bi_instruction *instructions[16];
bi_bundle bundles[8];
};
+
+ /* For scoreboarding -- the clause ID (this is not globally unique!)
+ * and its dependencies in terms of other clauses, computed during
+ * scheduling and used when emitting code. Dependencies expressed as a
+ * bitfield matching the hardware, except shifted by a clause (the
+ * shift back to the ISA's off-by-one encoding is worked out when
+ * emitting clauses) */
+ unsigned scoreboard_id;
+ uint8_t dependencies;
+
+ /* Back-to-back corresponds directly to the back-to-back bit. Branch
+ * conditional corresponds to the branch conditional bit except that in
+ * the emitted code it's always set if back-to-bit is, whereas we use
+ * the actual value (without back-to-back so to speak) internally */
+ bool back_to_back;
+ bool branch_conditional;
+
+ /* Corresponds to the usual bit but shifted by a clause */
+ bool data_register_write_barrier;
} bi_clause;
typedef struct bi_block {