virgl: drop next shader property for now.
authorDave Airlie <airlied@redhat.com>
Wed, 23 Mar 2016 23:28:49 +0000 (09:28 +1000)
committerDave Airlie <airlied@redhat.com>
Sat, 26 Mar 2016 07:50:32 +0000 (17:50 +1000)
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/virgl/virgl_tgsi.c

index 641b0b3e3b5082e20573d47895ee718e809b4b04..4a2271f24f4f4da5f0872300eb4c435c3ec0e609 100644 (file)
@@ -40,6 +40,7 @@ virgl_tgsi_transform_property(struct tgsi_transform_context *ctx,
    switch (prop->Property.PropertyName) {
    case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
    case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
+   case TGSI_PROPERTY_NEXT_SHADER:
       break;
    default:
       ctx->emit_property(ctx, prop);