info->io.viewportId = -1;
info->numInputs = 0;
+ info->numOutputs = 0;
// we have to fixup the uniform locations for arrays
unsigned numImages = 0;
numImages += type->is_array() ? type->arrays_of_arrays_size() : 1;
}
+ info->numSysVals = 0;
+ for (uint8_t i = 0; i < SYSTEM_VALUE_MAX; ++i) {
+ if (!(nir->info.system_values_read & 1ull << i))
+ continue;
+
+ system_val_to_tgsi_semantic(i, &name, &index);
+ info->sv[info->numSysVals].sn = name;
+ info->sv[info->numSysVals].si = index;
+ info->sv[info->numSysVals].input = 0; // TODO inferSysValDirection(sn);
+
+ switch (i) {
+ case SYSTEM_VALUE_INSTANCE_ID:
+ info->io.instanceId = info->numSysVals;
+ break;
+ case SYSTEM_VALUE_TESS_LEVEL_INNER:
+ case SYSTEM_VALUE_TESS_LEVEL_OUTER:
+ info->sv[info->numSysVals].patch = 1;
+ break;
+ case SYSTEM_VALUE_VERTEX_ID:
+ info->io.vertexId = info->numSysVals;
+ break;
+ default:
+ break;
+ }
+
+ info->numSysVals += 1;
+ }
+
+ if (prog->getType() == Program::TYPE_COMPUTE)
+ return true;
+
nir_foreach_variable(var, &nir->inputs) {
const glsl_type *type = var->type;
int slot = var->data.location;
info->numInputs = std::max<uint8_t>(info->numInputs, vary);
}
- info->numOutputs = 0;
nir_foreach_variable(var, &nir->outputs) {
const glsl_type *type = var->type;
int slot = var->data.location;
info->numOutputs = std::max<uint8_t>(info->numOutputs, vary);
}
- info->numSysVals = 0;
- for (uint8_t i = 0; i < SYSTEM_VALUE_MAX; ++i) {
- if (!(nir->info.system_values_read & 1ull << i))
- continue;
-
- system_val_to_tgsi_semantic(i, &name, &index);
- info->sv[info->numSysVals].sn = name;
- info->sv[info->numSysVals].si = index;
- info->sv[info->numSysVals].input = 0; // TODO inferSysValDirection(sn);
-
- switch (i) {
- case SYSTEM_VALUE_INSTANCE_ID:
- info->io.instanceId = info->numSysVals;
- break;
- case SYSTEM_VALUE_TESS_LEVEL_INNER:
- case SYSTEM_VALUE_TESS_LEVEL_OUTER:
- info->sv[info->numSysVals].patch = 1;
- break;
- case SYSTEM_VALUE_VERTEX_ID:
- info->io.vertexId = info->numSysVals;
- break;
- default:
- break;
- }
-
- info->numSysVals += 1;
- }
-
if (info->io.genUserClip > 0) {
info->io.clipDistances = info->io.genUserClip;