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virgl: drop next shader property for now.
author
Dave Airlie
<airlied@redhat.com>
Wed, 23 Mar 2016 23:28:49 +0000
(09:28 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Sat, 26 Mar 2016 07:50:32 +0000
(17:50 +1000)
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/virgl/virgl_tgsi.c
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diff --git
a/src/gallium/drivers/virgl/virgl_tgsi.c
b/src/gallium/drivers/virgl/virgl_tgsi.c
index 641b0b3e3b5082e20573d47895ee718e809b4b04..4a2271f24f4f4da5f0872300eb4c435c3ec0e609 100644
(file)
--- a/
src/gallium/drivers/virgl/virgl_tgsi.c
+++ b/
src/gallium/drivers/virgl/virgl_tgsi.c
@@
-40,6
+40,7
@@
virgl_tgsi_transform_property(struct tgsi_transform_context *ctx,
switch (prop->Property.PropertyName) {
case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
+ case TGSI_PROPERTY_NEXT_SHADER:
break;
default:
ctx->emit_property(ctx, prop);