#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
#include "intel_context.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
-#include "intel_regions.h"
#include "intel_batchbuffer.h"
#include "main/framebuffer.h"
-#include "drirenderbuffer.h"
/**
#include "intel_context.h"
#include "intel_blit.h"
-#include "intel_chipset.h"
#include "intel_clear.h"
#include "intel_fbo.h"
-#include "intel_pixel.h"
#include "intel_regions.h"
-#include "intel_batchbuffer.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
#include "main/glheader.h"
#include "main/context.h"
-#include "main/arrayobj.h"
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/state.h"
#include "main/bufferobj.h"
#include "main/context.h"
-#include "main/enable.h"
-#include "main/matrix.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "main/viewport.h"
#include "swrast/swrast.h"
-#include "shader/arbprogram.h"
-#include "shader/program.h"
#include "intel_context.h"
#include "intel_pixel.h"
#include "main/polygon.h"
#include "main/state.h"
#include "main/teximage.h"
-#include "main/texenv.h"
#include "main/texobj.h"
#include "main/texstate.h"
#include "main/texparam.h"
#include "main/enable.h"
#include "main/viewport.h"
#include "shader/arbprogram.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
#include "intel_screen.h"
#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_regions.h"
-#include "intel_buffer_objects.h"
#include "intel_buffers.h"
#include "intel_pixel.h"
#include "intel_reg.h"
#include "drivers/common/meta.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
#include "intel_buffers.h"
-#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_fbo.h"
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_buffer_objects.h"
#include "intel_bufmgr.h"
#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_REGION
#include "intel_buffers.h"
#include "intel_bufmgr.h"
#include "intel_chipset.h"
-#include "intel_extensions.h"
#include "intel_fbo.h"
-#include "intel_regions.h"
#include "intel_swapbuffers.h"
#include "intel_screen.h"
-#include "intel_span.h"
#include "intel_tex.h"
#include "i915_drm.h"
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_regions.h"
-#include "swrast/swrast.h"
int
intel_translate_shadow_compare_func(GLenum func)
#include "intel_buffers.h"
#include "intel_swapbuffers.h"
#include "intel_fbo.h"
-#include "intel_batchbuffer.h"
#include "drirenderbuffer.h"
#include "vblank.h"
#include "i915_drm.h"
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "main/convolve.h"
#include "main/context.h"
#include "main/formats.h"
-#include "main/image.h"
#include "main/texcompress.h"
#include "main/texstore.h"
#include "main/texgetimage.h"
#include "main/macros.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_TEXTURE