A future patch will rename some of the fields of gl_viewport_attrib, and
I don't want to update dead code that I can't test.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Dave Airlie <airlied@redhat.com>
_mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base.Base);
radeon->state.color.draw_offset = offset;
-#if 0
- /* update viewport since it depends on window size */
- if (ctx->Driver.Viewport) {
- ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
- ctx->Viewport.Width, ctx->Viewport.Height);
- } else {
-
- }
-#endif
ctx->NewState |= _NEW_VIEWPORT;
/* Set state we know depends on drawable parameters: