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lkcl
<lkcl@web>
Wed, 30 Dec 2020 18:44:33 +0000
(18:44 +0000)
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IkiWiki
<ikiwiki.info>
Wed, 30 Dec 2020 18:44:33 +0000
(18:44 +0000)
openpower/sv/overview.mdwn
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openpower/sv/overview.mdwn
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openpower/sv/overview.mdwn
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is applied to the whole subvector:
if (RA.isvec) { irs1 += 1; }
if (RB.isvec) { irs2 += 1; }
+The primary reason for this is because Shader Compilers treat vec2/3/4 as
+"single units". Recognising this in hardware is just sensible.
+
# Swizzle <a name="swizzle"></a>
Swizzle is particularly important for 3D work. It allows in-place