* ir_dereference handler.
*/
static struct ir_to_mesa_dst_reg
-get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v,
- ir_to_mesa_src_reg *r)
+get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v)
{
/* The LHS must be a dereference. If the LHS is a variable indexed array
* access of a vector, it must be separated into a series conditional moves
ir->rhs->accept(this);
r = this->result;
- l = get_assignment_lhs(ir->lhs, this, &r);
+ l = get_assignment_lhs(ir->lhs, this);
/* FINISHME: This should really set to the correct maximal writemask for each
* FINISHME: component written (in the loops below). This case can only
_mesa_ir_compile_shader(GLcontext *ctx, struct gl_shader *shader)
{
assert(shader->CompileStatus);
+ (void) ctx;
return GL_TRUE;
}