si_dma.c \
si_fence.c \
si_get.c \
- si_hw_context.c \
+ si_gfx_cs.c \
si_pipe.c \
si_pipe.h \
si_pm4.c \
--- /dev/null
+/*
+ * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "si_pipe.h"
+#include "radeon/r600_cs.h"
+
+#include "util/os_time.h"
+
+/* initialize */
+void si_need_gfx_cs_space(struct si_context *ctx)
+{
+ struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
+
+ /* There is no need to flush the DMA IB here, because
+ * r600_need_dma_space always flushes the GFX IB if there is
+ * a conflict, which means any unflushed DMA commands automatically
+ * precede the GFX IB (= they had no dependency on the GFX IB when
+ * they were submitted).
+ */
+
+ /* There are two memory usage counters in the winsys for all buffers
+ * that have been added (cs_add_buffer) and two counters in the pipe
+ * driver for those that haven't been added yet.
+ */
+ if (unlikely(!radeon_cs_memory_below_limit(ctx->b.screen, ctx->b.gfx.cs,
+ ctx->b.vram, ctx->b.gtt))) {
+ ctx->b.gtt = 0;
+ ctx->b.vram = 0;
+ si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+ return;
+ }
+ ctx->b.gtt = 0;
+ ctx->b.vram = 0;
+
+ /* If the IB is sufficiently large, don't count the space needed
+ * and just flush if there is not enough space left.
+ *
+ * Also reserve space for stopping queries at the end of IB, because
+ * the number of active queries is mostly unlimited.
+ */
+ unsigned need_dwords = 2048 + ctx->b.num_cs_dw_queries_suspend;
+ if (!ctx->b.ws->cs_check_space(cs, need_dwords))
+ si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+}
+
+void si_flush_gfx_cs(void *context, unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+ struct si_context *ctx = context;
+ struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
+ struct radeon_winsys *ws = ctx->b.ws;
+
+ if (ctx->gfx_flush_in_progress)
+ return;
+
+ if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size))
+ return;
+
+ if (si_check_device_reset(&ctx->b))
+ return;
+
+ if (ctx->screen->debug_flags & DBG(CHECK_VM))
+ flags &= ~PIPE_FLUSH_ASYNC;
+
+ /* If the state tracker is flushing the GFX IB, r600_flush_from_st is
+ * responsible for flushing the DMA IB and merging the fences from both.
+ * This code is only needed when the driver flushes the GFX IB
+ * internally, and it never asks for a fence handle.
+ */
+ if (radeon_emitted(ctx->b.dma.cs, 0)) {
+ assert(fence == NULL); /* internal flushes only */
+ si_flush_dma_cs(ctx, flags, NULL);
+ }
+
+ ctx->gfx_flush_in_progress = true;
+
+ if (!LIST_IS_EMPTY(&ctx->b.active_queries))
+ si_suspend_queries(&ctx->b);
+
+ ctx->streamout.suspended = false;
+ if (ctx->streamout.begin_emitted) {
+ si_emit_streamout_end(ctx);
+ ctx->streamout.suspended = true;
+ }
+
+ ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
+ SI_CONTEXT_PS_PARTIAL_FLUSH;
+
+ /* DRM 3.1.0 doesn't flush TC for VI correctly. */
+ if (ctx->b.chip_class == VI && ctx->b.screen->info.drm_minor <= 1)
+ ctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2 |
+ SI_CONTEXT_INV_VMEM_L1;
+
+ si_emit_cache_flush(ctx);
+
+ if (ctx->current_saved_cs) {
+ si_trace_emit(ctx);
+ si_log_hw_flush(ctx);
+
+ /* Save the IB for debug contexts. */
+ si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
+ ctx->current_saved_cs->flushed = true;
+ ctx->current_saved_cs->time_flush = os_time_get_nano();
+ }
+
+ /* Flush the CS. */
+ ws->cs_flush(cs, flags, &ctx->b.last_gfx_fence);
+ if (fence)
+ ws->fence_reference(fence, ctx->b.last_gfx_fence);
+
+ /* This must be after cs_flush returns, since the context's API
+ * thread can concurrently read this value in si_fence_finish. */
+ ctx->b.num_gfx_cs_flushes++;
+
+ /* Check VM faults if needed. */
+ if (ctx->screen->debug_flags & DBG(CHECK_VM)) {
+ /* Use conservative timeout 800ms, after which we won't wait any
+ * longer and assume the GPU is hung.
+ */
+ ctx->b.ws->fence_wait(ctx->b.ws, ctx->b.last_gfx_fence, 800*1000*1000);
+
+ si_check_vm_faults(&ctx->b, &ctx->current_saved_cs->gfx, RING_GFX);
+ }
+
+ if (ctx->current_saved_cs)
+ si_saved_cs_reference(&ctx->current_saved_cs, NULL);
+
+ si_begin_new_gfx_cs(ctx);
+ ctx->gfx_flush_in_progress = false;
+}
+
+static void si_begin_gfx_cs_debug(struct si_context *ctx)
+{
+ static const uint32_t zeros[1];
+ assert(!ctx->current_saved_cs);
+
+ ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
+ if (!ctx->current_saved_cs)
+ return;
+
+ pipe_reference_init(&ctx->current_saved_cs->reference, 1);
+
+ ctx->current_saved_cs->trace_buf = (struct r600_resource*)
+ pipe_buffer_create(ctx->b.b.screen, 0,
+ PIPE_USAGE_STAGING, 8);
+ if (!ctx->current_saved_cs->trace_buf) {
+ free(ctx->current_saved_cs);
+ ctx->current_saved_cs = NULL;
+ return;
+ }
+
+ pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->current_saved_cs->trace_buf->b.b,
+ 0, sizeof(zeros), zeros);
+ ctx->current_saved_cs->trace_id = 0;
+
+ si_trace_emit(ctx);
+
+ radeon_add_to_buffer_list(&ctx->b, &ctx->b.gfx, ctx->current_saved_cs->trace_buf,
+ RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
+}
+
+void si_begin_new_gfx_cs(struct si_context *ctx)
+{
+ if (ctx->is_debug)
+ si_begin_gfx_cs_debug(ctx);
+
+ /* Flush read caches at the beginning of CS not flushed by the kernel. */
+ if (ctx->b.chip_class >= CIK)
+ ctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
+ SI_CONTEXT_INV_ICACHE;
+
+ ctx->b.flags |= SI_CONTEXT_START_PIPELINE_STATS;
+
+ /* set all valid group as dirty so they get reemited on
+ * next draw command
+ */
+ si_pm4_reset_emitted(ctx);
+
+ /* The CS initialization should be emitted before everything else. */
+ si_pm4_emit(ctx, ctx->init_config);
+ if (ctx->init_config_gs_rings)
+ si_pm4_emit(ctx, ctx->init_config_gs_rings);
+
+ if (ctx->queued.named.ls)
+ ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
+ if (ctx->queued.named.hs)
+ ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
+ if (ctx->queued.named.es)
+ ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
+ if (ctx->queued.named.gs)
+ ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
+ if (ctx->queued.named.vs)
+ ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
+ if (ctx->queued.named.ps)
+ ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
+ if (ctx->vb_descriptors_buffer && ctx->vertex_elements)
+ ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
+
+ /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
+ bool has_clear_state = ctx->screen->has_clear_state;
+ if (has_clear_state) {
+ ctx->framebuffer.dirty_cbufs =
+ u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
+ /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
+ ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
+ } else {
+ ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
+ ctx->framebuffer.dirty_zsbuf = true;
+ }
+ /* This should always be marked as dirty to set the framebuffer scissor
+ * at least. */
+ si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
+
+ si_mark_atom_dirty(ctx, &ctx->clip_regs);
+ /* CLEAR_STATE sets zeros. */
+ if (!has_clear_state || ctx->clip_state.any_nonzeros)
+ si_mark_atom_dirty(ctx, &ctx->clip_state.atom);
+ ctx->msaa_sample_locs.nr_samples = 0;
+ si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
+ si_mark_atom_dirty(ctx, &ctx->msaa_config);
+ /* CLEAR_STATE sets 0xffff. */
+ if (!has_clear_state || ctx->sample_mask.sample_mask != 0xffff)
+ si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
+ si_mark_atom_dirty(ctx, &ctx->cb_render_state);
+ /* CLEAR_STATE sets zeros. */
+ if (!has_clear_state || ctx->blend_color.any_nonzeros)
+ si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
+ si_mark_atom_dirty(ctx, &ctx->db_render_state);
+ if (ctx->b.chip_class >= GFX9)
+ si_mark_atom_dirty(ctx, &ctx->dpbb_state);
+ si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
+ si_mark_atom_dirty(ctx, &ctx->spi_map);
+ si_mark_atom_dirty(ctx, &ctx->streamout.enable_atom);
+ si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
+ si_all_descriptors_begin_new_cs(ctx);
+ si_all_resident_buffers_begin_new_cs(ctx);
+
+ ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
+ ctx->viewports.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
+ ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
+ si_mark_atom_dirty(ctx, &ctx->scissors.atom);
+ si_mark_atom_dirty(ctx, &ctx->viewports.atom);
+
+ si_mark_atom_dirty(ctx, &ctx->scratch_state);
+ if (ctx->scratch_buffer) {
+ si_context_add_resource_size(&ctx->b.b,
+ &ctx->scratch_buffer->b.b);
+ }
+
+ if (ctx->streamout.suspended) {
+ ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
+ si_streamout_buffers_dirty(ctx);
+ }
+
+ if (!LIST_IS_EMPTY(&ctx->b.active_queries))
+ si_resume_queries(&ctx->b);
+
+ assert(!ctx->b.gfx.cs->prev_dw);
+ ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw;
+
+ /* Invalidate various draw states so that they are emitted before
+ * the first draw call. */
+ si_invalidate_draw_sh_constants(ctx);
+ ctx->last_index_size = -1;
+ ctx->last_primitive_restart_en = -1;
+ ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
+ ctx->last_gs_out_prim = -1;
+ ctx->last_prim = -1;
+ ctx->last_multi_vgt_param = -1;
+ ctx->last_rast_prim = -1;
+ ctx->last_sc_line_stipple = ~0;
+ ctx->last_vs_state = ~0;
+ ctx->last_ls = NULL;
+ ctx->last_tcs = NULL;
+ ctx->last_tes_sh_base = -1;
+ ctx->last_num_tcs_input_cp = -1;
+
+ ctx->cs_shader_state.initialized = false;
+}
+++ /dev/null
-/*
- * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "si_pipe.h"
-#include "radeon/r600_cs.h"
-
-#include "util/os_time.h"
-
-/* initialize */
-void si_need_gfx_cs_space(struct si_context *ctx)
-{
- struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
-
- /* There is no need to flush the DMA IB here, because
- * r600_need_dma_space always flushes the GFX IB if there is
- * a conflict, which means any unflushed DMA commands automatically
- * precede the GFX IB (= they had no dependency on the GFX IB when
- * they were submitted).
- */
-
- /* There are two memory usage counters in the winsys for all buffers
- * that have been added (cs_add_buffer) and two counters in the pipe
- * driver for those that haven't been added yet.
- */
- if (unlikely(!radeon_cs_memory_below_limit(ctx->b.screen, ctx->b.gfx.cs,
- ctx->b.vram, ctx->b.gtt))) {
- ctx->b.gtt = 0;
- ctx->b.vram = 0;
- si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
- return;
- }
- ctx->b.gtt = 0;
- ctx->b.vram = 0;
-
- /* If the IB is sufficiently large, don't count the space needed
- * and just flush if there is not enough space left.
- *
- * Also reserve space for stopping queries at the end of IB, because
- * the number of active queries is mostly unlimited.
- */
- unsigned need_dwords = 2048 + ctx->b.num_cs_dw_queries_suspend;
- if (!ctx->b.ws->cs_check_space(cs, need_dwords))
- si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
-}
-
-void si_flush_gfx_cs(void *context, unsigned flags,
- struct pipe_fence_handle **fence)
-{
- struct si_context *ctx = context;
- struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
- struct radeon_winsys *ws = ctx->b.ws;
-
- if (ctx->gfx_flush_in_progress)
- return;
-
- if (!radeon_emitted(cs, ctx->b.initial_gfx_cs_size))
- return;
-
- if (si_check_device_reset(&ctx->b))
- return;
-
- if (ctx->screen->debug_flags & DBG(CHECK_VM))
- flags &= ~PIPE_FLUSH_ASYNC;
-
- /* If the state tracker is flushing the GFX IB, r600_flush_from_st is
- * responsible for flushing the DMA IB and merging the fences from both.
- * This code is only needed when the driver flushes the GFX IB
- * internally, and it never asks for a fence handle.
- */
- if (radeon_emitted(ctx->b.dma.cs, 0)) {
- assert(fence == NULL); /* internal flushes only */
- si_flush_dma_cs(ctx, flags, NULL);
- }
-
- ctx->gfx_flush_in_progress = true;
-
- if (!LIST_IS_EMPTY(&ctx->b.active_queries))
- si_suspend_queries(&ctx->b);
-
- ctx->streamout.suspended = false;
- if (ctx->streamout.begin_emitted) {
- si_emit_streamout_end(ctx);
- ctx->streamout.suspended = true;
- }
-
- ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
- SI_CONTEXT_PS_PARTIAL_FLUSH;
-
- /* DRM 3.1.0 doesn't flush TC for VI correctly. */
- if (ctx->b.chip_class == VI && ctx->b.screen->info.drm_minor <= 1)
- ctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2 |
- SI_CONTEXT_INV_VMEM_L1;
-
- si_emit_cache_flush(ctx);
-
- if (ctx->current_saved_cs) {
- si_trace_emit(ctx);
- si_log_hw_flush(ctx);
-
- /* Save the IB for debug contexts. */
- si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
- ctx->current_saved_cs->flushed = true;
- ctx->current_saved_cs->time_flush = os_time_get_nano();
- }
-
- /* Flush the CS. */
- ws->cs_flush(cs, flags, &ctx->b.last_gfx_fence);
- if (fence)
- ws->fence_reference(fence, ctx->b.last_gfx_fence);
-
- /* This must be after cs_flush returns, since the context's API
- * thread can concurrently read this value in si_fence_finish. */
- ctx->b.num_gfx_cs_flushes++;
-
- /* Check VM faults if needed. */
- if (ctx->screen->debug_flags & DBG(CHECK_VM)) {
- /* Use conservative timeout 800ms, after which we won't wait any
- * longer and assume the GPU is hung.
- */
- ctx->b.ws->fence_wait(ctx->b.ws, ctx->b.last_gfx_fence, 800*1000*1000);
-
- si_check_vm_faults(&ctx->b, &ctx->current_saved_cs->gfx, RING_GFX);
- }
-
- if (ctx->current_saved_cs)
- si_saved_cs_reference(&ctx->current_saved_cs, NULL);
-
- si_begin_new_gfx_cs(ctx);
- ctx->gfx_flush_in_progress = false;
-}
-
-static void si_begin_gfx_cs_debug(struct si_context *ctx)
-{
- static const uint32_t zeros[1];
- assert(!ctx->current_saved_cs);
-
- ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
- if (!ctx->current_saved_cs)
- return;
-
- pipe_reference_init(&ctx->current_saved_cs->reference, 1);
-
- ctx->current_saved_cs->trace_buf = (struct r600_resource*)
- pipe_buffer_create(ctx->b.b.screen, 0,
- PIPE_USAGE_STAGING, 8);
- if (!ctx->current_saved_cs->trace_buf) {
- free(ctx->current_saved_cs);
- ctx->current_saved_cs = NULL;
- return;
- }
-
- pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->current_saved_cs->trace_buf->b.b,
- 0, sizeof(zeros), zeros);
- ctx->current_saved_cs->trace_id = 0;
-
- si_trace_emit(ctx);
-
- radeon_add_to_buffer_list(&ctx->b, &ctx->b.gfx, ctx->current_saved_cs->trace_buf,
- RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
-}
-
-void si_begin_new_gfx_cs(struct si_context *ctx)
-{
- if (ctx->is_debug)
- si_begin_gfx_cs_debug(ctx);
-
- /* Flush read caches at the beginning of CS not flushed by the kernel. */
- if (ctx->b.chip_class >= CIK)
- ctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
- SI_CONTEXT_INV_ICACHE;
-
- ctx->b.flags |= SI_CONTEXT_START_PIPELINE_STATS;
-
- /* set all valid group as dirty so they get reemited on
- * next draw command
- */
- si_pm4_reset_emitted(ctx);
-
- /* The CS initialization should be emitted before everything else. */
- si_pm4_emit(ctx, ctx->init_config);
- if (ctx->init_config_gs_rings)
- si_pm4_emit(ctx, ctx->init_config_gs_rings);
-
- if (ctx->queued.named.ls)
- ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
- if (ctx->queued.named.hs)
- ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
- if (ctx->queued.named.es)
- ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
- if (ctx->queued.named.gs)
- ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
- if (ctx->queued.named.vs)
- ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
- if (ctx->queued.named.ps)
- ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
- if (ctx->vb_descriptors_buffer && ctx->vertex_elements)
- ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS;
-
- /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
- bool has_clear_state = ctx->screen->has_clear_state;
- if (has_clear_state) {
- ctx->framebuffer.dirty_cbufs =
- u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
- /* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
- ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
- } else {
- ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
- ctx->framebuffer.dirty_zsbuf = true;
- }
- /* This should always be marked as dirty to set the framebuffer scissor
- * at least. */
- si_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
-
- si_mark_atom_dirty(ctx, &ctx->clip_regs);
- /* CLEAR_STATE sets zeros. */
- if (!has_clear_state || ctx->clip_state.any_nonzeros)
- si_mark_atom_dirty(ctx, &ctx->clip_state.atom);
- ctx->msaa_sample_locs.nr_samples = 0;
- si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs.atom);
- si_mark_atom_dirty(ctx, &ctx->msaa_config);
- /* CLEAR_STATE sets 0xffff. */
- if (!has_clear_state || ctx->sample_mask.sample_mask != 0xffff)
- si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
- si_mark_atom_dirty(ctx, &ctx->cb_render_state);
- /* CLEAR_STATE sets zeros. */
- if (!has_clear_state || ctx->blend_color.any_nonzeros)
- si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
- si_mark_atom_dirty(ctx, &ctx->db_render_state);
- if (ctx->b.chip_class >= GFX9)
- si_mark_atom_dirty(ctx, &ctx->dpbb_state);
- si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
- si_mark_atom_dirty(ctx, &ctx->spi_map);
- si_mark_atom_dirty(ctx, &ctx->streamout.enable_atom);
- si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
- si_all_descriptors_begin_new_cs(ctx);
- si_all_resident_buffers_begin_new_cs(ctx);
-
- ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
- ctx->viewports.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
- ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
- si_mark_atom_dirty(ctx, &ctx->scissors.atom);
- si_mark_atom_dirty(ctx, &ctx->viewports.atom);
-
- si_mark_atom_dirty(ctx, &ctx->scratch_state);
- if (ctx->scratch_buffer) {
- si_context_add_resource_size(&ctx->b.b,
- &ctx->scratch_buffer->b.b);
- }
-
- if (ctx->streamout.suspended) {
- ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
- si_streamout_buffers_dirty(ctx);
- }
-
- if (!LIST_IS_EMPTY(&ctx->b.active_queries))
- si_resume_queries(&ctx->b);
-
- assert(!ctx->b.gfx.cs->prev_dw);
- ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->current.cdw;
-
- /* Invalidate various draw states so that they are emitted before
- * the first draw call. */
- si_invalidate_draw_sh_constants(ctx);
- ctx->last_index_size = -1;
- ctx->last_primitive_restart_en = -1;
- ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
- ctx->last_gs_out_prim = -1;
- ctx->last_prim = -1;
- ctx->last_multi_vgt_param = -1;
- ctx->last_rast_prim = -1;
- ctx->last_sc_line_stipple = ~0;
- ctx->last_vs_state = ~0;
- ctx->last_ls = NULL;
- ctx->last_tcs = NULL;
- ctx->last_tes_sh_base = -1;
- ctx->last_num_tcs_input_cp = -1;
-
- ctx->cs_shader_state.initialized = false;
-}
const char *si_get_family_name(const struct si_screen *sscreen);
void si_init_screen_get_functions(struct si_screen *sscreen);
-/* si_hw_context.c */
+/* si_gfx_cs.c */
void si_flush_gfx_cs(void *context, unsigned flags,
struct pipe_fence_handle **fence);
void si_begin_new_gfx_cs(struct si_context *ctx);