{
uint64_t gpu_address = image->bo ? device->ws->buffer_get_va(image->bo) + image->offset : 0;
uint64_t va = gpu_address;
- unsigned pitch = base_level_info->nblk_x * block_width;
enum chip_class chip_class = device->physical_device->rad_info.chip_class;
uint64_t meta_va = 0;
if (chip_class >= GFX9) {
state[0] |= image->surface.tile_swizzle;
state[1] &= C_008F14_BASE_ADDRESS_HI;
state[1] |= S_008F14_BASE_ADDRESS_HI(va >> 40);
- state[3] |= S_008F1C_TILING_INDEX(si_tile_mode_index(image, base_level,
- is_stencil));
- state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
if (chip_class >= VI) {
state[6] &= C_008F28_COMPRESSION_EN;