-/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
#include <assert.h>
#include <string.h>
glClearColor(0.3, 0.3, 0.3, 1);
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
- glEnable(GL_VERTEX_PROGRAM_NV);
+ glEnable(GL_VERTEX_PROGRAM_ARB);
glLoadIdentity();
glRotatef(Zrot, 0, 0, 1);
static const char *prog1 =
"!!ARBvp1.0\n"
- "MOV result.color, vertex.color;\n"
+ "MOV result.color, vertex.attrib[3];\n"
"DP4 result.position.x, vertex.position, state.matrix.modelview.row[0];\n"
"DP4 result.position.y, vertex.position, state.matrix.modelview.row[1];\n"
"DP4 result.position.z, state.matrix.mvp.row[2], R3 ;\n"
"DP4 result.position.w, state.matrix.mvp.row[3], R3 ;\n"
- "MOV result.color, vertex.color;\n # copy input color to output color\n"
+ "MOV result.color, vertex.attrib[3];\n # copy input color to output color\n"
"END";