* Include all for users the remote debugger protocol code.
*/
-#include "rbug/rbug_core.h"
-#include "rbug/rbug_shader.h"
-#include "rbug/rbug_context.h"
-#include "rbug/rbug_texture.h"
-#include "rbug/rbug_connection.h"
+#include "rbug_core.h"
+#include "rbug_shader.h"
+#include "rbug_context.h"
+#include "rbug_texture.h"
+#include "rbug_connection.h"
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "rbug/rbug.h"
-#include "rbug/rbug_internal.h"
+#include "rbug.h"
+#include "rbug_internal.h"
#include "util/u_network.h"
#ifndef _RBUG_CONNECTION_H_
#define _RBUG_CONNECTION_H_
-#include "rbug/rbug_proto.h"
+#include "rbug_proto.h"
struct rbug_connection * rbug_from_socket(int socket);
*/
#include "rbug_internal.h"
-#include "rbug/rbug_context.h"
+#include "rbug_context.h"
int rbug_send_context_list(struct rbug_connection *__con,
uint32_t *__serial)
#ifndef _RBUG_PROTO_CONTEXT_H_
#define _RBUG_PROTO_CONTEXT_H_
-#include "rbug/rbug_proto.h"
-#include "rbug/rbug_core.h"
+#include "rbug_proto.h"
+#include "rbug_core.h"
typedef enum
{
*/
#include "rbug_internal.h"
-#include "rbug/rbug_core.h"
+#include "rbug_core.h"
int rbug_send_noop(struct rbug_connection *__con,
uint32_t *__serial)
#ifndef _RBUG_PROTO_CORE_H_
#define _RBUG_PROTO_CORE_H_
-#include "rbug/rbug_proto.h"
+#include "rbug_proto.h"
typedef uint64_t rbug_shader_t;
typedef uint64_t rbug_context_t;
#ifndef _RBUG_INTERNAL_H_
#define _RBUG_INTERNAL_H_
-#include "rbug/rbug_proto.h"
+#include "rbug_proto.h"
#include "util/u_memory.h"
#include "util/u_debug.h"
*/
#include "rbug_internal.h"
-#include "rbug/rbug_shader.h"
+#include "rbug_shader.h"
int rbug_send_shader_list(struct rbug_connection *__con,
rbug_context_t context,
#ifndef _RBUG_PROTO_SHADER_H_
#define _RBUG_PROTO_SHADER_H_
-#include "rbug/rbug_proto.h"
-#include "rbug/rbug_core.h"
+#include "rbug_proto.h"
+#include "rbug_core.h"
struct rbug_proto_shader_list
{
*/
#include "rbug_internal.h"
-#include "rbug/rbug_texture.h"
+#include "rbug_texture.h"
int rbug_send_texture_list(struct rbug_connection *__con,
uint32_t *__serial)
#ifndef _RBUG_PROTO_TEXTURE_H_
#define _RBUG_PROTO_TEXTURE_H_
-#include "rbug/rbug_proto.h"
-#include "rbug/rbug_core.h"
+#include "rbug_proto.h"
+#include "rbug_core.h"
struct rbug_proto_texture_list
{