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noise() works now
author
Brian
<brian@nostromo.localnet.net>
Mon, 29 Jan 2007 02:02:03 +0000
(19:02 -0700)
committer
Brian
<brian@nostromo.localnet.net>
Mon, 29 Jan 2007 02:02:03 +0000
(19:02 -0700)
docs/shading.html
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diff --git
a/docs/shading.html
b/docs/shading.html
index 9c4feea371b277b7631401766c6ec49b8843a96b..c4962a32a2faa5ca4134bd49e482780853ea5c71 100644
(file)
--- a/
docs/shading.html
+++ b/
docs/shading.html
@@
-29,7
+29,6
@@
in Mesa:
<li>Arrays
<li>Structs
<li>Linking of multiple shaders is not supported
-<li>Noise functions
<li>Not all built-in OpenGL state variables are supported yet.
Common variables such as gl_ModelViewMatrix and gl_NormalMatrix
are supported.