#include "r300_context.h"
#include "nvvertprog.h"
-static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
-{
- fprintf(stderr, "r300BindProgram\n");
-}
-
-
-static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_vertex_program *vp;
- struct fragment_program *fp;
- struct ati_fragment_shader *afs;
-
- fprintf(stderr, "r300NewProgram, target=%d, id=%d\n", target, id);
-
- switch(target){
- case GL_VERTEX_PROGRAM_ARB:
- fprintf(stderr, "vertex prog\n");
- vp=malloc(sizeof(*vp));
- memset(vp, 0, sizeof(*vp));
-
- /* note that vp points to mesa_program since its first on the struct
- */
- return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id);
-
- case GL_FRAGMENT_PROGRAM_ARB:
- fprintf(stderr, "fragment prog\n");
- fp=malloc(sizeof(*fp));
- memset(fp, 0, sizeof(*fp));
-
- return _mesa_init_fragment_program(ctx, fp, target, id);
- case GL_FRAGMENT_PROGRAM_NV:
- fprintf(stderr, "nv fragment prog\n");
- fp=malloc(sizeof(*fp));
- memset(fp, 0, sizeof(*fp));
-
- return _mesa_init_fragment_program(ctx, fp, target, id);
-
- case GL_FRAGMENT_SHADER_ATI:
- fprintf(stderr, "ati fragment prog\n");
- afs=malloc(sizeof(*afs));
- memset(afs, 0, sizeof(*afs));
-
- return _mesa_init_ati_fragment_shader(ctx, afs, target, id);
-
- default:
- return NULL;
- }
-
-}
-
-
-static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
-{
- fprintf(stderr, "r300DeleteProgram\n");
-
- /* check that not active */
- _mesa_delete_program(ctx, prog);
-}
-
-static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
- struct program *prog)
-{
- struct r300_vertex_program *vp=(void *)prog;
-
- fprintf(stderr, "r300ProgramStringNotify\n");
- /* XXX: There is still something wrong as mesa doesnt call r300IsProgramNative at all */
- r300IsProgramNative(ctx, target, prog);
-
- switch(target) {
- case GL_VERTEX_PROGRAM_ARB:
- vp->translated=GL_FALSE;
- break;
- }
-
-}
-
#define SCALAR_FLAG (1<<31)
#define FLAG_MASK (1<<31)
#define OPN(operator, ip, op) {#operator, VP_OPCODE_##operator, ip, op}
+
struct{
char *name;
int opcode;
XPD v,v v cross product
*/
-void dump_program_params(struct vertex_program *vp){
+void dump_program_params(struct vertex_program *vp)
+{
int i;
int pi;
}
}
-static GLboolean r300IsProgramNative(GLcontext *ctx, GLenum target,
- struct program *prog)
+static void debug_vp(struct vertex_program *vp)
{
- struct vertex_program *vp=(void *)prog;
struct vp_instruction *vpi;
int i, operand_index;
int operator_index;
- fprintf(stderr, "r300IsProgramNative\n");
- //exit(0);
-
dump_program_params(vp);
vpi=vp->Instructions;
fprintf(stderr, "%s", dst_mask_names[i]);
fprintf(stderr, " ");
- for(operand_index=0; operand_index < op_names[operator_index].ip & (~FLAG_MASK);
+ for(operand_index=0; operand_index < (op_names[operator_index].ip & (~FLAG_MASK));
operand_index++){
if(vpi->SrcReg[operand_index].Negate)
for(i=0; i < 4; i++)
fprintf(stderr, "%s", dst_mask_names[vpi->SrcReg[operand_index].Swizzle[i]]);
- if(operand_index+1 < op_names[operator_index].ip & (~FLAG_MASK) )
+ if(operand_index+1 < (op_names[operator_index].ip & (~FLAG_MASK)) )
fprintf(stderr, ",");
}
fprintf(stderr, "\n");
- //op_names[i].ip
- //op_names[i].op
}
+
+}
+
+static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
+{
+ fprintf(stderr, "r300BindProgram\n");
+}
+
+/* Mesa doesnt seem to have prototype for this */
+struct program *
+_mesa_init_ati_fragment_shader( GLcontext *ctx, struct ati_fragment_shader *prog,
+ GLenum target, GLuint id);
+
+static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_vertex_program *vp;
+ struct fragment_program *fp;
+ struct ati_fragment_shader *afs;
+
+ fprintf(stderr, "r300NewProgram, target=%d, id=%d\n", target, id);
+
+ switch(target){
+ case GL_VERTEX_PROGRAM_ARB:
+ fprintf(stderr, "vertex prog\n");
+ vp=CALLOC_STRUCT(r300_vertex_program);
+
+ /* note that vp points to mesa_program since its first on the struct
+ */
+ return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id);
+
+ case GL_FRAGMENT_PROGRAM_ARB:
+ fprintf(stderr, "fragment prog\n");
+ fp=CALLOC_STRUCT(fragment_program);
+ return _mesa_init_fragment_program(ctx, fp, target, id);
+
+ case GL_FRAGMENT_PROGRAM_NV:
+ fprintf(stderr, "nv fragment prog\n");
+ fp=CALLOC_STRUCT(fragment_program);
+ return _mesa_init_fragment_program(ctx, fp, target, id);
+
+ case GL_FRAGMENT_SHADER_ATI:
+ fprintf(stderr, "ati fragment prog\n");
+ afs=CALLOC_STRUCT(ati_fragment_shader);
+ return _mesa_init_ati_fragment_shader(ctx, afs, target, id);
+ }
+
+ return NULL;
+}
+
+
+static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
+{
+ fprintf(stderr, "r300DeleteProgram\n");
+
+ /* check that not active */
+ _mesa_delete_program(ctx, prog);
+}
+
+static GLboolean r300IsProgramNative(GLcontext *ctx, GLenum target,
+ struct program *prog);
+
+static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
+ struct program *prog)
+{
+ struct r300_vertex_program *vp=(void *)prog;
+
+ fprintf(stderr, "r300ProgramStringNotify\n");
+ /* XXX: There is still something wrong as mesa doesnt call r300IsProgramNative at all */
+ (void)r300IsProgramNative(ctx, target, prog);
+
+ switch(target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ vp->translated=GL_FALSE;
+ break;
+ }
+
+}
+
+static GLboolean r300IsProgramNative(GLcontext *ctx, GLenum target,
+ struct program *prog)
+{
+
+ fprintf(stderr, "r300IsProgramNative\n");
+ //exit(0);
+ debug_vp((struct vertex_program *)prog);
+
return 1;
}