ac/nir: move ac_nir_compiler_options and friends to radv folder
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 13 Mar 2018 13:54:04 +0000 (14:54 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 13 Mar 2018 15:54:23 +0000 (16:54 +0100)
Also replace ac_ by radv_.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/common/ac_nir_to_llvm.h
src/amd/vulkan/radv_nir_to_llvm.c
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_private.h
src/amd/vulkan/radv_shader.c
src/amd/vulkan/radv_shader.h
src/amd/vulkan/radv_shader_info.c

index 1112369968bd1aa4f70312e4af702f25be446f86..c87e71f42b634044772fdc86319170da0a3119d1 100644 (file)
@@ -39,78 +39,6 @@ struct radv_pipeline_layout;
 struct ac_llvm_context;
 struct ac_shader_abi;
 
-struct ac_vs_variant_key {
-       uint32_t instance_rate_inputs;
-       uint32_t as_es:1;
-       uint32_t as_ls:1;
-       uint32_t export_prim_id:1;
-};
-
-struct ac_tes_variant_key {
-       uint32_t as_es:1;
-       uint32_t export_prim_id:1;
-};
-
-struct ac_tcs_variant_key {
-       struct ac_vs_variant_key vs_key;
-       unsigned primitive_mode;
-       unsigned input_vertices;
-       uint32_t tes_reads_tess_factors:1;
-};
-
-struct ac_fs_variant_key {
-       uint32_t col_format;
-       uint8_t log2_ps_iter_samples;
-       uint8_t log2_num_samples;
-       uint32_t is_int8;
-       uint32_t is_int10;
-       uint32_t multisample : 1;
-};
-
-struct ac_shader_variant_key {
-       union {
-               struct ac_vs_variant_key vs;
-               struct ac_fs_variant_key fs;
-               struct ac_tes_variant_key tes;
-               struct ac_tcs_variant_key tcs;
-       };
-       bool has_multiview_view_index;
-};
-
-struct ac_nir_compiler_options {
-       struct radv_pipeline_layout *layout;
-       struct ac_shader_variant_key key;
-       bool unsafe_math;
-       bool supports_spill;
-       bool clamp_shadow_reference;
-       bool dump_preoptir;
-       enum radeon_family family;
-       enum chip_class chip_class;
-};
-
-enum ac_ud_index {
-       AC_UD_SCRATCH_RING_OFFSETS = 0,
-       AC_UD_PUSH_CONSTANTS = 1,
-       AC_UD_INDIRECT_DESCRIPTOR_SETS = 2,
-       AC_UD_VIEW_INDEX = 3,
-       AC_UD_SHADER_START = 4,
-       AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
-       AC_UD_VS_BASE_VERTEX_START_INSTANCE,
-       AC_UD_VS_LS_TCS_IN_LAYOUT,
-       AC_UD_VS_MAX_UD,
-       AC_UD_PS_SAMPLE_POS_OFFSET = AC_UD_SHADER_START,
-       AC_UD_PS_MAX_UD,
-       AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
-       AC_UD_CS_MAX_UD,
-       AC_UD_GS_VS_RING_STRIDE_ENTRIES = AC_UD_VS_MAX_UD,
-       AC_UD_GS_MAX_UD,
-       AC_UD_TCS_OFFCHIP_LAYOUT = AC_UD_VS_MAX_UD,
-       AC_UD_TCS_MAX_UD,
-       AC_UD_TES_OFFCHIP_LAYOUT = AC_UD_SHADER_START,
-       AC_UD_TES_MAX_UD,
-       AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
-};
-
 /* Interpolation locations */
 #define INTERP_CENTER 0
 #define INTERP_CENTROID 1
index 25ee3b91fc60374a76f494b72e6b6376fe674995..bac71c53c76a172b5cc6b44d4d62aa53e3cbb221 100644 (file)
@@ -46,7 +46,7 @@
 
 struct radv_shader_context {
        struct ac_llvm_context ac;
-       const struct ac_nir_compiler_options *options;
+       const struct radv_nir_compiler_options *options;
        struct radv_shader_variant_info *shader_info;
        struct ac_shader_abi abi;
 
@@ -2978,7 +2978,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
                                        struct nir_shader *const *shaders,
                                        int shader_count,
                                        struct radv_shader_variant_info *shader_info,
-                                       const struct ac_nir_compiler_options *options,
+                                       const struct radv_nir_compiler_options *options,
                                       bool dump_shader)
 {
        struct radv_shader_context ctx = {0};
@@ -3296,7 +3296,7 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
 }
 
 static void
-ac_fill_shader_info(struct radv_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options)
+ac_fill_shader_info(struct radv_shader_variant_info *shader_info, struct nir_shader *nir, const struct radv_nir_compiler_options *options)
 {
         switch (nir->info.stage) {
         case MESA_SHADER_COMPUTE:
@@ -3341,7 +3341,7 @@ radv_compile_nir_shader(LLVMTargetMachineRef tm,
                        struct radv_shader_variant_info *shader_info,
                        struct nir_shader *const *nir,
                        int nir_count,
-                       const struct ac_nir_compiler_options *options,
+                       const struct radv_nir_compiler_options *options,
                        bool dump_shader)
 {
 
@@ -3409,7 +3409,7 @@ radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
                            struct ac_shader_binary *binary,
                            struct ac_shader_config *config,
                            struct radv_shader_variant_info *shader_info,
-                           const struct ac_nir_compiler_options *options,
+                           const struct radv_nir_compiler_options *options,
                            bool dump_shader)
 {
        struct radv_shader_context ctx = {0};
index acb46ec12f806ba07d8150a885411b65da67bd00..e02e06505e4a132685d0371a0e36890d7455a9b7 100644 (file)
@@ -1589,7 +1589,7 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
 }
 
 static void
-radv_fill_shader_keys(struct ac_shader_variant_key *keys,
+radv_fill_shader_keys(struct radv_shader_variant_key *keys,
                       const struct radv_pipeline_key *key,
                       nir_shader **nir)
 {
@@ -1672,7 +1672,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
        nir_shader *nir[MESA_SHADER_STAGES] = {0};
        void *codes[MESA_SHADER_STAGES] = {0};
        unsigned code_sizes[MESA_SHADER_STAGES] = {0};
-       struct ac_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
+       struct radv_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{0}}}};
        unsigned char hash[20], gs_copy_hash[20];
 
        for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
@@ -1787,7 +1787,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
        if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
                if (!pipeline->shaders[MESA_SHADER_TESS_CTRL]) {
                        struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
-                       struct ac_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
+                       struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
                        key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
                        pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_create(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
                                                                                              pipeline->layout,
index 913fbe7f934846f6154916d72286a35be16e4644..0ff62aa7dea98d2b4def8904b7d363ed8813983e 100644 (file)
@@ -1679,13 +1679,14 @@ struct radv_fence {
 
 /* radv_nir_to_llvm.c */
 struct radv_shader_variant_info;
+struct radv_nir_compiler_options;
 
 void radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
                                 struct nir_shader *geom_shader,
                                 struct ac_shader_binary *binary,
                                 struct ac_shader_config *config,
                                 struct radv_shader_variant_info *shader_info,
-                                const struct ac_nir_compiler_options *options,
+                                const struct radv_nir_compiler_options *options,
                                 bool dump_shader);
 
 void radv_compile_nir_shader(LLVMTargetMachineRef tm,
@@ -1694,14 +1695,14 @@ void radv_compile_nir_shader(LLVMTargetMachineRef tm,
                             struct radv_shader_variant_info *shader_info,
                             struct nir_shader *const *nir,
                             int nir_count,
-                            const struct ac_nir_compiler_options *options,
+                            const struct radv_nir_compiler_options *options,
                             bool dump_shader);
 
 /* radv_shader_info.h */
 struct radv_shader_info;
 
 void radv_nir_shader_info_pass(const struct nir_shader *nir,
-                              const struct ac_nir_compiler_options *options,
+                              const struct radv_nir_compiler_options *options,
                               struct radv_shader_info *info);
 
 struct radeon_winsys_sem;
index e11f19323f7e5716aad855342c82d4a1781d6616..3eddc089d40baf20629f72e3eac81703e48a0427 100644 (file)
@@ -444,7 +444,7 @@ shader_variant_create(struct radv_device *device,
                      struct nir_shader * const *shaders,
                      int shader_count,
                      gl_shader_stage stage,
-                     struct ac_nir_compiler_options *options,
+                     struct radv_nir_compiler_options *options,
                      bool gs_copy_shader,
                      void **code_out,
                      unsigned *code_size_out)
@@ -517,11 +517,11 @@ radv_shader_variant_create(struct radv_device *device,
                           struct nir_shader *const *shaders,
                           int shader_count,
                           struct radv_pipeline_layout *layout,
-                          const struct ac_shader_variant_key *key,
+                          const struct radv_shader_variant_key *key,
                           void **code_out,
                           unsigned *code_size_out)
 {
-       struct ac_nir_compiler_options options = {0};
+       struct radv_nir_compiler_options options = {0};
 
        options.layout = layout;
        if (key)
@@ -541,7 +541,7 @@ radv_create_gs_copy_shader(struct radv_device *device,
                           unsigned *code_size_out,
                           bool multiview)
 {
-       struct ac_nir_compiler_options options = {0};
+       struct radv_nir_compiler_options options = {0};
 
        options.key.has_multiview_view_index = multiview;
 
index a9b465cd80c8e8e95784fdb65b31a1875a333584..e7478fd56fc25c38e5130d9adcaa14f00bdcf20c 100644 (file)
@@ -53,6 +53,77 @@ struct radv_shader_module {
        char data[0];
 };
 
+struct radv_vs_variant_key {
+       uint32_t instance_rate_inputs;
+       uint32_t as_es:1;
+       uint32_t as_ls:1;
+       uint32_t export_prim_id:1;
+};
+
+struct radv_tes_variant_key {
+       uint32_t as_es:1;
+       uint32_t export_prim_id:1;
+};
+
+struct radv_tcs_variant_key {
+       struct radv_vs_variant_key vs_key;
+       unsigned primitive_mode;
+       unsigned input_vertices;
+       uint32_t tes_reads_tess_factors:1;
+};
+
+struct radv_fs_variant_key {
+       uint32_t col_format;
+       uint8_t log2_ps_iter_samples;
+       uint8_t log2_num_samples;
+       uint32_t is_int8;
+       uint32_t is_int10;
+       uint32_t multisample : 1;
+};
+
+struct radv_shader_variant_key {
+       union {
+               struct radv_vs_variant_key vs;
+               struct radv_fs_variant_key fs;
+               struct radv_tes_variant_key tes;
+               struct radv_tcs_variant_key tcs;
+       };
+       bool has_multiview_view_index;
+};
+
+struct radv_nir_compiler_options {
+       struct radv_pipeline_layout *layout;
+       struct radv_shader_variant_key key;
+       bool unsafe_math;
+       bool supports_spill;
+       bool clamp_shadow_reference;
+       bool dump_preoptir;
+       enum radeon_family family;
+       enum chip_class chip_class;
+};
+
+enum radv_ud_index {
+       AC_UD_SCRATCH_RING_OFFSETS = 0,
+       AC_UD_PUSH_CONSTANTS = 1,
+       AC_UD_INDIRECT_DESCRIPTOR_SETS = 2,
+       AC_UD_VIEW_INDEX = 3,
+       AC_UD_SHADER_START = 4,
+       AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
+       AC_UD_VS_BASE_VERTEX_START_INSTANCE,
+       AC_UD_VS_LS_TCS_IN_LAYOUT,
+       AC_UD_VS_MAX_UD,
+       AC_UD_PS_SAMPLE_POS_OFFSET = AC_UD_SHADER_START,
+       AC_UD_PS_MAX_UD,
+       AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
+       AC_UD_CS_MAX_UD,
+       AC_UD_GS_VS_RING_STRIDE_ENTRIES = AC_UD_VS_MAX_UD,
+       AC_UD_GS_MAX_UD,
+       AC_UD_TCS_OFFCHIP_LAYOUT = AC_UD_VS_MAX_UD,
+       AC_UD_TCS_MAX_UD,
+       AC_UD_TES_OFFCHIP_LAYOUT = AC_UD_SHADER_START,
+       AC_UD_TES_MAX_UD,
+       AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
+};
 struct radv_shader_info {
        bool loads_push_constants;
        uint32_t desc_set_used_mask;
@@ -224,7 +295,7 @@ radv_shader_variant_create(struct radv_device *device,
                           struct nir_shader *const *shaders,
                           int shader_count,
                           struct radv_pipeline_layout *layout,
-                          const struct ac_shader_variant_key *key,
+                          const struct radv_shader_variant_key *key,
                           void **code_out,
                           unsigned *code_size_out);
 
index a6d8033bcb1efe99799856632d5c58a0d77b4d37..3cce0c2f6e45d7add8c115f9d97d4b54549356e7 100644 (file)
@@ -288,7 +288,7 @@ gather_info_output_decl(const nir_shader *nir, const nir_variable *var,
 
 void
 radv_nir_shader_info_pass(const struct nir_shader *nir,
-                         const struct ac_nir_compiler_options *options,
+                         const struct radv_nir_compiler_options *options,
                          struct radv_shader_info *info)
 {
        struct nir_function *func =