pass dst and src to CONVERT_TEXEL() macros to fix non-ANSI problems
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 27 Mar 2001 20:32:24 +0000 (20:32 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 27 Mar 2001 20:32:24 +0000 (20:32 +0000)
src/mesa/main/texutil.c
src/mesa/main/texutil_tmp.h

index 5b8edc1f16ef07889eabc737f593956fb1a4b758..c6bf0c32da1edcd976ff88a7b7a363ce95d7735d 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: texutil.c,v 1.19 2001/03/27 19:18:02 gareth Exp $ */
+/* $Id: texutil.c,v 1.20 2001/03/27 20:32:24 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -74,8 +74,8 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
 #define DST_TYPE               GLuint
 #define DST_TEXELS_PER_DWORD   1
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
 
 #define CONVERT_DIRECT
 
@@ -86,10 +86,10 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_8888( src[0], src[1], src[2], src[3] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_8888( src[0], src[1], src[2], src[3] )
 
-#define CONVERT_TEXEL_DWORD( src )     CONVERT_TEXEL( src )
+#define CONVERT_TEXEL_DWORD( dst, src )                CONVERT_TEXEL( dst, src )
 
 #define SRC_TEXEL_BYTES                4
 
@@ -98,10 +98,10 @@ typedef GLboolean (*convert_func)( struct gl_texture_convert *convert );
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_8888( src[0], src[1], src[2], 0xff )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_8888( src[0], src[1], src[2], 0xff )
 
-#define CONVERT_TEXEL_DWORD( src )     CONVERT_TEXEL( src )
+#define CONVERT_TEXEL_DWORD( dst, src )                CONVERT_TEXEL( dst, src )
 
 #define SRC_TEXEL_BYTES                3
 
@@ -153,8 +153,8 @@ CONVERT_RGBA8888( texsubimage3d )
 #define DST_TYPE               GLuint
 #define DST_TEXELS_PER_DWORD   1
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_8888( src[3], src[2], src[1], src[0] )
 
 #define CONVERT_DIRECT
 
@@ -165,10 +165,10 @@ CONVERT_RGBA8888( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_8888( src[3], src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_8888( src[3], src[0], src[1], src[2] )
 
-#define CONVERT_TEXEL_DWORD( src )     CONVERT_TEXEL( src )
+#define CONVERT_TEXEL_DWORD( dst, src )                CONVERT_TEXEL( dst, src )
 
 #define SRC_TEXEL_BYTES                4
 
@@ -177,10 +177,10 @@ CONVERT_RGBA8888( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_8888( 0xff, src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_8888( 0xff, src[0], src[1], src[2] )
 
-#define CONVERT_TEXEL_DWORD( src )     CONVERT_TEXEL( src )
+#define CONVERT_TEXEL_DWORD( dst, src )                CONVERT_TEXEL( dst, src )
 
 #define SRC_TEXEL_BYTES                3
 
@@ -253,8 +253,8 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
 #define DST_TYPE               GLushort
 #define DST_TEXELS_PER_DWORD   2
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_565( src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_565( src[0], src[1], src[2] )
 
 #define CONVERT_DIRECT
 
@@ -265,11 +265,11 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_565( src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_565( src[0], src[1], src[2] )
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ((PACK_COLOR_565( src[0], src[1], src[2] )) |           \
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) |     \
                 (PACK_COLOR_565( src[3], src[4], src[5] ) << 16))
 
 #define SRC_TEXEL_BYTES                3
@@ -279,12 +279,12 @@ convert_texsubimage3d_rgb888( struct gl_texture_convert *convert )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_565( src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_565( src[0], src[1], src[2] )
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ((PACK_COLOR_565( src[0], src[1], src[2] )) |           \
-                (PACK_COLOR_565( src[4], src[5], src[6] ) << 16))
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               dst = ((PACK_COLOR_565( src[0], src[1], src[2] )) |     \
+                      (PACK_COLOR_565( src[4], src[5], src[6] ) << 16))
 
 #define SRC_TEXEL_BYTES                4
 
@@ -335,8 +335,8 @@ CONVERT_RGB565( texsubimage3d )
 #define DST_TYPE               GLushort
 #define DST_TEXELS_PER_DWORD   2
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
 
 #define CONVERT_DIRECT
 
@@ -347,12 +347,12 @@ CONVERT_RGB565( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_4444( src[3], src[0], src[1], src[2] )
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ((PACK_COLOR_4444( src[3], src[0], src[1], src[2] )) |  \
-                (PACK_COLOR_4444( src[7], src[4], src[5], src[6] ) << 16))
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               dst = ((PACK_COLOR_4444( src[3], src[0], src[1], src[2] )) |\
+                  (PACK_COLOR_4444( src[7], src[4], src[5], src[6] ) << 16))
 
 #define SRC_TEXEL_BYTES                4
 
@@ -398,8 +398,8 @@ CONVERT_ARGB4444( texsubimage3d )
 #define DST_TYPE               GLushort
 #define DST_TEXELS_PER_DWORD   2
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
 
 #define CONVERT_DIRECT
 
@@ -410,14 +410,14 @@ CONVERT_ARGB4444( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               ({ GLushort s = *(GLushort *)src;                       \
-                  s = (s >> 1) | ((s & 1) << 15); s; })
+#define CONVERT_TEXEL( dst, src )                                      \
+               { const GLushort s = *(GLushort *)src;                  \
+                 dst = (s >> 1) | ((s & 1) << 15); }
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ({ GLuint s = *(GLuint *)src;                           \
-                  s = (((s & 0xfffefffe) >> 1) |                       \
-                       ((s & 0x00010001) << 15)); s; })
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               { const GLuint s = *(GLuint *)src;                      \
+                 dst = (((s & 0xfffefffe) >> 1) |                      \
+                        ((s & 0x00010001) << 15)); }
 
 #define SRC_TEXEL_BYTES                2
 
@@ -426,12 +426,12 @@ CONVERT_ARGB4444( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_1555( src[3], src[0], src[1], src[2] )
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ((PACK_COLOR_1555( src[3], src[0], src[1], src[2] )) |  \
-                (PACK_COLOR_1555( src[7], src[4], src[5], src[6] ) << 16))
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               dst = ((PACK_COLOR_1555( src[3], src[0], src[1], src[2] )) |\
+                  (PACK_COLOR_1555( src[7], src[4], src[5], src[6] ) << 16))
 
 #define SRC_TEXEL_BYTES                4
 
@@ -482,8 +482,8 @@ CONVERT_ARGB1555( texsubimage3d )
 #define DST_TYPE               GLushort
 #define DST_TEXELS_PER_DWORD   2
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_88( src[0], src[1] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_88( src[0], src[1] )
 
 #define CONVERT_DIRECT
 
@@ -494,12 +494,12 @@ CONVERT_ARGB1555( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_88( src[0], 0x00 )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_88( src[0], 0x00 )
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ((PACK_COLOR_88( src[0], 0x00 )) |                      \
-                (PACK_COLOR_88( src[1], 0x00 ) << 16))
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               dst = ((PACK_COLOR_88( src[0], 0x00 )) |                \
+                      (PACK_COLOR_88( src[1], 0x00 ) << 16))
 
 #define SRC_TEXEL_BYTES                1
 
@@ -508,12 +508,12 @@ CONVERT_ARGB1555( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_88( 0xff, src[0] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_88( 0xff, src[0] )
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ((PACK_COLOR_88( 0xff, src[0] )) |                      \
-                (PACK_COLOR_88( 0xff, src[1] ) << 16))
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               dst = ((PACK_COLOR_88( 0xff, src[0] )) |                \
+                      (PACK_COLOR_88( 0xff, src[1] ) << 16))
 
 #define SRC_TEXEL_BYTES                1
 
@@ -522,12 +522,12 @@ CONVERT_ARGB1555( texsubimage3d )
 #include "texutil_tmp.h"
 
 
-#define CONVERT_TEXEL( src )                                           \
-               PACK_COLOR_88( src[3], src[0] )
+#define CONVERT_TEXEL( dst, src )                                      \
+               dst = PACK_COLOR_88( src[3], src[0] )
 
-#define CONVERT_TEXEL_DWORD( src )                                     \
-               ((PACK_COLOR_88( src[3], src[0] )) |                    \
-                (PACK_COLOR_88( src[7], src[1] ) << 16))
+#define CONVERT_TEXEL_DWORD( dst, src )                                        \
+               dst = ((PACK_COLOR_88( src[3], src[0] )) |              \
+                      (PACK_COLOR_88( src[7], src[1] ) << 16))
 
 #define SRC_TEXEL_BYTES                4
 
@@ -605,7 +605,7 @@ convert_texsubimage3d_rgb332( struct gl_texture_convert *convert )
 #define DST_TYPE               GLubyte
 #define DST_TEXELS_PER_DWORD   4
 
-#define CONVERT_TEXEL( src )   src[0]
+#define CONVERT_TEXEL( dst, src )      dst = src[0]
 
 #define CONVERT_DIRECT
 
index 4d55e86414fba6c67fbcba5c883db8b6f8a368bb..d8b8aae523bbb39b0a53af3e308db477e446fa47 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: texutil_tmp.h,v 1.5 2001/03/21 16:44:08 brianp Exp $ */
+/* $Id: texutil_tmp.h,v 1.6 2001/03/27 20:32:24 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -65,7 +65,7 @@ TAG(texsubimage2d)( struct gl_texture_convert *convert )
             DST_TEXELS_PER_DWORD - 1) / DST_TEXELS_PER_DWORD;
 
    for ( i = 0 ; i < dwords ; i++ ) {
-      *dst++ = CONVERT_TEXEL_DWORD( src );
+      CONVERT_TEXEL_DWORD( *dst++, src );
       src += SRC_TEXEL_BYTES * DST_TEXELS_PER_DWORD;
    }
 #endif
@@ -96,7 +96,7 @@ TAG(texsubimage3d)( struct gl_texture_convert *convert )
             DST_TEXELS_PER_DWORD - 1) / DST_TEXELS_PER_DWORD;
 
    for ( i = 0 ; i < dwords ; i++ ) {
-      *dst++ = CONVERT_TEXEL_DWORD( src );
+      CONVERT_TEXEL_DWORD( *dst++, src );
       src += SRC_TEXEL_BYTES * DST_TEXELS_PER_DWORD;
    }
 #endif
@@ -131,7 +131,7 @@ TAG(texsubimage2d_stride)( struct gl_texture_convert *convert )
 
    for ( row = 0 ; row < convert->height ; row++ ) {
       for ( col = 0 ; col < convert->width ; col++ ) {
-        *dst++ = CONVERT_TEXEL( src );
+        CONVERT_TEXEL( *dst++, src );
         src += SRC_TEXEL_BYTES;
       }
       dst += adjust;
@@ -166,7 +166,7 @@ TAG(texsubimage3d_stride)( struct gl_texture_convert *convert )
    for ( img = 0 ; img < convert->depth ; img++ ) {
       for ( row = 0 ; row < convert->height ; row++ ) {
         for ( col = 0 ; col < convert->width ; col++ ) {
-           *dst++ = CONVERT_TEXEL( src );
+           CONVERT_TEXEL( *dst++, src );
            src += SRC_TEXEL_BYTES;
         }
         dst += adjust;
@@ -213,7 +213,7 @@ TAG(texsubimage2d_pack)( struct gl_texture_convert *convert )
 #else
       const GLubyte *srcRow = src;
       for ( col = width / DST_TEXELS_PER_DWORD ; col ; col-- ) {
-        *dst++ = CONVERT_TEXEL_DWORD( src );
+        CONVERT_TEXEL_DWORD( *dst++, src );
         src += SRC_TEXEL_BYTES * DST_TEXELS_PER_DWORD;
       }
       src = srcRow + srcRowStride;
@@ -258,7 +258,7 @@ TAG(texsubimage3d_pack)( struct gl_texture_convert *convert )
 #else
         const GLubyte *srcRow = src;
         for ( col = width / DST_TEXELS_PER_DWORD ; col ; col-- ) {
-           *dst++ = CONVERT_TEXEL_DWORD( src );
+           CONVERT_TEXEL_DWORD( *dst++, src );
            src += SRC_TEXEL_BYTES * DST_TEXELS_PER_DWORD;
         }
         src = srcRow + srcRowStride;
@@ -309,7 +309,7 @@ TAG(texsubimage2d_stride_pack)( struct gl_texture_convert *convert )
 #else
       const GLubyte *srcRow = src;
       for ( col = 0 ; col < convert->width ; col++ ) {
-        *dst++ = CONVERT_TEXEL( src );
+        CONVERT_TEXEL( *dst++, src );
         src += SRC_TEXEL_BYTES;
       }
       src = srcRow + srcRowStride;
@@ -359,7 +359,7 @@ TAG(texsubimage3d_stride_pack)( struct gl_texture_convert *convert )
 #else
         const GLubyte *srcRow = src;
         for ( col = 0 ; col < convert->width ; col++ ) {
-           *dst++ = CONVERT_TEXEL( src );
+           CONVERT_TEXEL( *dst++, src );
            src += SRC_TEXEL_BYTES;
         }
         src = srcRow + srcRowStride;