels)
 #define glReadPixels           MANGLE(ReadPixels)
 #define glRectd                MANGLE(Rectd)
 #define glRectdv               MANGLE(Rectdv)
 #define glStencilOpValueAMD            MANGLE(StencilOpValueAMD)
 #define glStencilStrokePathInstancedNV         MANGLE(StencilStrokePathInstancedNV)
 #define glStencilStrokePathNV          MANGLE(StencilStrokePathNV)
+#define glStencilThenCoverFillPathInstancedNV          MANGLE(StencilThenCoverFillPathInstancedNV)
+#define glStencilThenCoverFillPathNV           MANGLE(StencilThenCoverFillPathNV)
+#define glStencilThenCoverStrokePathInstancedNV                MANGLE(StencilThenCoverStrokePathInstancedNV)
+#define glStencilThenCoverStrokePathNV         MANGLE(StencilThenCoverStrokePathNV)
 #define glStopInstrumentsSGIX          MANGLE(StopInstrumentsSGIX)
 #define glStringMarkerGREMEDY          MANGLE(StringMarkerGREMEDY)
 #define glSwizzleEXT           MANGLE(SwizzleEXT)
 #define glTexSubImage3DEXT             MANGLE(TexSubImage3DEXT)
 #define glTexSubImage3D                MANGLE(TexSubImage3D)
 #define glTexSubImage4DSGIS            MANGLE(TexSubImage4DSGIS)
+#define glTextureBarrier               MANGLE(TextureBarrier)
 #define glTextureBarrierNV             MANGLE(TextureBarrierNV)
 #define glTextureBufferEXT             MANGLE(TextureBufferEXT)
+#define glTextureBuffer                MANGLE(TextureBuffer)
 #define glTextureBufferRangeEXT                MANGLE(TextureBufferRangeEXT)
+#define glTextureBufferRange           MANGLE(TextureBufferRange)
 #define glTextureColorMaskSGIS         MANGLE(TextureColorMaskSGIS)
 #define glTextureImage1DEXT            MANGLE(TextureImage1DEXT)
 #define glTextureImage2DEXT            MANGLE(TextureImage2DEXT)
 #define glTextureNormalEXT             MANGLE(TextureNormalEXT)
 #define glTexturePageCommitmentEXT             MANGLE(TexturePageCommitmentEXT)
 #define glTextureParameterfEXT         MANGLE(TextureParameterfEXT)
+#define glTextureParameterf            MANGLE(TextureParameterf)
 #define glTextureParameterfvEXT                MANGLE(TextureParameterfvEXT)
+#define glTextureParameterfv           MANGLE(TextureParameterfv)
 #define glTextureParameteriEXT         MANGLE(TextureParameteriEXT)
 #define glTextureParameterIivEXT               MANGLE(TextureParameterIivEXT)
+#define glTextureParameterIiv          MANGLE(TextureParameterIiv)
+#define glTextureParameteri            MANGLE(TextureParameteri)
 #define glTextureParameterIuivEXT              MANGLE(TextureParameterIuivEXT)
+#define glTextureParameterIuiv         MANGLE(TextureParameterIuiv)
 #define glTextureParameterivEXT                MANGLE(TextureParameterivEXT)
+#define glTextureParameteriv           MANGLE(TextureParameteriv)
 #define glTextureRangeAPPLE            MANGLE(TextureRangeAPPLE)
 #define glTextureRenderbufferEXT               MANGLE(TextureRenderbufferEXT)
 #define glTextureStorage1DEXT          MANGLE(TextureStorage1DEXT)
+#define glTextureStorage1D             MANGLE(TextureStorage1D)
 #define glTextureStorage2DEXT          MANGLE(TextureStorage2DEXT)
+#define glTextureStorage2D             MANGLE(TextureStorage2D)
 #define glTextureStorage2DMultisampleEXT               MANGLE(TextureStorage2DMultisampleEXT)
+#define glTextureStorage2DMultisample          MANGLE(TextureStorage2DMultisample)
 #define glTextureStorage3DEXT          MANGLE(TextureStorage3DEXT)
+#define glTextureStorage3D             MANGLE(TextureStorage3D)
 #define glTextureStorage3DMultisampleEXT               MANGLE(TextureStorage3DMultisampleEXT)
+#define glTextureStorage3DMultisample          MANGLE(TextureStorage3DMultisample)
 #define glTextureStorageSparseAMD              MANGLE(TextureStorageSparseAMD)
 #define glTextureSubImage1DEXT         MANGLE(TextureSubImage1DEXT)
+#define glTextureSubImage1D            MANGLE(TextureSubImage1D)
 #define glTextureSubImage2DEXT         MANGLE(TextureSubImage2DEXT)
+#define glTextureSubImage2D            MANGLE(TextureSubImage2D)
 #define glTextureSubImage3DEXT         MANGLE(TextureSubImage3DEXT)
+#define glTextureSubImage3D            MANGLE(TextureSubImage3D)
 #define glTextureView          MANGLE(TextureView)
 #define glTrackMatrixNV                MANGLE(TrackMatrixNV)
 #define glTransformFeedbackAttribsNV           MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackBufferBase          MANGLE(TransformFeedbackBufferBase)
+#define glTransformFeedbackBufferRange         MANGLE(TransformFeedbackBufferRange)
 #define glTransformFeedbackStreamAttribsNV             MANGLE(TransformFeedbackStreamAttribsNV)
 #define glTransformFeedbackVaryingsEXT         MANGLE(TransformFeedbackVaryingsEXT)
 #define glTransformFeedbackVaryings            MANGLE(TransformFeedbackVaryings)
 #define glUnmapBufferARB               MANGLE(UnmapBufferARB)
 #define glUnmapBuffer          MANGLE(UnmapBuffer)
 #define glUnmapNamedBufferEXT          MANGLE(UnmapNamedBufferEXT)
+#define glUnmapNamedBuffer             MANGLE(UnmapNamedBuffer)
 #define glUnmapObjectBufferATI         MANGLE(UnmapObjectBufferATI)
 #define glUnmapTexture2DINTEL          MANGLE(UnmapTexture2DINTEL)
 #define glUpdateObjectBufferATI                MANGLE(UpdateObjectBufferATI)
 #define glVertex4sv            MANGLE(Vertex4sv)
 #define glVertex4xOES          MANGLE(Vertex4xOES)
 #define glVertex4xvOES         MANGLE(Vertex4xvOES)
+#define glVertexArrayAttribBinding             MANGLE(VertexArrayAttribBinding)
+#define glVertexArrayAttribFormat              MANGLE(VertexArrayAttribFormat)
+#define glVertexArrayAttribIFormat             MANGLE(VertexArrayAttribIFormat)
+#define glVertexArrayAttribLFormat             MANGLE(VertexArrayAttribLFormat)
+#define glVertexArrayBindingDivisor            MANGLE(VertexArrayBindingDivisor)
 #define glVertexArrayBindVertexBufferEXT               MANGLE(VertexArrayBindVertexBufferEXT)
 #define glVertexArrayColorOffsetEXT            MANGLE(VertexArrayColorOffsetEXT)
 #define glVertexArrayEdgeFlagOffsetEXT         MANGLE(VertexArrayEdgeFlagOffsetEXT)
+#define glVertexArrayElementBuffer             MANGLE(VertexArrayElementBuffer)
 #define glVertexArrayFogCoordOffsetEXT         MANGLE(VertexArrayFogCoordOffsetEXT)
 #define glVertexArrayIndexOffsetEXT            MANGLE(VertexArrayIndexOffsetEXT)
 #define glVertexArrayMultiTexCoordOffsetEXT            MANGLE(VertexArrayMultiTexCoordOffsetEXT)
 #define glVertexArrayVertexAttribLOffsetEXT            MANGLE(VertexArrayVertexAttribLOffsetEXT)
 #define glVertexArrayVertexAttribOffsetEXT             MANGLE(VertexArrayVertexAttribOffsetEXT)
 #define glVertexArrayVertexBindingDivisorEXT           MANGLE(VertexArrayVertexBindingDivisorEXT)
+#define glVertexArrayVertexBuffer              MANGLE(VertexArrayVertexBuffer)
+#define glVertexArrayVertexBuffers             MANGLE(VertexArrayVertexBuffers)
 #define glVertexArrayVertexOffsetEXT           MANGLE(VertexArrayVertexOffsetEXT)
 #define glVertexAttrib1dARB            MANGLE(VertexAttrib1dARB)
 #define glVertexAttrib1d               MANGLE(VertexAttrib1d)