<param name="param" type="GLtype"/>
</vector>
</proto>
-
- <desc name="face">
- <value name="GL_FRONT_AND_BACK"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_AMBIENT"/>
- <value name="GL_DIFFUSE"/>
- <value name="GL_AMBIENT_AND_DIFFUSE"/>
- <value name="GL_SPECULAR"/>
- <value name="GL_EMISSION"/>
-
- <desc name="params" vector_size="4"/>
- </desc>
-
- <desc name="pname">
- <value name="GL_SHININESS"/>
-
- <desc name="params" vector_size="1"/>
- </desc>
</template>
<template name="PointSize">
void GL_APIENTRY
_es_Materialx(GLenum face, GLenum pname, GLfixed param)
{
- switch(face) {
- case GL_FRONT_AND_BACK:
- break;
- default:
+ if (face != GL_FRONT_AND_BACK) {
_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
"glMaterialx(face=0x%x)", face);
return;
}
- switch(pname) {
- case GL_SHININESS:
- break;
- default:
+
+ if (pname != GL_SHININESS) {
_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
"glMaterialx(pname=0x%x)", pname);
return;
unsigned int n_params = 4;
GLfloat converted_params[4];
- switch(face) {
- case GL_FRONT_AND_BACK:
- break;
- default:
+ if (face != GL_FRONT_AND_BACK) {
_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
"glMaterialxv(face=0x%x)", face);
return;
}
+
switch(pname) {
case GL_AMBIENT:
case GL_DIFFUSE:
updateMats = ALL_MATERIAL_BITS;
}
- if (face == GL_FRONT) {
+ if (ctx->API == API_OPENGL && face == GL_FRONT) {
updateMats &= FRONT_MATERIAL_BITS;
}
- else if (face == GL_BACK) {
+ else if (ctx->API == API_OPENGL && face == GL_BACK) {
updateMats &= BACK_MATERIAL_BITS;
}
else if (face != GL_FRONT_AND_BACK) {
MAT_ATTR(VBO_ATTRIB_MAT_BACK_SHININESS, 1, params);
break;
case GL_COLOR_INDEXES:
+ if (ctx->API != API_OPENGL) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glMaterialfv(pname)");
+ return;
+ }
if (updateMats & MAT_BIT_FRONT_INDEXES)
MAT_ATTR(VBO_ATTRIB_MAT_FRONT_INDEXES, 3, params);
if (updateMats & MAT_BIT_BACK_INDEXES)