vk: Add a copy of the v90 header.
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 8 Jul 2015 16:23:29 +0000 (09:23 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 8 Jul 2015 16:23:29 +0000 (09:23 -0700)
include/vulkan/vulkan-90.h [new file with mode: 0644]

diff --git a/include/vulkan/vulkan-90.h b/include/vulkan/vulkan-90.h
new file mode 100644 (file)
index 0000000..8e8cb91
--- /dev/null
@@ -0,0 +1,2894 @@
+#ifndef __vulkan_h_
+#define __vulkan_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+
+#include "vk_platform.h"
+
+#define VK_MAKE_VERSION(major, minor, patch) \
+    ((major << 22) | (minor << 12) | patch)
+
+// Vulkan API version supported by this file
+#define VK_API_VERSION VK_MAKE_VERSION(0, 90, 0)
+
+#if defined (__cplusplus) && (VK_UINTPTRLEAST64_MAX == UINTPTR_MAX)
+    #define VK_TYPE_SAFE_COMPATIBLE_HANDLES 1
+#endif
+
+#if defined(VK_TYPE_SAFE_COMPATIBLE_HANDLES) && !defined(VK_DISABLE_TYPE_SAFE_HANDLES)
+    #define VK_DEFINE_PTR_HANDLE(_obj) struct _obj##_T { char _dummy; }; typedef _obj##_T* _obj;
+    #define VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base) struct _obj##_T : public _base##_T {}; typedef _obj##_T* _obj;
+
+    #define VK_DEFINE_BASE_HANDLE(_obj) VK_DEFINE_PTR_HANDLE(_obj)
+    #define VK_DEFINE_DISP_SUBCLASS_HANDLE(_obj, _base) VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base)
+    #define VK_DEFINE_NONDISP_SUBCLASS_HANDLE(_obj, _base) VK_DEFINE_PTR_SUBCLASS_HANDLE(_obj, _base)
+#else
+    #define VK_DEFINE_BASE_HANDLE(_obj) typedef VkUintPtrLeast64 _obj;
+    #define VK_DEFINE_DISP_SUBCLASS_HANDLE(_obj, _base) typedef uintptr_t _obj;
+    #define VK_DEFINE_NONDISP_SUBCLASS_HANDLE(_obj, _base) typedef VkUintPtrLeast64 _obj;
+#endif
+
+
+#define VK_MAX_PHYSICAL_DEVICE_NAME       256
+#define VK_MAX_EXTENSION_NAME             256
+#define VK_LOD_CLAMP_NONE                 MAX_FLOAT
+#define VK_WHOLE_SIZE                     UINT64_MAX
+#define VK_TRUE                           1
+#define VK_FALSE                          0
+#define VK_NULL_HANDLE                    0
+
+VK_DEFINE_BASE_HANDLE(VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkInstance, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkPhysicalDevice, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkDevice, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkQueue, VkObject)
+VK_DEFINE_DISP_SUBCLASS_HANDLE(VkCmdBuffer, VkObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkNonDispatchable, VkObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDeviceMemory, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkBuffer, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkBufferView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkImage, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkImageView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkColorAttachmentView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDepthStencilView, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkShader, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipeline, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkPipelineLayout, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkSampler, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorSet, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorSetLayout, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDescriptorPool, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicStateObject, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicVpState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicRsState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicCbState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkDynamicDsState, VkDynamicStateObject)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkFence, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkSemaphore, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkEvent, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkQueryPool, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkFramebuffer, VkNonDispatchable)
+VK_DEFINE_NONDISP_SUBCLASS_HANDLE(VkRenderPass, VkNonDispatchable)
+
+// This macro defines INT_MAX in enumerations to force compilers to use 32 bits
+// to represent them. This may or may not be necessary on some compilers. The
+// option to compile it out may allow compilers that warn about missing enumerants
+// in switch statements to be silenced.
+// Using this macro is not needed for flag bit enums because those aren't used
+// as storage type anywhere.
+#define VK_MAX_ENUM(Prefix) VK_##Prefix##_MAX_ENUM = 0x7FFFFFFF
+
+// This macro defines the BEGIN_RANGE, END_RANGE, NUM, and MAX_ENUM constants for
+// the enumerations.
+#define VK_ENUM_RANGE(Prefix, First, Last) \
+    VK_##Prefix##_BEGIN_RANGE                               = VK_##Prefix##_##First, \
+    VK_##Prefix##_END_RANGE                                 = VK_##Prefix##_##Last, \
+    VK_NUM_##Prefix                                         = (VK_##Prefix##_END_RANGE - VK_##Prefix##_BEGIN_RANGE + 1), \
+    VK_MAX_ENUM(Prefix)
+
+// This is a helper macro to define the value of flag bit enum values.
+#define VK_BIT(bit)     (1 << (bit))
+
+// ------------------------------------------------------------------------------------------------
+// Enumerations
+
+typedef enum VkMemoryPriority_
+{
+    VK_MEMORY_PRIORITY_UNUSED                               = 0x00000000,
+    VK_MEMORY_PRIORITY_VERY_LOW                             = 0x00000001,
+    VK_MEMORY_PRIORITY_LOW                                  = 0x00000002,
+    VK_MEMORY_PRIORITY_NORMAL                               = 0x00000003,
+    VK_MEMORY_PRIORITY_HIGH                                 = 0x00000004,
+    VK_MEMORY_PRIORITY_VERY_HIGH                            = 0x00000005,
+
+    VK_ENUM_RANGE(MEMORY_PRIORITY, UNUSED, VERY_HIGH)
+} VkMemoryPriority;
+
+typedef enum VkImageLayout_
+{
+    VK_IMAGE_LAYOUT_UNDEFINED                               = 0x00000000,   // Implicit layout an image is when its contents are undefined due to various reasons (e.g. right after creation)
+    VK_IMAGE_LAYOUT_GENERAL                                 = 0x00000001,   // General layout when image can be used for any kind of access
+    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL                = 0x00000002,   // Optimal layout when image is only used for color attachment read/write
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL        = 0x00000003,   // Optimal layout when image is only used for depth/stencil attachment read/write
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL         = 0x00000004,   // Optimal layout when image is used for read only depth/stencil attachment and shader access
+    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL                = 0x00000005,   // Optimal layout when image is used for read only shader access
+    VK_IMAGE_LAYOUT_CLEAR_OPTIMAL                           = 0x00000006,   // Optimal layout when image is used only for clear operations
+    VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL                 = 0x00000007,   // Optimal layout when image is used only as source of transfer operations
+    VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL            = 0x00000008,   // Optimal layout when image is used only as destination of transfer operations
+
+    VK_ENUM_RANGE(IMAGE_LAYOUT, UNDEFINED, TRANSFER_DESTINATION_OPTIMAL)
+} VkImageLayout;
+
+typedef enum VkPipeEvent_
+{
+    VK_PIPE_EVENT_TOP_OF_PIPE                               = 0x00000001,   // Set event before the device starts processing subsequent command
+    VK_PIPE_EVENT_VERTEX_PROCESSING_COMPLETE                = 0x00000002,   // Set event when all pending vertex processing is complete
+    VK_PIPE_EVENT_LOCAL_FRAGMENT_PROCESSING_COMPLETE        = 0x00000003,   // Set event when all pending fragment shader executions are complete, within each fragment location
+    VK_PIPE_EVENT_FRAGMENT_PROCESSING_COMPLETE              = 0x00000004,   // Set event when all pending fragment shader executions are complete
+    VK_PIPE_EVENT_GRAPHICS_PIPELINE_COMPLETE                = 0x00000005,   // Set event when all pending graphics operations are complete
+    VK_PIPE_EVENT_COMPUTE_PIPELINE_COMPLETE                 = 0x00000006,   // Set event when all pending compute operations are complete
+    VK_PIPE_EVENT_TRANSFER_COMPLETE                         = 0x00000007,   // Set event when all pending transfer operations are complete
+    VK_PIPE_EVENT_COMMANDS_COMPLETE                         = 0x00000008,   // Set event when all pending work is complete
+
+    VK_ENUM_RANGE(PIPE_EVENT, TOP_OF_PIPE, COMMANDS_COMPLETE)
+} VkPipeEvent;
+
+typedef enum VkWaitEvent_
+{
+    VK_WAIT_EVENT_TOP_OF_PIPE                               = 0x00000001,   // Wait event before the device starts processing subsequent commands
+    VK_WAIT_EVENT_BEFORE_RASTERIZATION                      = 0x00000002,   // Wait event before rasterizing subsequent primitives
+
+    VK_ENUM_RANGE(WAIT_EVENT, TOP_OF_PIPE, BEFORE_RASTERIZATION)
+} VkWaitEvent;
+
+typedef enum VkAttachmentLoadOp_
+{
+    VK_ATTACHMENT_LOAD_OP_LOAD                              = 0x00000000,
+    VK_ATTACHMENT_LOAD_OP_CLEAR                             = 0x00000001,
+    VK_ATTACHMENT_LOAD_OP_DONT_CARE                         = 0x00000002,
+
+    VK_ENUM_RANGE(ATTACHMENT_LOAD_OP, LOAD, DONT_CARE)
+} VkAttachmentLoadOp;
+
+typedef enum VkAttachmentStoreOp_
+{
+    VK_ATTACHMENT_STORE_OP_STORE                            = 0x00000000,
+    VK_ATTACHMENT_STORE_OP_RESOLVE_MSAA                     = 0x00000001,
+    VK_ATTACHMENT_STORE_OP_DONT_CARE                        = 0x00000002,
+
+    VK_ENUM_RANGE(ATTACHMENT_STORE_OP, STORE, DONT_CARE)
+} VkAttachmentStoreOp;
+
+typedef enum VkImageType_
+{
+    VK_IMAGE_TYPE_1D                                        = 0x00000000,
+    VK_IMAGE_TYPE_2D                                        = 0x00000001,
+    VK_IMAGE_TYPE_3D                                        = 0x00000002,
+
+    VK_ENUM_RANGE(IMAGE_TYPE, 1D, 3D)
+} VkImageType;
+
+typedef enum VkImageTiling_
+{
+    VK_IMAGE_TILING_LINEAR                                  = 0x00000000,
+    VK_IMAGE_TILING_OPTIMAL                                 = 0x00000001,
+
+    VK_ENUM_RANGE(IMAGE_TILING, LINEAR, OPTIMAL)
+} VkImageTiling;
+
+typedef enum VkImageViewType_
+{
+    VK_IMAGE_VIEW_TYPE_1D                                   = 0x00000000,
+    VK_IMAGE_VIEW_TYPE_2D                                   = 0x00000001,
+    VK_IMAGE_VIEW_TYPE_3D                                   = 0x00000002,
+    VK_IMAGE_VIEW_TYPE_CUBE                                 = 0x00000003,
+
+    VK_ENUM_RANGE(IMAGE_VIEW_TYPE, 1D, CUBE)
+} VkImageViewType;
+
+typedef enum VkImageAspect_
+{
+    VK_IMAGE_ASPECT_COLOR                                   = 0x00000000,
+    VK_IMAGE_ASPECT_DEPTH                                   = 0x00000001,
+    VK_IMAGE_ASPECT_STENCIL                                 = 0x00000002,
+
+    VK_ENUM_RANGE(IMAGE_ASPECT, COLOR, STENCIL)
+} VkImageAspect;
+
+typedef enum VkBufferViewType_
+{
+    VK_BUFFER_VIEW_TYPE_RAW                                 = 0x00000000,   // Raw buffer without special structure (UBO, SSBO)
+    VK_BUFFER_VIEW_TYPE_FORMATTED                           = 0x00000001,   // Buffer with format (TBO, IBO)
+
+    VK_ENUM_RANGE(BUFFER_VIEW_TYPE, RAW, FORMATTED)
+} VkBufferViewType;
+
+typedef enum VkChannelSwizzle_
+{
+    VK_CHANNEL_SWIZZLE_ZERO                                 = 0x00000000,
+    VK_CHANNEL_SWIZZLE_ONE                                  = 0x00000001,
+    VK_CHANNEL_SWIZZLE_R                                    = 0x00000002,
+    VK_CHANNEL_SWIZZLE_G                                    = 0x00000003,
+    VK_CHANNEL_SWIZZLE_B                                    = 0x00000004,
+    VK_CHANNEL_SWIZZLE_A                                    = 0x00000005,
+
+    VK_ENUM_RANGE(CHANNEL_SWIZZLE, ZERO, A)
+} VkChannelSwizzle;
+
+typedef enum VkDescriptorType_
+{
+    VK_DESCRIPTOR_TYPE_SAMPLER                              = 0x00000000,
+    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER               = 0x00000001,
+    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE                        = 0x00000002,
+    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE                        = 0x00000003,
+    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER                 = 0x00000004,
+    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER                 = 0x00000005,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER                       = 0x00000006,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER                       = 0x00000007,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC               = 0x00000008,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC               = 0x00000009,
+
+    VK_ENUM_RANGE(DESCRIPTOR_TYPE, SAMPLER, STORAGE_BUFFER_DYNAMIC)
+} VkDescriptorType;
+
+typedef enum VkDescriptorPoolUsage_
+{
+    VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT                       = 0x00000000,
+    VK_DESCRIPTOR_POOL_USAGE_DYNAMIC                        = 0x00000001,
+
+    VK_ENUM_RANGE(DESCRIPTOR_POOL_USAGE, ONE_SHOT, DYNAMIC)
+} VkDescriptorPoolUsage;
+
+typedef enum VkDescriptorUpdateMode_
+{
+    VK_DESCRIPTOR_UPDATE_MODE_COPY                          = 0x00000000,
+    VK_DESCRIPTOR_UPDATE_MODE_FASTEST                       = 0x00000001,
+
+    VK_ENUM_RANGE(DESCRIPTOR_UPDATE_MODE, COPY, FASTEST)
+} VkDescriptorUpdateMode;
+
+typedef enum VkDescriptorSetUsage_
+{
+    VK_DESCRIPTOR_SET_USAGE_ONE_SHOT                        = 0x00000000,
+    VK_DESCRIPTOR_SET_USAGE_STATIC                          = 0x00000001,
+
+    VK_ENUM_RANGE(DESCRIPTOR_SET_USAGE, ONE_SHOT, STATIC)
+} VkDescriptorSetUsage;
+
+typedef enum VkQueryType_
+{
+    VK_QUERY_TYPE_OCCLUSION                                 = 0x00000000,
+    VK_QUERY_TYPE_PIPELINE_STATISTICS                       = 0x00000001, // Optional
+
+    VK_ENUM_RANGE(QUERY_TYPE, OCCLUSION, PIPELINE_STATISTICS)
+} VkQueryType;
+
+typedef enum VkTimestampType_
+{
+    VK_TIMESTAMP_TYPE_TOP                                   = 0x00000000,
+    VK_TIMESTAMP_TYPE_BOTTOM                                = 0x00000001,
+
+    VK_ENUM_RANGE(TIMESTAMP_TYPE, TOP, BOTTOM)
+} VkTimestampType;
+
+typedef enum VkBorderColor_
+{
+    VK_BORDER_COLOR_OPAQUE_WHITE                            = 0x00000000,
+    VK_BORDER_COLOR_TRANSPARENT_BLACK                       = 0x00000001,
+    VK_BORDER_COLOR_OPAQUE_BLACK                            = 0x00000002,
+
+    VK_ENUM_RANGE(BORDER_COLOR, OPAQUE_WHITE, OPAQUE_BLACK)
+} VkBorderColor;
+
+typedef enum VkPipelineBindPoint_
+{
+    VK_PIPELINE_BIND_POINT_COMPUTE                          = 0x00000000,
+    VK_PIPELINE_BIND_POINT_GRAPHICS                         = 0x00000001,
+
+    VK_ENUM_RANGE(PIPELINE_BIND_POINT, COMPUTE, GRAPHICS)
+} VkPipelineBindPoint;
+
+typedef enum VkStateBindPoint_
+{
+    VK_STATE_BIND_POINT_VIEWPORT                            = 0x00000000,
+    VK_STATE_BIND_POINT_RASTER                              = 0x00000001,
+    VK_STATE_BIND_POINT_COLOR_BLEND                         = 0x00000002,
+    VK_STATE_BIND_POINT_DEPTH_STENCIL                       = 0x00000003,
+
+    VK_ENUM_RANGE(STATE_BIND_POINT, VIEWPORT, DEPTH_STENCIL)
+} VkStateBindPoint;
+
+typedef enum VkPrimitiveTopology_
+{
+    VK_PRIMITIVE_TOPOLOGY_POINT_LIST                        = 0x00000000,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST                         = 0x00000001,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP                        = 0x00000002,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST                     = 0x00000003,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP                    = 0x00000004,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN                      = 0x00000005,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ                     = 0x00000006,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ                    = 0x00000007,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ                 = 0x00000008,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ                = 0x00000009,
+    VK_PRIMITIVE_TOPOLOGY_PATCH                             = 0x0000000a,
+
+    VK_ENUM_RANGE(PRIMITIVE_TOPOLOGY, POINT_LIST, PATCH)
+} VkPrimitiveTopology;
+
+typedef enum VkIndexType_
+{
+    VK_INDEX_TYPE_UINT8                                     = 0x00000000,
+    VK_INDEX_TYPE_UINT16                                    = 0x00000001,
+    VK_INDEX_TYPE_UINT32                                    = 0x00000002,
+
+    VK_ENUM_RANGE(INDEX_TYPE, UINT8, UINT32)
+} VkIndexType;
+
+typedef enum VkTexFilter_
+{
+    VK_TEX_FILTER_NEAREST                                   = 0x00000000,
+    VK_TEX_FILTER_LINEAR                                    = 0x00000001,
+
+    VK_ENUM_RANGE(TEX_FILTER, NEAREST, LINEAR)
+} VkTexFilter;
+
+typedef enum VkTexMipmapMode_
+{
+    VK_TEX_MIPMAP_MODE_BASE                                 = 0x00000000,   // Always choose base level
+    VK_TEX_MIPMAP_MODE_NEAREST                              = 0x00000001,   // Choose nearest mip level
+    VK_TEX_MIPMAP_MODE_LINEAR                               = 0x00000002,   // Linear filter between mip levels
+
+    VK_ENUM_RANGE(TEX_MIPMAP_MODE, BASE, LINEAR)
+} VkTexMipmapMode;
+
+typedef enum VkTexAddress_
+{
+    VK_TEX_ADDRESS_WRAP                                     = 0x00000000,
+    VK_TEX_ADDRESS_MIRROR                                   = 0x00000001,
+    VK_TEX_ADDRESS_CLAMP                                    = 0x00000002,
+    VK_TEX_ADDRESS_MIRROR_ONCE                              = 0x00000003,
+    VK_TEX_ADDRESS_CLAMP_BORDER                             = 0x00000004,
+
+    VK_ENUM_RANGE(TEX_ADDRESS, WRAP, CLAMP_BORDER)
+} VkTexAddress;
+
+typedef enum VkCompareOp_
+{
+    VK_COMPARE_OP_NEVER                                     = 0x00000000,
+    VK_COMPARE_OP_LESS                                      = 0x00000001,
+    VK_COMPARE_OP_EQUAL                                     = 0x00000002,
+    VK_COMPARE_OP_LESS_EQUAL                                = 0x00000003,
+    VK_COMPARE_OP_GREATER                                   = 0x00000004,
+    VK_COMPARE_OP_NOT_EQUAL                                 = 0x00000005,
+    VK_COMPARE_OP_GREATER_EQUAL                             = 0x00000006,
+    VK_COMPARE_OP_ALWAYS                                    = 0x00000007,
+
+    VK_ENUM_RANGE(COMPARE_OP, NEVER, ALWAYS)
+} VkCompareOp;
+
+typedef enum VkFillMode_
+{
+    VK_FILL_MODE_POINTS                                     = 0x00000000,
+    VK_FILL_MODE_WIREFRAME                                  = 0x00000001,
+    VK_FILL_MODE_SOLID                                      = 0x00000002,
+
+    VK_ENUM_RANGE(FILL_MODE, POINTS, SOLID)
+} VkFillMode;
+
+typedef enum VkCullMode_
+{
+    VK_CULL_MODE_NONE                                       = 0x00000000,
+    VK_CULL_MODE_FRONT                                      = 0x00000001,
+    VK_CULL_MODE_BACK                                       = 0x00000002,
+    VK_CULL_MODE_FRONT_AND_BACK                             = 0x00000003,
+
+    VK_ENUM_RANGE(CULL_MODE, NONE, FRONT_AND_BACK)
+} VkCullMode;
+
+typedef enum VkFrontFace_
+{
+    VK_FRONT_FACE_CCW                                       = 0x00000000,
+    VK_FRONT_FACE_CW                                        = 0x00000001,
+
+    VK_ENUM_RANGE(FRONT_FACE, CCW, CW)
+} VkFrontFace;
+
+typedef enum VkProvokingVertex_
+{
+    VK_PROVOKING_VERTEX_FIRST                               = 0x00000000,
+    VK_PROVOKING_VERTEX_LAST                                = 0x00000001,
+
+    VK_ENUM_RANGE(PROVOKING_VERTEX, FIRST, LAST)
+} VkProvokingVertex;
+
+typedef enum VkCoordinateOrigin_
+{
+    VK_COORDINATE_ORIGIN_UPPER_LEFT                         = 0x00000000,
+    VK_COORDINATE_ORIGIN_LOWER_LEFT                         = 0x00000001,
+
+    VK_ENUM_RANGE(COORDINATE_ORIGIN, UPPER_LEFT, LOWER_LEFT)
+} VkCoordinateOrigin;
+
+typedef enum VkDepthMode_
+{
+    VK_DEPTH_MODE_ZERO_TO_ONE                               = 0x00000000,
+    VK_DEPTH_MODE_NEGATIVE_ONE_TO_ONE                       = 0x00000001,
+
+    VK_ENUM_RANGE(DEPTH_MODE, ZERO_TO_ONE, NEGATIVE_ONE_TO_ONE)
+} VkDepthMode;
+
+typedef enum VkBlend_
+{
+    VK_BLEND_ZERO                                           = 0x00000000,
+    VK_BLEND_ONE                                            = 0x00000001,
+    VK_BLEND_SRC_COLOR                                      = 0x00000002,
+    VK_BLEND_ONE_MINUS_SRC_COLOR                            = 0x00000003,
+    VK_BLEND_DEST_COLOR                                     = 0x00000004,
+    VK_BLEND_ONE_MINUS_DEST_COLOR                           = 0x00000005,
+    VK_BLEND_SRC_ALPHA                                      = 0x00000006,
+    VK_BLEND_ONE_MINUS_SRC_ALPHA                            = 0x00000007,
+    VK_BLEND_DEST_ALPHA                                     = 0x00000008,
+    VK_BLEND_ONE_MINUS_DEST_ALPHA                           = 0x00000009,
+    VK_BLEND_CONSTANT_COLOR                                 = 0x0000000a,
+    VK_BLEND_ONE_MINUS_CONSTANT_COLOR                       = 0x0000000b,
+    VK_BLEND_CONSTANT_ALPHA                                 = 0x0000000c,
+    VK_BLEND_ONE_MINUS_CONSTANT_ALPHA                       = 0x0000000d,
+    VK_BLEND_SRC_ALPHA_SATURATE                             = 0x0000000e,
+    VK_BLEND_SRC1_COLOR                                     = 0x0000000f,
+    VK_BLEND_ONE_MINUS_SRC1_COLOR                           = 0x00000010,
+    VK_BLEND_SRC1_ALPHA                                     = 0x00000011,
+    VK_BLEND_ONE_MINUS_SRC1_ALPHA                           = 0x00000012,
+
+    VK_ENUM_RANGE(BLEND, ZERO, ONE_MINUS_SRC1_ALPHA)
+} VkBlend;
+
+typedef enum VkBlendOp_
+{
+    VK_BLEND_OP_ADD                                         = 0x00000000,
+    VK_BLEND_OP_SUBTRACT                                    = 0x00000001,
+    VK_BLEND_OP_REVERSE_SUBTRACT                            = 0x00000002,
+    VK_BLEND_OP_MIN                                         = 0x00000003,
+    VK_BLEND_OP_MAX                                         = 0x00000004,
+
+    VK_ENUM_RANGE(BLEND_OP, ADD, MAX)
+} VkBlendOp;
+
+typedef enum VkStencilOp_
+{
+    VK_STENCIL_OP_KEEP                                      = 0x00000000,
+    VK_STENCIL_OP_ZERO                                      = 0x00000001,
+    VK_STENCIL_OP_REPLACE                                   = 0x00000002,
+    VK_STENCIL_OP_INC_CLAMP                                 = 0x00000003,
+    VK_STENCIL_OP_DEC_CLAMP                                 = 0x00000004,
+    VK_STENCIL_OP_INVERT                                    = 0x00000005,
+    VK_STENCIL_OP_INC_WRAP                                  = 0x00000006,
+    VK_STENCIL_OP_DEC_WRAP                                  = 0x00000007,
+
+    VK_ENUM_RANGE(STENCIL_OP, KEEP, DEC_WRAP)
+} VkStencilOp;
+
+typedef enum VkLogicOp_
+{
+    VK_LOGIC_OP_COPY                                        = 0x00000000,
+    VK_LOGIC_OP_CLEAR                                       = 0x00000001,
+    VK_LOGIC_OP_AND                                         = 0x00000002,
+    VK_LOGIC_OP_AND_REVERSE                                 = 0x00000003,
+    VK_LOGIC_OP_AND_INVERTED                                = 0x00000004,
+    VK_LOGIC_OP_NOOP                                        = 0x00000005,
+    VK_LOGIC_OP_XOR                                         = 0x00000006,
+    VK_LOGIC_OP_OR                                          = 0x00000007,
+    VK_LOGIC_OP_NOR                                         = 0x00000008,
+    VK_LOGIC_OP_EQUIV                                       = 0x00000009,
+    VK_LOGIC_OP_INVERT                                      = 0x0000000a,
+    VK_LOGIC_OP_OR_REVERSE                                  = 0x0000000b,
+    VK_LOGIC_OP_COPY_INVERTED                               = 0x0000000c,
+    VK_LOGIC_OP_OR_INVERTED                                 = 0x0000000d,
+    VK_LOGIC_OP_NAND                                        = 0x0000000e,
+    VK_LOGIC_OP_SET                                         = 0x0000000f,
+
+    VK_ENUM_RANGE(LOGIC_OP, COPY, SET)
+} VkLogicOp;
+
+typedef enum VkSystemAllocType_
+{
+    VK_SYSTEM_ALLOC_TYPE_API_OBJECT                         = 0x00000000,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL                           = 0x00000001,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL_TEMP                      = 0x00000002,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER                    = 0x00000003,
+    VK_SYSTEM_ALLOC_TYPE_DEBUG                              = 0x00000004,
+
+    VK_ENUM_RANGE(SYSTEM_ALLOC_TYPE, API_OBJECT, DEBUG)
+} VkSystemAllocType;
+
+typedef enum VkPhysicalDeviceType_
+{
+    VK_PHYSICAL_DEVICE_TYPE_OTHER                           = 0x00000000,
+    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU                  = 0x00000001,
+    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU                    = 0x00000002,
+    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU                     = 0x00000003,
+    VK_PHYSICAL_DEVICE_TYPE_CPU                             = 0x00000004,
+
+    VK_ENUM_RANGE(PHYSICAL_DEVICE_TYPE, OTHER, CPU)
+} VkPhysicalDeviceType;
+
+typedef enum VkPhysicalDeviceInfoType_
+{
+    // Info type for vkGetPhysicalDeviceInfo()
+    VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES                 = 0x00000000,
+    VK_PHYSICAL_DEVICE_INFO_TYPE_PERFORMANCE                = 0x00000001,
+    VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES           = 0x00000002,
+    VK_PHYSICAL_DEVICE_INFO_TYPE_MEMORY_PROPERTIES          = 0x00000003,
+
+    VK_ENUM_RANGE(PHYSICAL_DEVICE_INFO_TYPE, PROPERTIES, MEMORY_PROPERTIES)
+} VkPhysicalDeviceInfoType;
+
+typedef enum VkExtensionInfoType_
+{
+    // Info type for vkGetGlobalExtensionInfo() and vkGetPhysicalDeviceExtensionInfo()
+    VK_EXTENSION_INFO_TYPE_COUNT                            = 0x00000000,
+    VK_EXTENSION_INFO_TYPE_PROPERTIES                       = 0x00000001,
+
+    VK_ENUM_RANGE(EXTENSION_INFO_TYPE, COUNT, PROPERTIES)
+} VkExtensionInfoType;
+
+typedef enum VkFormatInfoType_
+{
+    // Info type for vkGetFormatInfo()
+    VK_FORMAT_INFO_TYPE_PROPERTIES                          = 0x00000000,
+
+    VK_ENUM_RANGE(FORMAT_INFO_TYPE, PROPERTIES, PROPERTIES)
+} VkFormatInfoType;
+
+typedef enum VkSubresourceInfoType_
+{
+    // Info type for vkGetImageSubresourceInfo()
+    VK_SUBRESOURCE_INFO_TYPE_LAYOUT                         = 0x00000000,
+
+    VK_ENUM_RANGE(SUBRESOURCE_INFO_TYPE, LAYOUT, LAYOUT)
+} VkSubresourceInfoType;
+
+typedef enum VkObjectInfoType_
+{
+    // Info type for vkGetObjectInfo()
+    VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT             = 0x00000000,
+    VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS                 = 0x00000001,
+
+    VK_ENUM_RANGE(OBJECT_INFO_TYPE, MEMORY_ALLOCATION_COUNT, MEMORY_REQUIREMENTS)
+} VkObjectInfoType;
+
+typedef enum VkVertexInputStepRate_
+{
+    VK_VERTEX_INPUT_STEP_RATE_VERTEX                        = 0x0,
+    VK_VERTEX_INPUT_STEP_RATE_INSTANCE                      = 0x1,
+    VK_VERTEX_INPUT_STEP_RATE_DRAW                          = 0x2,  //Optional
+
+    VK_ENUM_RANGE(VERTEX_INPUT_STEP_RATE, VERTEX, DRAW)
+} VkVertexInputStepRate;
+
+// Vulkan format definitions
+typedef enum VkFormat_
+{
+    VK_FORMAT_UNDEFINED                                     = 0x00000000,
+    VK_FORMAT_R4G4_UNORM                                    = 0x00000001,
+    VK_FORMAT_R4G4_USCALED                                  = 0x00000002,
+    VK_FORMAT_R4G4B4A4_UNORM                                = 0x00000003,
+    VK_FORMAT_R4G4B4A4_USCALED                              = 0x00000004,
+    VK_FORMAT_R5G6B5_UNORM                                  = 0x00000005,
+    VK_FORMAT_R5G6B5_USCALED                                = 0x00000006,
+    VK_FORMAT_R5G5B5A1_UNORM                                = 0x00000007,
+    VK_FORMAT_R5G5B5A1_USCALED                              = 0x00000008,
+    VK_FORMAT_R8_UNORM                                      = 0x00000009,
+    VK_FORMAT_R8_SNORM                                      = 0x0000000A,
+    VK_FORMAT_R8_USCALED                                    = 0x0000000B,
+    VK_FORMAT_R8_SSCALED                                    = 0x0000000C,
+    VK_FORMAT_R8_UINT                                       = 0x0000000D,
+    VK_FORMAT_R8_SINT                                       = 0x0000000E,
+    VK_FORMAT_R8_SRGB                                       = 0x0000000F,
+    VK_FORMAT_R8G8_UNORM                                    = 0x00000010,
+    VK_FORMAT_R8G8_SNORM                                    = 0x00000011,
+    VK_FORMAT_R8G8_USCALED                                  = 0x00000012,
+    VK_FORMAT_R8G8_SSCALED                                  = 0x00000013,
+    VK_FORMAT_R8G8_UINT                                     = 0x00000014,
+    VK_FORMAT_R8G8_SINT                                     = 0x00000015,
+    VK_FORMAT_R8G8_SRGB                                     = 0x00000016,
+    VK_FORMAT_R8G8B8_UNORM                                  = 0x00000017,
+    VK_FORMAT_R8G8B8_SNORM                                  = 0x00000018,
+    VK_FORMAT_R8G8B8_USCALED                                = 0x00000019,
+    VK_FORMAT_R8G8B8_SSCALED                                = 0x0000001A,
+    VK_FORMAT_R8G8B8_UINT                                   = 0x0000001B,
+    VK_FORMAT_R8G8B8_SINT                                   = 0x0000001C,
+    VK_FORMAT_R8G8B8_SRGB                                   = 0x0000001D,
+    VK_FORMAT_R8G8B8A8_UNORM                                = 0x0000001E,
+    VK_FORMAT_R8G8B8A8_SNORM                                = 0x0000001F,
+    VK_FORMAT_R8G8B8A8_USCALED                              = 0x00000020,
+    VK_FORMAT_R8G8B8A8_SSCALED                              = 0x00000021,
+    VK_FORMAT_R8G8B8A8_UINT                                 = 0x00000022,
+    VK_FORMAT_R8G8B8A8_SINT                                 = 0x00000023,
+    VK_FORMAT_R8G8B8A8_SRGB                                 = 0x00000024,
+    VK_FORMAT_R10G10B10A2_UNORM                             = 0x00000025,
+    VK_FORMAT_R10G10B10A2_SNORM                             = 0x00000026,
+    VK_FORMAT_R10G10B10A2_USCALED                           = 0x00000027,
+    VK_FORMAT_R10G10B10A2_SSCALED                           = 0x00000028,
+    VK_FORMAT_R10G10B10A2_UINT                              = 0x00000029,
+    VK_FORMAT_R10G10B10A2_SINT                              = 0x0000002A,
+    VK_FORMAT_R16_UNORM                                     = 0x0000002B,
+    VK_FORMAT_R16_SNORM                                     = 0x0000002C,
+    VK_FORMAT_R16_USCALED                                   = 0x0000002D,
+    VK_FORMAT_R16_SSCALED                                   = 0x0000002E,
+    VK_FORMAT_R16_UINT                                      = 0x0000002F,
+    VK_FORMAT_R16_SINT                                      = 0x00000030,
+    VK_FORMAT_R16_SFLOAT                                    = 0x00000031,
+    VK_FORMAT_R16G16_UNORM                                  = 0x00000032,
+    VK_FORMAT_R16G16_SNORM                                  = 0x00000033,
+    VK_FORMAT_R16G16_USCALED                                = 0x00000034,
+    VK_FORMAT_R16G16_SSCALED                                = 0x00000035,
+    VK_FORMAT_R16G16_UINT                                   = 0x00000036,
+    VK_FORMAT_R16G16_SINT                                   = 0x00000037,
+    VK_FORMAT_R16G16_SFLOAT                                 = 0x00000038,
+    VK_FORMAT_R16G16B16_UNORM                               = 0x00000039,
+    VK_FORMAT_R16G16B16_SNORM                               = 0x0000003A,
+    VK_FORMAT_R16G16B16_USCALED                             = 0x0000003B,
+    VK_FORMAT_R16G16B16_SSCALED                             = 0x0000003C,
+    VK_FORMAT_R16G16B16_UINT                                = 0x0000003D,
+    VK_FORMAT_R16G16B16_SINT                                = 0x0000003E,
+    VK_FORMAT_R16G16B16_SFLOAT                              = 0x0000003F,
+    VK_FORMAT_R16G16B16A16_UNORM                            = 0x00000040,
+    VK_FORMAT_R16G16B16A16_SNORM                            = 0x00000041,
+    VK_FORMAT_R16G16B16A16_USCALED                          = 0x00000042,
+    VK_FORMAT_R16G16B16A16_SSCALED                          = 0x00000043,
+    VK_FORMAT_R16G16B16A16_UINT                             = 0x00000044,
+    VK_FORMAT_R16G16B16A16_SINT                             = 0x00000045,
+    VK_FORMAT_R16G16B16A16_SFLOAT                           = 0x00000046,
+    VK_FORMAT_R32_UINT                                      = 0x00000047,
+    VK_FORMAT_R32_SINT                                      = 0x00000048,
+    VK_FORMAT_R32_SFLOAT                                    = 0x00000049,
+    VK_FORMAT_R32G32_UINT                                   = 0x0000004A,
+    VK_FORMAT_R32G32_SINT                                   = 0x0000004B,
+    VK_FORMAT_R32G32_SFLOAT                                 = 0x0000004C,
+    VK_FORMAT_R32G32B32_UINT                                = 0x0000004D,
+    VK_FORMAT_R32G32B32_SINT                                = 0x0000004E,
+    VK_FORMAT_R32G32B32_SFLOAT                              = 0x0000004F,
+    VK_FORMAT_R32G32B32A32_UINT                             = 0x00000050,
+    VK_FORMAT_R32G32B32A32_SINT                             = 0x00000051,
+    VK_FORMAT_R32G32B32A32_SFLOAT                           = 0x00000052,
+    VK_FORMAT_R64_SFLOAT                                    = 0x00000053,
+    VK_FORMAT_R64G64_SFLOAT                                 = 0x00000054,
+    VK_FORMAT_R64G64B64_SFLOAT                              = 0x00000055,
+    VK_FORMAT_R64G64B64A64_SFLOAT                           = 0x00000056,
+    VK_FORMAT_R11G11B10_UFLOAT                              = 0x00000057,
+    VK_FORMAT_R9G9B9E5_UFLOAT                               = 0x00000058,
+    VK_FORMAT_D16_UNORM                                     = 0x00000059,
+    VK_FORMAT_D24_UNORM                                     = 0x0000005A,
+    VK_FORMAT_D32_SFLOAT                                    = 0x0000005B,
+    VK_FORMAT_S8_UINT                                       = 0x0000005C,
+    VK_FORMAT_D16_UNORM_S8_UINT                             = 0x0000005D,
+    VK_FORMAT_D24_UNORM_S8_UINT                             = 0x0000005E,
+    VK_FORMAT_D32_SFLOAT_S8_UINT                            = 0x0000005F,
+    VK_FORMAT_BC1_RGB_UNORM                                 = 0x00000060,
+    VK_FORMAT_BC1_RGB_SRGB                                  = 0x00000061,
+    VK_FORMAT_BC1_RGBA_UNORM                                = 0x00000062,
+    VK_FORMAT_BC1_RGBA_SRGB                                 = 0x00000063,
+    VK_FORMAT_BC2_UNORM                                     = 0x00000064,
+    VK_FORMAT_BC2_SRGB                                      = 0x00000065,
+    VK_FORMAT_BC3_UNORM                                     = 0x00000066,
+    VK_FORMAT_BC3_SRGB                                      = 0x00000067,
+    VK_FORMAT_BC4_UNORM                                     = 0x00000068,
+    VK_FORMAT_BC4_SNORM                                     = 0x00000069,
+    VK_FORMAT_BC5_UNORM                                     = 0x0000006A,
+    VK_FORMAT_BC5_SNORM                                     = 0x0000006B,
+    VK_FORMAT_BC6H_UFLOAT                                   = 0x0000006C,
+    VK_FORMAT_BC6H_SFLOAT                                   = 0x0000006D,
+    VK_FORMAT_BC7_UNORM                                     = 0x0000006E,
+    VK_FORMAT_BC7_SRGB                                      = 0x0000006F,
+    VK_FORMAT_ETC2_R8G8B8_UNORM                             = 0x00000070,
+    VK_FORMAT_ETC2_R8G8B8_SRGB                              = 0x00000071,
+    VK_FORMAT_ETC2_R8G8B8A1_UNORM                           = 0x00000072,
+    VK_FORMAT_ETC2_R8G8B8A1_SRGB                            = 0x00000073,
+    VK_FORMAT_ETC2_R8G8B8A8_UNORM                           = 0x00000074,
+    VK_FORMAT_ETC2_R8G8B8A8_SRGB                            = 0x00000075,
+    VK_FORMAT_EAC_R11_UNORM                                 = 0x00000076,
+    VK_FORMAT_EAC_R11_SNORM                                 = 0x00000077,
+    VK_FORMAT_EAC_R11G11_UNORM                              = 0x00000078,
+    VK_FORMAT_EAC_R11G11_SNORM                              = 0x00000079,
+    VK_FORMAT_ASTC_4x4_UNORM                                = 0x0000007A,
+    VK_FORMAT_ASTC_4x4_SRGB                                 = 0x0000007B,
+    VK_FORMAT_ASTC_5x4_UNORM                                = 0x0000007C,
+    VK_FORMAT_ASTC_5x4_SRGB                                 = 0x0000007D,
+    VK_FORMAT_ASTC_5x5_UNORM                                = 0x0000007E,
+    VK_FORMAT_ASTC_5x5_SRGB                                 = 0x0000007F,
+    VK_FORMAT_ASTC_6x5_UNORM                                = 0x00000080,
+    VK_FORMAT_ASTC_6x5_SRGB                                 = 0x00000081,
+    VK_FORMAT_ASTC_6x6_UNORM                                = 0x00000082,
+    VK_FORMAT_ASTC_6x6_SRGB                                 = 0x00000083,
+    VK_FORMAT_ASTC_8x5_UNORM                                = 0x00000084,
+    VK_FORMAT_ASTC_8x5_SRGB                                 = 0x00000085,
+    VK_FORMAT_ASTC_8x6_UNORM                                = 0x00000086,
+    VK_FORMAT_ASTC_8x6_SRGB                                 = 0x00000087,
+    VK_FORMAT_ASTC_8x8_UNORM                                = 0x00000088,
+    VK_FORMAT_ASTC_8x8_SRGB                                 = 0x00000089,
+    VK_FORMAT_ASTC_10x5_UNORM                               = 0x0000008A,
+    VK_FORMAT_ASTC_10x5_SRGB                                = 0x0000008B,
+    VK_FORMAT_ASTC_10x6_UNORM                               = 0x0000008C,
+    VK_FORMAT_ASTC_10x6_SRGB                                = 0x0000008D,
+    VK_FORMAT_ASTC_10x8_UNORM                               = 0x0000008E,
+    VK_FORMAT_ASTC_10x8_SRGB                                = 0x0000008F,
+    VK_FORMAT_ASTC_10x10_UNORM                              = 0x00000090,
+    VK_FORMAT_ASTC_10x10_SRGB                               = 0x00000091,
+    VK_FORMAT_ASTC_12x10_UNORM                              = 0x00000092,
+    VK_FORMAT_ASTC_12x10_SRGB                               = 0x00000093,
+    VK_FORMAT_ASTC_12x12_UNORM                              = 0x00000094,
+    VK_FORMAT_ASTC_12x12_SRGB                               = 0x00000095,
+    VK_FORMAT_B4G4R4A4_UNORM                                = 0x00000096,
+    VK_FORMAT_B5G5R5A1_UNORM                                = 0x00000097,
+    VK_FORMAT_B5G6R5_UNORM                                  = 0x00000098,
+    VK_FORMAT_B5G6R5_USCALED                                = 0x00000099,
+    VK_FORMAT_B8G8R8_UNORM                                  = 0x0000009A,
+    VK_FORMAT_B8G8R8_SNORM                                  = 0x0000009B,
+    VK_FORMAT_B8G8R8_USCALED                                = 0x0000009C,
+    VK_FORMAT_B8G8R8_SSCALED                                = 0x0000009D,
+    VK_FORMAT_B8G8R8_UINT                                   = 0x0000009E,
+    VK_FORMAT_B8G8R8_SINT                                   = 0x0000009F,
+    VK_FORMAT_B8G8R8_SRGB                                   = 0x000000A0,
+    VK_FORMAT_B8G8R8A8_UNORM                                = 0x000000A1,
+    VK_FORMAT_B8G8R8A8_SNORM                                = 0x000000A2,
+    VK_FORMAT_B8G8R8A8_USCALED                              = 0x000000A3,
+    VK_FORMAT_B8G8R8A8_SSCALED                              = 0x000000A4,
+    VK_FORMAT_B8G8R8A8_UINT                                 = 0x000000A5,
+    VK_FORMAT_B8G8R8A8_SINT                                 = 0x000000A6,
+    VK_FORMAT_B8G8R8A8_SRGB                                 = 0x000000A7,
+    VK_FORMAT_B10G10R10A2_UNORM                             = 0x000000A8,
+    VK_FORMAT_B10G10R10A2_SNORM                             = 0x000000A9,
+    VK_FORMAT_B10G10R10A2_USCALED                           = 0x000000AA,
+    VK_FORMAT_B10G10R10A2_SSCALED                           = 0x000000AB,
+    VK_FORMAT_B10G10R10A2_UINT                              = 0x000000AC,
+    VK_FORMAT_B10G10R10A2_SINT                              = 0x000000AD,
+
+    VK_ENUM_RANGE(FORMAT, UNDEFINED, B10G10R10A2_SINT)
+} VkFormat;
+
+// Shader stage enumerant
+typedef enum VkShaderStage_
+{
+    VK_SHADER_STAGE_VERTEX                                  = 0,
+    VK_SHADER_STAGE_TESS_CONTROL                            = 1,
+    VK_SHADER_STAGE_TESS_EVALUATION                         = 2,
+    VK_SHADER_STAGE_GEOMETRY                                = 3,
+    VK_SHADER_STAGE_FRAGMENT                                = 4,
+    VK_SHADER_STAGE_COMPUTE                                 = 5,
+
+    VK_ENUM_RANGE(SHADER_STAGE, VERTEX, COMPUTE)
+} VkShaderStage;
+
+// Structure type enumerant
+typedef enum VkStructureType_
+{
+    VK_STRUCTURE_TYPE_APPLICATION_INFO                      = 0,
+    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO                    = 1,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO                     = 2,
+    VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO                      = 3,
+    VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO                 = 4,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO               = 5,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO                = 6,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO                = 7,
+    VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO     = 8,
+    VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO        = 9,
+    VK_STRUCTURE_TYPE_SHADER_CREATE_INFO                    = 10,
+    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO          = 11,
+    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO                   = 12,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO     = 13,
+    VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO          = 14,
+    VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO          = 15,
+    VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO          = 16,
+    VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO          = 17,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO                = 18,
+    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO                     = 19,
+    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO                     = 20,
+    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO                 = 21,
+    VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO                   = 22,
+    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO                = 23,
+    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO     = 24,
+    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO         = 25,
+    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO     = 26,
+    VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO         = 27,
+    VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO       = 28,
+    VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO         = 29,
+    VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO         = 30,
+    VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO         = 31,
+    VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO         = 32,
+    VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO         = 33,
+    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO                     = 34,
+    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO                    = 35,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO               = 36,
+    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO               = 37,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO                 = 38,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO        = 39,
+    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO               = 40,
+    VK_STRUCTURE_TYPE_LAYER_CREATE_INFO                     = 41,
+    VK_STRUCTURE_TYPE_MEMORY_BARRIER                        = 42,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER                 = 43,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER                  = 44,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO           = 45,
+    VK_STRUCTURE_TYPE_UPDATE_SAMPLERS                       = 46,
+    VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES               = 47,
+    VK_STRUCTURE_TYPE_UPDATE_IMAGES                         = 48,
+    VK_STRUCTURE_TYPE_UPDATE_BUFFERS                        = 49,
+    VK_STRUCTURE_TYPE_UPDATE_AS_COPY                        = 50,
+    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO                  = 51,
+    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO           = 52,
+
+    VK_ENUM_RANGE(STRUCTURE_TYPE, APPLICATION_INFO, PIPELINE_LAYOUT_CREATE_INFO)
+} VkStructureType;
+
+// Object type enumerant
+typedef enum VkObjectType_
+{
+    VK_OBJECT_TYPE_INSTANCE                                 = 0,
+    VK_OBJECT_TYPE_PHYSICAL_DEVICE                          = 1,
+    VK_OBJECT_TYPE_DEVICE                                   = 2,
+    VK_OBJECT_TYPE_QUEUE                                    = 3,
+    VK_OBJECT_TYPE_COMMAND_BUFFER                           = 4,
+    VK_OBJECT_TYPE_DEVICE_MEMORY                            = 5,
+    VK_OBJECT_TYPE_BUFFER                                   = 6,
+    VK_OBJECT_TYPE_BUFFER_VIEW                              = 7,
+    VK_OBJECT_TYPE_IMAGE                                    = 8,
+    VK_OBJECT_TYPE_IMAGE_VIEW                               = 9,
+    VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW                    = 10,
+    VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW                       = 11,
+    VK_OBJECT_TYPE_SHADER                                   = 12,
+    VK_OBJECT_TYPE_PIPELINE                                 = 13,
+    VK_OBJECT_TYPE_PIPELINE_LAYOUT                          = 14,
+    VK_OBJECT_TYPE_SAMPLER                                  = 15,
+    VK_OBJECT_TYPE_DESCRIPTOR_SET                           = 16,
+    VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT                    = 17,
+    VK_OBJECT_TYPE_DESCRIPTOR_POOL                          = 18,
+    VK_OBJECT_TYPE_DYNAMIC_VP_STATE                         = 19,
+    VK_OBJECT_TYPE_DYNAMIC_RS_STATE                         = 20,
+    VK_OBJECT_TYPE_DYNAMIC_CB_STATE                         = 21,
+    VK_OBJECT_TYPE_DYNAMIC_DS_STATE                         = 22,
+    VK_OBJECT_TYPE_FENCE                                    = 23,
+    VK_OBJECT_TYPE_SEMAPHORE                                = 24,
+    VK_OBJECT_TYPE_EVENT                                    = 25,
+    VK_OBJECT_TYPE_QUERY_POOL                               = 26,
+    VK_OBJECT_TYPE_FRAMEBUFFER                              = 27,
+    VK_OBJECT_TYPE_RENDER_PASS                              = 28,
+
+    // Valid ranges for core Vulkan:
+    VK_OBJECT_TYPE_BEGIN_RANGE                              = VK_OBJECT_TYPE_INSTANCE,
+    VK_OBJECT_TYPE_END_RANGE                                = VK_OBJECT_TYPE_RENDER_PASS,
+    VK_NUM_OBJECT_TYPE                                      = (VK_OBJECT_TYPE_END_RANGE - VK_OBJECT_TYPE_BEGIN_RANGE + 1),
+    VK_MAX_ENUM(VkObjectType)
+} VkObjectType;
+
+// ------------------------------------------------------------------------------------------------
+// Error and return codes
+
+typedef enum VkResult_
+{
+    // Return codes for successful operation execution (> = 0)
+    VK_SUCCESS                                              = 0x0000000,
+    VK_UNSUPPORTED                                          = 0x0000001,
+    VK_NOT_READY                                            = 0x0000002,
+    VK_TIMEOUT                                              = 0x0000003,
+    VK_EVENT_SET                                            = 0x0000004,
+    VK_EVENT_RESET                                          = 0x0000005,
+
+    // Error codes (negative values)
+    VK_ERROR_UNKNOWN                                        = -(0x00000001),
+    VK_ERROR_UNAVAILABLE                                    = -(0x00000002),
+    VK_ERROR_INITIALIZATION_FAILED                          = -(0x00000003),
+    VK_ERROR_OUT_OF_HOST_MEMORY                             = -(0x00000004),
+    VK_ERROR_OUT_OF_DEVICE_MEMORY                           = -(0x00000005),
+    VK_ERROR_DEVICE_ALREADY_CREATED                         = -(0x00000006),
+    VK_ERROR_DEVICE_LOST                                    = -(0x00000007),
+    VK_ERROR_INVALID_POINTER                                = -(0x00000008),
+    VK_ERROR_INVALID_VALUE                                  = -(0x00000009),
+    VK_ERROR_INVALID_HANDLE                                 = -(0x0000000A),
+    VK_ERROR_INVALID_ORDINAL                                = -(0x0000000B),
+    VK_ERROR_INVALID_MEMORY_SIZE                            = -(0x0000000C),
+    VK_ERROR_INVALID_EXTENSION                              = -(0x0000000D),
+    VK_ERROR_INVALID_FLAGS                                  = -(0x0000000E),
+    VK_ERROR_INVALID_ALIGNMENT                              = -(0x0000000F),
+    VK_ERROR_INVALID_FORMAT                                 = -(0x00000010),
+    VK_ERROR_INVALID_IMAGE                                  = -(0x00000011),
+    VK_ERROR_INVALID_DESCRIPTOR_SET_DATA                    = -(0x00000012),
+    VK_ERROR_INVALID_QUEUE_TYPE                             = -(0x00000013),
+    VK_ERROR_INVALID_OBJECT_TYPE                            = -(0x00000014),
+    VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION                  = -(0x00000015),
+    VK_ERROR_BAD_SHADER_CODE                                = -(0x00000016),
+    VK_ERROR_BAD_PIPELINE_DATA                              = -(0x00000017),
+    VK_ERROR_TOO_MANY_MEMORY_REFERENCES                     = -(0x00000018),
+    VK_ERROR_NOT_MAPPABLE                                   = -(0x00000019),
+    VK_ERROR_MEMORY_MAP_FAILED                              = -(0x0000001A),
+    VK_ERROR_MEMORY_UNMAP_FAILED                            = -(0x0000001B),
+    VK_ERROR_INCOMPATIBLE_DEVICE                            = -(0x0000001C),
+    VK_ERROR_INCOMPATIBLE_DRIVER                            = -(0x0000001D),
+    VK_ERROR_INCOMPLETE_COMMAND_BUFFER                      = -(0x0000001E),
+    VK_ERROR_BUILDING_COMMAND_BUFFER                        = -(0x0000001F),
+    VK_ERROR_MEMORY_NOT_BOUND                               = -(0x00000020),
+    VK_ERROR_INCOMPATIBLE_QUEUE                             = -(0x00000021),
+    VK_ERROR_NOT_SHAREABLE                                  = -(0x00000022),
+
+    VK_MAX_ENUM(RESULT)
+} VkResult;
+
+// ------------------------------------------------------------------------------------------------
+// Flags
+
+// Device creation flags
+typedef VkFlags VkDeviceCreateFlags;
+typedef enum VkDeviceCreateFlagBits_
+{
+    VK_DEVICE_CREATE_VALIDATION_BIT                         = VK_BIT(0),
+    VK_DEVICE_CREATE_MULTI_DEVICE_IQ_MATCH_BIT              = VK_BIT(1),
+} VkDeviceCreateFlagBits;
+
+// Queue capabilities
+typedef VkFlags VkQueueFlags;
+typedef enum VkQueueFlagBits_
+{
+    VK_QUEUE_GRAPHICS_BIT                                   = VK_BIT(0),    // Queue supports graphics operations
+    VK_QUEUE_COMPUTE_BIT                                    = VK_BIT(1),    // Queue supports compute operations
+    VK_QUEUE_DMA_BIT                                        = VK_BIT(2),    // Queue supports DMA operations
+    VK_QUEUE_MEMMGR_BIT                                     = VK_BIT(3),    // Queue supports memory management operations
+    VK_QUEUE_EXTENDED_BIT                                   = VK_BIT(30),   // Extended queue
+} VkQueueFlagBits;
+
+// Memory properties passed into vkAllocMemory().
+typedef VkFlags VkMemoryPropertyFlags;
+typedef enum VkMemoryPropertyFlagBits_
+{
+    VK_MEMORY_PROPERTY_DEVICE_ONLY                          = 0,            // If otherwise stated, then allocate memory on device
+    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT                     = VK_BIT(0),    // Memory should be mappable by host
+    VK_MEMORY_PROPERTY_HOST_DEVICE_COHERENT_BIT             = VK_BIT(1),    // Memory should be coherent between host and device accesses
+    VK_MEMORY_PROPERTY_HOST_UNCACHED_BIT                    = VK_BIT(2),    // Memory should not be cached by the host
+    VK_MEMORY_PROPERTY_HOST_WRITE_COMBINED_BIT              = VK_BIT(3),    // Memory should support host write combining
+    VK_MEMORY_PROPERTY_PREFER_HOST_LOCAL                    = VK_BIT(4),    // If set, prefer host access
+    VK_MEMORY_PROPERTY_SHAREABLE_BIT                        = VK_BIT(5),
+} VkMemoryPropertyFlagBits;
+
+// Memory output flags passed to resource transition commands
+typedef VkFlags VkMemoryOutputFlags;
+typedef enum VkMemoryOutputFlagBits_
+{
+    VK_MEMORY_OUTPUT_CPU_WRITE_BIT                          = VK_BIT(0),    // Controls output coherency of CPU writes
+    VK_MEMORY_OUTPUT_SHADER_WRITE_BIT                       = VK_BIT(1),    // Controls output coherency of generic shader writes
+    VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT                   = VK_BIT(2),    // Controls output coherency of color attachment writes
+    VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT           = VK_BIT(3),    // Controls output coherency of depth/stencil attachment writes
+    VK_MEMORY_OUTPUT_TRANSFER_BIT                           = VK_BIT(4),    // Controls output coherency of transfer operations
+} VkMemoryOutputFlagBits;
+
+// Memory input flags passed to resource transition commands
+typedef VkFlags VkMemoryInputFlags;
+typedef enum VkMemoryInputFlagBits_
+{
+    VK_MEMORY_INPUT_CPU_READ_BIT                            = VK_BIT(0),    // Controls input coherency of CPU reads
+    VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT                    = VK_BIT(1),    // Controls input coherency of indirect command reads
+    VK_MEMORY_INPUT_INDEX_FETCH_BIT                         = VK_BIT(2),    // Controls input coherency of index fetches
+    VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT              = VK_BIT(3),    // Controls input coherency of vertex attribute fetches
+    VK_MEMORY_INPUT_UNIFORM_READ_BIT                        = VK_BIT(4),    // Controls input coherency of uniform buffer reads
+    VK_MEMORY_INPUT_SHADER_READ_BIT                         = VK_BIT(5),    // Controls input coherency of generic shader reads
+    VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT                    = VK_BIT(6),    // Controls input coherency of color attachment reads
+    VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT            = VK_BIT(7),    // Controls input coherency of depth/stencil attachment reads
+    VK_MEMORY_INPUT_TRANSFER_BIT                            = VK_BIT(8),    // Controls input coherency of transfer operations
+} VkMemoryInputFlagBits;
+
+// Buffer usage flags
+typedef VkFlags VkBufferUsageFlags;
+typedef enum VkBufferUsageFlagBits_
+{
+    VK_BUFFER_USAGE_GENERAL                                 = 0,            // No special usage
+    VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT                     = VK_BIT(0),    // Can be used as a source of transfer operations
+    VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT                = VK_BIT(1),    // Can be used as a destination of transfer operations
+    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT                = VK_BIT(2),    // Can be used as TBO
+    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT                = VK_BIT(3),    // Can be used as IBO
+    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT                      = VK_BIT(4),    // Can be used as UBO
+    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT                      = VK_BIT(5),    // Can be used as SSBO
+    VK_BUFFER_USAGE_INDEX_BUFFER_BIT                        = VK_BIT(6),    // Can be used as source of fixed function index fetch (index buffer)
+    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT                       = VK_BIT(7),    // Can be used as source of fixed function vertex fetch (VBO)
+    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT                     = VK_BIT(8),    // Can be the source of indirect parameters (e.g. indirect buffer, parameter buffer)
+} VkBufferUsageFlagBits;
+
+// Buffer creation flags
+typedef VkFlags VkBufferCreateFlags;
+typedef enum VkBufferCreateFlagBits_
+{
+    VK_BUFFER_CREATE_SHAREABLE_BIT                          = VK_BIT(0),    // Buffer should be shareable
+    VK_BUFFER_CREATE_SPARSE_BIT                             = VK_BIT(1),    // Buffer should support sparse backing
+} VkBufferCreateFlagBits;
+
+// Shader stage flags
+typedef VkFlags VkShaderStageFlags;
+typedef enum VkShaderStageFlagBits_
+{
+    VK_SHADER_STAGE_VERTEX_BIT                              = VK_BIT(0),
+    VK_SHADER_STAGE_TESS_CONTROL_BIT                        = VK_BIT(1),
+    VK_SHADER_STAGE_TESS_EVALUATION_BIT                     = VK_BIT(2),
+    VK_SHADER_STAGE_GEOMETRY_BIT                            = VK_BIT(3),
+    VK_SHADER_STAGE_FRAGMENT_BIT                            = VK_BIT(4),
+    VK_SHADER_STAGE_COMPUTE_BIT                             = VK_BIT(5),
+
+    VK_SHADER_STAGE_ALL                                     = 0x7FFFFFFF,
+} VkShaderStageFlagBits;
+
+// Image usage flags
+typedef VkFlags VkImageUsageFlags;
+typedef enum VkImageUsageFlagBits_
+{
+    VK_IMAGE_USAGE_GENERAL                                  = 0,            // No special usage
+    VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT                      = VK_BIT(0),    // Can be used as a source of transfer operations
+    VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT                 = VK_BIT(1),    // Can be used as a destination of transfer operations
+    VK_IMAGE_USAGE_SAMPLED_BIT                              = VK_BIT(2),    // Can be sampled from (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+    VK_IMAGE_USAGE_STORAGE_BIT                              = VK_BIT(3),    // Can be used as storage image (STORAGE_IMAGE descriptor type)
+    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT                     = VK_BIT(4),    // Can be used as framebuffer color attachment
+    VK_IMAGE_USAGE_DEPTH_STENCIL_BIT                        = VK_BIT(5),    // Can be used as framebuffer depth/stencil attachment
+    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT                 = VK_BIT(6),    // Image data not needed outside of rendering
+} VkImageUsageFlagBits;
+
+// Image creation flags
+typedef VkFlags VkImageCreateFlags;
+typedef enum VkImageCreateFlagBits_
+{
+    VK_IMAGE_CREATE_INVARIANT_DATA_BIT                      = VK_BIT(0),
+    VK_IMAGE_CREATE_CLONEABLE_BIT                           = VK_BIT(1),
+    VK_IMAGE_CREATE_SHAREABLE_BIT                           = VK_BIT(2),    // Image should be shareable
+    VK_IMAGE_CREATE_SPARSE_BIT                              = VK_BIT(3),    // Image should support sparse backing
+    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT                      = VK_BIT(4),    // Allows image views to have different format than the base image
+    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT                     = VK_BIT(5),    // Allows creating image views with cube type from the created image
+} VkImageCreateFlagBits;
+
+// Depth-stencil view creation flags
+typedef VkFlags VkDepthStencilViewCreateFlags;
+typedef enum VkDepthStencilViewCreateFlagBits_
+{
+    VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_DEPTH_BIT        = VK_BIT(0),
+    VK_DEPTH_STENCIL_VIEW_CREATE_READ_ONLY_STENCIL_BIT      = VK_BIT(1),
+} VkDepthStencilViewCreateFlagBits;
+
+// Pipeline creation flags
+typedef VkFlags VkPipelineCreateFlags;
+typedef enum VkPipelineCreateFlagBits_
+{
+    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT             = VK_BIT(0),
+    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT                = VK_BIT(1),
+} VkPipelineCreateFlagBits;
+
+// Channel flags
+typedef VkFlags VkChannelFlags;
+typedef enum VkChannelFlagBits_
+{
+    VK_CHANNEL_R_BIT                                        = VK_BIT(0),
+    VK_CHANNEL_G_BIT                                        = VK_BIT(1),
+    VK_CHANNEL_B_BIT                                        = VK_BIT(2),
+    VK_CHANNEL_A_BIT                                        = VK_BIT(3),
+} VkChannelFlagBits;
+
+// Fence creation flags
+typedef VkFlags VkFenceCreateFlags;
+typedef enum VkFenceCreateFlagBits_
+{
+    VK_FENCE_CREATE_SIGNALED_BIT                            = VK_BIT(0),
+} VkFenceCreateFlagBits;
+
+// Semaphore creation flags
+typedef VkFlags VkSemaphoreCreateFlags;
+typedef enum VkSemaphoreCreateFlagBits_
+{
+    VK_SEMAPHORE_CREATE_SHAREABLE_BIT                       = VK_BIT(0),
+} VkSemaphoreCreateFlagBits;
+
+// Format capability flags
+typedef VkFlags VkFormatFeatureFlags;
+typedef enum VkFormatFeatureFlagBits_
+{
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT                     = VK_BIT(0),    // Format can be used for sampled images (SAMPLED_IMAGE and COMBINED_IMAGE_SAMPLER descriptor types)
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT                     = VK_BIT(1),    // Format can be used for storage images (STORAGE_IMAGE descriptor type)
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT              = VK_BIT(2),    // Format supports atomic operations in case it's used for storage images
+    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT              = VK_BIT(3),    // Format can be used for uniform texel buffers (TBOs)
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT              = VK_BIT(4),    // Format can be used for storage texel buffers (IBOs)
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT       = VK_BIT(5),    // Format supports atomic operations in case it's used for storage texel buffers
+    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT                     = VK_BIT(6),    // Format can be used for vertex buffers (VBOs)
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT                  = VK_BIT(7),    // Format can be used for color attachment images
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT            = VK_BIT(8),    // Format supports blending in case it's used for color attachment images
+    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT          = VK_BIT(9),    // Format can be used for depth/stencil attachment images
+    VK_FORMAT_FEATURE_CONVERSION_BIT                        = VK_BIT(10),   // Format can be used as the source or destination of format converting blits
+} VkFormatFeatureFlagBits;
+
+// Query control flags
+typedef VkFlags VkQueryControlFlags;
+typedef enum VkQueryControlFlagBits_
+{
+    VK_QUERY_CONTROL_CONSERVATIVE_BIT                       = VK_BIT(0),    // Allow conservative results to be collected by the query
+} VkQueryControlFlagBits;
+
+// Query result flags
+typedef VkFlags VkQueryResultFlags;
+typedef enum VkQueryResultFlagBits_
+{
+    VK_QUERY_RESULT_32_BIT                                  = 0,           // Results of the queries are written to the destination buffer as 32-bit values
+    VK_QUERY_RESULT_64_BIT                                  = VK_BIT(0),   // Results of the queries are written to the destination buffer as 64-bit values
+    VK_QUERY_RESULT_NO_WAIT_BIT                             = 0,           // Results of the queries aren't waited on before proceeding with the result copy
+    VK_QUERY_RESULT_WAIT_BIT                                = VK_BIT(1),   // Results of the queries are waited on before proceeding with the result copy
+    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT                   = VK_BIT(2),   // Besides the results of the query, the availability of the results is also written
+    VK_QUERY_RESULT_PARTIAL_BIT                             = VK_BIT(3),   // Copy the partial results of the query even if the final results aren't available
+} VkQueryResultFlagBits;
+
+// Physical device compatibility flags
+typedef VkFlags VkPhysicalDeviceCompatibilityFlags;
+typedef enum VkPhysicalDeviceCompatibilityFlagBits_
+{
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_FEATURES_BIT           = VK_BIT(0),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_IQ_MATCH_BIT           = VK_BIT(1),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_PEER_TRANSFER_BIT      = VK_BIT(2),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_MEMORY_BIT      = VK_BIT(3),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_SYNC_BIT        = VK_BIT(4),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE0_DISPLAY_BIT = VK_BIT(5),
+    VK_PHYSICAL_DEVICE_COMPATIBILITY_SHARED_DEVICE1_DISPLAY_BIT = VK_BIT(6),
+} VkPhysicalDeviceCompatibilityFlagBits;
+
+// Shader creation flags
+typedef VkFlags VkShaderCreateFlags;
+
+// Event creation flags
+typedef VkFlags VkEventCreateFlags;
+
+// Command buffer creation flags
+typedef VkFlags VkCmdBufferCreateFlags;
+
+// Command buffer optimization flags
+typedef VkFlags VkCmdBufferOptimizeFlags;
+typedef enum VkCmdBufferOptimizeFlagBits_
+{
+    VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT                  = VK_BIT(0),
+    VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT              = VK_BIT(1),
+    VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT              = VK_BIT(2),
+    VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT        = VK_BIT(3),
+} VkCmdBufferOptimizeFlagBits;
+
+// Pipeline statistics flags
+typedef VkFlags VkQueryPipelineStatisticFlags;
+typedef enum VkQueryPipelineStatisticFlagBits_ {
+    VK_QUERY_PIPELINE_STATISTIC_IA_VERTICES_BIT             = VK_BIT(0),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_IA_PRIMITIVES_BIT           = VK_BIT(1),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_VS_INVOCATIONS_BIT          = VK_BIT(2),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_GS_INVOCATIONS_BIT          = VK_BIT(3),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_GS_PRIMITIVES_BIT           = VK_BIT(4),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_C_INVOCATIONS_BIT           = VK_BIT(5),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_C_PRIMITIVES_BIT            = VK_BIT(6),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_FS_INVOCATIONS_BIT          = VK_BIT(7),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_TCS_PATCHES_BIT             = VK_BIT(8),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_TES_INVOCATIONS_BIT         = VK_BIT(9),  // Optional
+    VK_QUERY_PIPELINE_STATISTIC_CS_INVOCATIONS_BIT          = VK_BIT(10), // Optional
+} VkQueryPipelineStatisticFlagBits;
+
+// Memory mapping flags
+typedef VkFlags VkMemoryMapFlags;
+
+// ------------------------------------------------------------------------------------------------
+// Vulkan structures
+
+typedef struct VkOffset2D_
+{
+    int32_t                                     x;
+    int32_t                                     y;
+} VkOffset2D;
+
+typedef struct VkOffset3D_
+{
+    int32_t                                     x;
+    int32_t                                     y;
+    int32_t                                     z;
+} VkOffset3D;
+
+typedef struct VkExtent2D_
+{
+    int32_t                                     width;
+    int32_t                                     height;
+} VkExtent2D;
+
+typedef struct VkExtent3D_
+{
+    int32_t                                     width;
+    int32_t                                     height;
+    int32_t                                     depth;
+} VkExtent3D;
+
+typedef struct VkViewport_
+{
+    float                                       originX;
+    float                                       originY;
+    float                                       width;
+    float                                       height;
+    float                                       minDepth;
+    float                                       maxDepth;
+} VkViewport;
+
+typedef struct VkRect_
+{
+    VkOffset2D                                  offset;
+    VkExtent2D                                  extent;
+} VkRect;
+
+typedef struct VkChannelMapping_
+{
+    VkChannelSwizzle                            r;
+    VkChannelSwizzle                            g;
+    VkChannelSwizzle                            b;
+    VkChannelSwizzle                            a;
+} VkChannelMapping;
+
+typedef struct VkPhysicalDeviceProperties_
+{
+    uint32_t                                    apiVersion;
+    uint32_t                                    driverVersion;
+    uint32_t                                    vendorId;
+    uint32_t                                    deviceId;
+    VkPhysicalDeviceType                        deviceType;
+    char                                        deviceName[VK_MAX_PHYSICAL_DEVICE_NAME];
+    VkDeviceSize                                maxInlineMemoryUpdateSize;
+    uint32_t                                    maxBoundDescriptorSets;
+    uint32_t                                    maxThreadGroupSize;
+    uint64_t                                    timestampFrequency;
+    bool32_t                                    multiColorAttachmentClears;
+    uint32_t                                    maxDescriptorSets;              // at least 2?
+    uint32_t                                    maxViewports;                   // at least 16?
+    uint32_t                                    maxColorAttachments;            // at least 8?
+} VkPhysicalDeviceProperties;
+
+typedef struct VkPhysicalDevicePerformance_
+{
+    float                                       maxDeviceClock;
+    float                                       aluPerClock;
+    float                                       texPerClock;
+    float                                       primsPerClock;
+    float                                       pixelsPerClock;
+} VkPhysicalDevicePerformance;
+
+typedef struct VkPhysicalDeviceCompatibilityInfo_
+{
+    VkPhysicalDeviceCompatibilityFlags          compatibilityFlags;
+} VkPhysicalDeviceCompatibilityInfo;
+
+typedef struct VkExtensionProperties_
+{
+    char                                        extName[VK_MAX_EXTENSION_NAME];     // extension name
+    uint32_t                                    version;                            // version of the extension specification
+} VkExtensionProperties;
+
+typedef struct VkApplicationInfo_
+{
+    VkStructureType                             sType;              // Type of structure. Should be VK_STRUCTURE_TYPE_APPLICATION_INFO
+    const void*                                 pNext;              // Next structure in chain
+    const char*                                 pAppName;
+    uint32_t                                    appVersion;
+    const char*                                 pEngineName;
+    uint32_t                                    engineVersion;
+    uint32_t                                    apiVersion;
+} VkApplicationInfo;
+
+typedef void* (VKAPI *PFN_vkAllocFunction)(
+    void*                                       pUserData,
+    size_t                                      size,
+    size_t                                      alignment,
+    VkSystemAllocType                           allocType);
+
+typedef void (VKAPI *PFN_vkFreeFunction)(
+    void*                                       pUserData,
+    void*                                       pMem);
+
+typedef struct VkAllocCallbacks_
+{
+    void*                                       pUserData;
+    PFN_vkAllocFunction                         pfnAlloc;
+    PFN_vkFreeFunction                          pfnFree;
+} VkAllocCallbacks;
+
+typedef struct VkDeviceQueueCreateInfo_
+{
+    uint32_t                                    queueNodeIndex;
+    uint32_t                                    queueCount;
+} VkDeviceQueueCreateInfo;
+
+typedef struct VkDeviceCreateInfo_
+{
+    VkStructureType                             sType;                      // Should be VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    uint32_t                                    queueRecordCount;
+    const VkDeviceQueueCreateInfo*              pRequestedQueues;
+    uint32_t                                    extensionCount;
+    const char*const*                           ppEnabledExtensionNames;
+    VkDeviceCreateFlags                         flags;                      // Device creation flags
+} VkDeviceCreateInfo;
+
+typedef struct VkInstanceCreateInfo_
+{
+    VkStructureType                             sType;                      // Should be VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    const VkApplicationInfo*                    pAppInfo;
+    const VkAllocCallbacks*                     pAllocCb;
+    uint32_t                                    extensionCount;
+    const char*const*                           ppEnabledExtensionNames;    // layer or extension name to be enabled
+} VkInstanceCreateInfo;
+
+// can be added to VkDeviceCreateInfo via pNext
+typedef struct VkLayerCreateInfo_
+{
+    VkStructureType                             sType;                      // Should be VK_STRUCTURE_TYPE_LAYER_CREATE_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    uint32_t                                    layerCount;
+    const char *const*                          ppActiveLayerNames;         // layer name from the layer's vkEnumerateLayers())
+} VkLayerCreateInfo;
+
+typedef struct VkPhysicalDeviceQueueProperties_
+{
+    VkQueueFlags                                queueFlags;                 // Queue flags
+    uint32_t                                    queueCount;
+    bool32_t                                    supportsTimestamps;
+    uint32_t                                    maxMemReferences;           // Tells how many memory references can be active for the given queue
+} VkPhysicalDeviceQueueProperties;
+
+typedef struct VkPhysicalDeviceMemoryProperties_
+{
+    bool32_t                                    supportsMigration;
+    bool32_t                                    supportsPinning;
+} VkPhysicalDeviceMemoryProperties;
+
+typedef struct VkMemoryAllocInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    VkDeviceSize                                allocationSize;             // Size of memory allocation
+    VkMemoryPropertyFlags                       memProps;                   // Memory property flags
+    VkMemoryPriority                            memPriority;
+} VkMemoryAllocInfo;
+
+typedef struct VkMemoryOpenInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_MEMORY_OPEN_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    VkDeviceMemory                              sharedMem;
+} VkMemoryOpenInfo;
+
+typedef struct VkPeerMemoryOpenInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    VkDeviceMemory                              originalMem;
+} VkPeerMemoryOpenInfo;
+
+typedef struct VkMemoryRequirements_
+{
+    VkDeviceSize                                size;                       // Specified in bytes
+    VkDeviceSize                                alignment;                  // Specified in bytes
+    VkDeviceSize                                granularity;                // Granularity on which vkQueueBindObjectMemoryRange can bind sub-ranges of memory specified in bytes (usually the page size)
+    VkMemoryPropertyFlags                       memPropsAllowed;            // Allowed memory property flags
+    VkMemoryPropertyFlags                       memPropsRequired;           // Required memory property flags
+    
+} VkMemoryRequirements;
+
+typedef struct VkFormatProperties_
+{
+    VkFormatFeatureFlags                        linearTilingFeatures;       // Format features in case of linear tiling
+    VkFormatFeatureFlags                        optimalTilingFeatures;      // Format features in case of optimal tiling
+} VkFormatProperties;
+
+typedef struct VkBufferViewAttachInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    VkBufferView                                view;
+} VkBufferViewAttachInfo;
+
+typedef struct VkImageViewAttachInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO
+    const void*                                 pNext;                      // Pointer to next structure
+    VkImageView                                 view;
+    VkImageLayout                               layout;
+} VkImageViewAttachInfo;
+
+typedef struct VkUpdateSamplers_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLERS
+    const void*                                 pNext;                      // Pointer to next structure
+    uint32_t                                    binding;                    // Binding of the sampler (array)
+    uint32_t                                    arrayIndex;                 // First element of the array to update or zero otherwise
+    uint32_t                                    count;                      // Number of elements to update
+    const VkSampler*                            pSamplers;
+} VkUpdateSamplers;
+
+typedef struct VkSamplerImageViewInfo_
+{
+    VkSampler                                   sampler;
+    const VkImageViewAttachInfo*                pImageView;
+} VkSamplerImageViewInfo;
+
+typedef struct VkUpdateSamplerTextures_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES
+    const void*                                 pNext;                      // Pointer to next structure
+    uint32_t                                    binding;                    // Binding of the combined texture sampler (array)
+    uint32_t                                    arrayIndex;                 // First element of the array to update or zero otherwise
+    uint32_t                                    count;                      // Number of elements to update
+    const VkSamplerImageViewInfo*               pSamplerImageViews;
+} VkUpdateSamplerTextures;
+
+typedef struct VkUpdateImages_
+{
+    VkStructureType                             sType;                     // Must be VK_STRUCTURE_TYPE_UPDATE_IMAGES
+    const void*                                 pNext;                     // Pointer to next structure
+    VkDescriptorType                            descriptorType;
+    uint32_t                                    binding;                   // Binding of the image (array)
+    uint32_t                                    arrayIndex;                // First element of the array to update or zero otherwise
+    uint32_t                                    count;                     // Number of elements to update
+    const VkImageViewAttachInfo*                pImageViews;
+} VkUpdateImages;
+
+typedef struct VkUpdateBuffers_
+{
+    VkStructureType                             sType;                    // Must be VK_STRUCTURE_TYPE_UPDATE_BUFFERS
+    const void*                                 pNext;                    // Pointer to next structure
+    VkDescriptorType                            descriptorType;
+    uint32_t                                    binding;                  // Binding of the buffer (array)
+    uint32_t                                    arrayIndex;               // First element of the array to update or zero otherwise
+    uint32_t                                    count;                    // Number of elements to update
+    const VkBufferViewAttachInfo*               pBufferViews;
+} VkUpdateBuffers;
+
+typedef struct VkUpdateAsCopy_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_UPDATE_AS_COPY
+    const void*                                 pNext;                      // Pointer to next structure
+    VkDescriptorType                            descriptorType;
+    VkDescriptorSet                             descriptorSet;
+    uint32_t                                    binding;
+    uint32_t                                    arrayElement;
+    uint32_t                                    count;
+} VkUpdateAsCopy;
+
+typedef struct VkBufferCreateInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
+    const void*                                 pNext;                      // Pointer to next structure.
+    VkDeviceSize                                size;                       // Specified in bytes
+    VkBufferUsageFlags                          usage;                      // Buffer usage flags
+    VkBufferCreateFlags                         flags;                      // Buffer creation flags
+} VkBufferCreateInfo;
+
+typedef struct VkBufferViewCreateInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO
+    const void*                                 pNext;                      // Pointer to next structure.
+    VkBuffer                                    buffer;
+    VkBufferViewType                            viewType;
+    VkFormat                                    format;                     // Optionally specifies format of elements
+    VkDeviceSize                                offset;                     // Specified in bytes
+    VkDeviceSize                                range;                      // View size specified in bytes
+} VkBufferViewCreateInfo;
+
+typedef struct VkImageSubresource_
+{
+    VkImageAspect                               aspect;
+    uint32_t                                    mipLevel;
+    uint32_t                                    arraySlice;
+} VkImageSubresource;
+
+typedef struct VkImageSubresourceRange_
+{
+    VkImageAspect                               aspect;
+    uint32_t                                    baseMipLevel;
+    uint32_t                                    mipLevels;
+    uint32_t                                    baseArraySlice;
+    uint32_t                                    arraySize;
+} VkImageSubresourceRange;
+
+typedef struct VkMemoryBarrier_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_MEMORY_BARRIER
+    const void*                                 pNext;                      // Pointer to next structure.
+
+    VkMemoryOutputFlags                         outputMask;                 // Outputs the barrier should sync
+    VkMemoryInputFlags                          inputMask;                  // Inputs the barrier should sync to
+} VkMemoryBarrier;
+
+typedef struct VkBufferMemoryBarrier_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER
+    const void*                                 pNext;                      // Pointer to next structure.
+
+    VkMemoryOutputFlags                         outputMask;                 // Outputs the barrier should sync
+    VkMemoryInputFlags                          inputMask;                  // Inputs the barrier should sync to
+
+    VkBuffer                                    buffer;                     // Buffer to sync
+
+    VkDeviceSize                                offset;                     // Offset within the buffer to sync
+    VkDeviceSize                                size;                       // Amount of bytes to sync
+} VkBufferMemoryBarrier;
+
+typedef struct VkImageMemoryBarrier_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER
+    const void*                                 pNext;                      // Pointer to next structure.
+
+    VkMemoryOutputFlags                         outputMask;                 // Outputs the barrier should sync
+    VkMemoryInputFlags                          inputMask;                  // Inputs the barrier should sync to
+
+    VkImageLayout                               oldLayout;                  // Current layout of the image
+    VkImageLayout                               newLayout;                  // New layout to transition the image to
+
+    VkImage                                     image;                      // Image to sync
+
+    VkImageSubresourceRange                     subresourceRange;           // Subresource range to sync
+} VkImageMemoryBarrier;
+
+typedef struct VkImageCreateInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO
+    const void*                                 pNext;                      // Pointer to next structure.
+    VkImageType                                 imageType;
+    VkFormat                                    format;
+    VkExtent3D                                  extent;
+    uint32_t                                    mipLevels;
+    uint32_t                                    arraySize;
+    uint32_t                                    samples;
+    VkImageTiling                               tiling;
+    VkImageUsageFlags                           usage;                      // Image usage flags
+    VkImageCreateFlags                          flags;                      // Image creation flags
+} VkImageCreateInfo;
+
+typedef struct VkPeerImageOpenInfo_
+{
+    VkImage                                     originalImage;
+} VkPeerImageOpenInfo;
+
+typedef struct VkSubresourceLayout_
+{
+    VkDeviceSize                                offset;                 // Specified in bytes
+    VkDeviceSize                                size;                   // Specified in bytes
+    VkDeviceSize                                rowPitch;               // Specified in bytes
+    VkDeviceSize                                depthPitch;             // Specified in bytes
+} VkSubresourceLayout;
+
+typedef struct VkImageViewCreateInfo_
+{
+    VkStructureType                             sType;                  // Must be VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
+    const void*                                 pNext;                  // Pointer to next structure
+    VkImage                                     image;
+    VkImageViewType                             viewType;
+    VkFormat                                    format;
+    VkChannelMapping                            channels;
+    VkImageSubresourceRange                     subresourceRange;
+    float                                       minLod;
+} VkImageViewCreateInfo;
+
+typedef struct VkColorAttachmentViewCreateInfo_
+{
+    VkStructureType                             sType;                  // Must be VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO
+    const void*                                 pNext;                  // Pointer to next structure
+    VkImage                                     image;
+    VkFormat                                    format;
+    uint32_t                                    mipLevel;
+    uint32_t                                    baseArraySlice;
+    uint32_t                                    arraySize;
+    VkImage                                     msaaResolveImage;
+    VkImageSubresourceRange                     msaaResolveSubResource;
+} VkColorAttachmentViewCreateInfo;
+
+typedef struct VkDepthStencilViewCreateInfo_
+{
+    VkStructureType                             sType;                  // Must be VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO
+    const void*                                 pNext;                  // Pointer to next structure
+    VkImage                                     image;
+    uint32_t                                    mipLevel;
+    uint32_t                                    baseArraySlice;
+    uint32_t                                    arraySize;
+    VkImage                                     msaaResolveImage;
+    VkImageSubresourceRange                     msaaResolveSubResource;
+    VkDepthStencilViewCreateFlags               flags;                  // Depth stencil attachment view flags
+} VkDepthStencilViewCreateInfo;
+
+typedef struct VkColorAttachmentBindInfo_
+{
+    VkColorAttachmentView                       view;
+    VkImageLayout                               layout;
+} VkColorAttachmentBindInfo;
+
+typedef struct VkDepthStencilBindInfo_
+{
+    VkDepthStencilView                          view;
+    VkImageLayout                               layout;
+} VkDepthStencilBindInfo;
+
+typedef struct VkBufferCopy_
+{
+    VkDeviceSize                                srcOffset;              // Specified in bytes
+    VkDeviceSize                                destOffset;             // Specified in bytes
+    VkDeviceSize                                copySize;               // Specified in bytes
+} VkBufferCopy;
+
+typedef struct VkImageMemoryBindInfo_
+{
+    VkImageSubresource                          subresource;
+    VkOffset3D                                  offset;
+    VkExtent3D                                  extent;
+} VkImageMemoryBindInfo;
+
+typedef struct VkImageCopy_
+{
+    VkImageSubresource                          srcSubresource;
+    VkOffset3D                                  srcOffset;             // Specified in pixels for both compressed and uncompressed images
+    VkImageSubresource                          destSubresource;
+    VkOffset3D                                  destOffset;            // Specified in pixels for both compressed and uncompressed images
+    VkExtent3D                                  extent;                // Specified in pixels for both compressed and uncompressed images
+} VkImageCopy;
+
+typedef struct VkImageBlit_
+{
+    VkImageSubresource                          srcSubresource;
+    VkOffset3D                                  srcOffset;              // Specified in pixels for both compressed and uncompressed images
+    VkExtent3D                                  srcExtent;              // Specified in pixels for both compressed and uncompressed images
+    VkImageSubresource                          destSubresource;
+    VkOffset3D                                  destOffset;             // Specified in pixels for both compressed and uncompressed images
+    VkExtent3D                                  destExtent;             // Specified in pixels for both compressed and uncompressed images
+} VkImageBlit;
+
+typedef struct VkBufferImageCopy_
+{
+    VkDeviceSize                                bufferOffset;           // Specified in bytes
+    VkImageSubresource                          imageSubresource;
+    VkOffset3D                                  imageOffset;            // Specified in pixels for both compressed and uncompressed images
+    VkExtent3D                                  imageExtent;            // Specified in pixels for both compressed and uncompressed images
+} VkBufferImageCopy;
+
+typedef struct VkImageResolve_
+{
+    VkImageSubresource                          srcSubresource;
+    VkOffset3D                                  srcOffset;
+    VkImageSubresource                          destSubresource;
+    VkOffset3D                                  destOffset;
+    VkExtent3D                                  extent;
+} VkImageResolve;
+
+typedef struct VkShaderCreateInfo_
+{
+    VkStructureType                             sType;              // Must be VK_STRUCTURE_TYPE_SHADER_CREATE_INFO
+    const void*                                 pNext;              // Pointer to next structure
+    size_t                                      codeSize;           // Specified in bytes
+    const void*                                 pCode;
+    VkShaderCreateFlags                         flags;              // Reserved
+} VkShaderCreateInfo;
+
+typedef struct VkDescriptorSetLayoutBinding_
+{
+    VkDescriptorType                            descriptorType;     // Type of the descriptors in this binding
+    uint32_t                                    count;              // Number of descriptors in this binding
+    VkShaderStageFlags                          stageFlags;         // Shader stages this binding is visible to
+    const VkSampler*                            pImmutableSamplers; // Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains <count> number of elements)
+} VkDescriptorSetLayoutBinding;
+
+typedef struct VkDescriptorSetLayoutCreateInfo_
+{
+    VkStructureType                             sType;              // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
+    const void*                                 pNext;              // Pointer to next structure
+    uint32_t                                    count;              // Number of bindings in the descriptor set layout
+    const VkDescriptorSetLayoutBinding*         pBinding;           // Array of descriptor set layout bindings
+} VkDescriptorSetLayoutCreateInfo;
+
+typedef struct VkDescriptorTypeCount_
+{
+    VkDescriptorType                            type;
+    uint32_t                                    count;
+} VkDescriptorTypeCount;
+
+typedef struct VkDescriptorPoolCreateInfo_
+{
+    VkStructureType                             sType;              // Must be VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO
+    const void*                                 pNext;              // Pointer to next structure
+    uint32_t                                    count;
+    const VkDescriptorTypeCount*                pTypeCount;
+} VkDescriptorPoolCreateInfo;
+
+typedef struct VkLinkConstBuffer_
+{
+    uint32_t                                    bufferId;
+    size_t                                      bufferSize;
+    const void*                                 pBufferData;
+} VkLinkConstBuffer;
+
+typedef struct VkSpecializationMapEntry_
+{
+    uint32_t                                    constantId;         // The SpecConstant ID specified in the BIL
+    uint32_t                                    offset;             // Offset of the value in the data block
+} VkSpecializationMapEntry;
+
+typedef struct VkSpecializationInfo_
+{
+    uint32_t                                    mapEntryCount;
+    const VkSpecializationMapEntry*             pMap;               // mapEntryCount entries
+    const void*                                 pData;
+} VkSpecializationInfo;
+
+typedef struct VkPipelineShader_
+{
+    VkShaderStage                               stage;
+    VkShader                                    shader;
+    uint32_t                                    linkConstBufferCount;
+    const VkLinkConstBuffer*                    pLinkConstBufferInfo;
+    const VkSpecializationInfo*                 pSpecializationInfo;
+} VkPipelineShader;
+
+typedef struct VkComputePipelineCreateInfo_
+{
+    VkStructureType                             sType;          // Must be VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
+    const void*                                 pNext;          // Pointer to next structure
+    VkPipelineShader                            cs;
+    VkPipelineCreateFlags                       flags;          // Pipeline creation flags
+    VkPipelineLayout                            layout;         // Interface layout of the pipeline
+} VkComputePipelineCreateInfo;
+
+typedef struct VkVertexInputBindingDescription_
+{
+    uint32_t                                    binding;        // Vertex buffer binding id
+    uint32_t                                    strideInBytes;  // Distance between vertices in bytes (0 = no advancement)
+
+    VkVertexInputStepRate                       stepRate;       // Rate at which binding is incremented
+} VkVertexInputBindingDescription;
+
+typedef struct VkVertexInputAttributeDescription_
+{
+    uint32_t                                    location;       // location of the shader vertex attrib
+    uint32_t                                    binding;        // Vertex buffer binding id
+
+    VkFormat                                    format;         // format of source data
+
+    uint32_t                                    offsetInBytes;  // Offset of first element in bytes from base of vertex
+} VkVertexInputAttributeDescription;
+
+typedef struct VkPipelineVertexInputCreateInfo_
+{
+    VkStructureType                             sType;          // Should be VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO
+    const void*                                 pNext;          // Pointer to next structure
+
+    uint32_t                                    bindingCount;   // number of bindings
+    const VkVertexInputBindingDescription*      pVertexBindingDescriptions;
+
+    uint32_t                                    attributeCount; // number of attributes
+    const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions;
+} VkPipelineVertexInputCreateInfo;
+
+typedef struct VkPipelineIaStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    VkPrimitiveTopology                         topology;
+    bool32_t                                    disableVertexReuse;         // optional
+    bool32_t                                    primitiveRestartEnable;
+    uint32_t                                    primitiveRestartIndex;      // optional (GL45)
+} VkPipelineIaStateCreateInfo;
+
+typedef struct VkPipelineTessStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    uint32_t                                    patchControlPoints;
+} VkPipelineTessStateCreateInfo;
+
+typedef struct VkPipelineVpStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    uint32_t                                    viewportCount;
+    VkCoordinateOrigin                          clipOrigin;                 // optional (GL45)
+    VkDepthMode                                 depthMode;                  // optional (GL45)
+} VkPipelineVpStateCreateInfo;
+
+typedef struct VkPipelineRsStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    bool32_t                                    depthClipEnable;
+    bool32_t                                    rasterizerDiscardEnable;
+    bool32_t                                    programPointSize;           // optional (GL45)
+    VkCoordinateOrigin                          pointOrigin;                // optional (GL45)
+    VkProvokingVertex                           provokingVertex;            // optional (GL45)
+    VkFillMode                                  fillMode;                   // optional (GL45)
+    VkCullMode                                  cullMode;
+    VkFrontFace                                 frontFace;
+} VkPipelineRsStateCreateInfo;
+
+typedef struct VkPipelineMsStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    uint32_t                                    samples;
+    bool32_t                                    multisampleEnable;          // optional (GL45)
+    bool32_t                                    sampleShadingEnable;        // optional (GL45)
+    float                                       minSampleShading;           // optional (GL45)
+    VkSampleMask                                sampleMask;
+} VkPipelineMsStateCreateInfo;
+
+typedef struct VkPipelineCbAttachmentState_
+{
+    bool32_t                                    blendEnable;
+    VkFormat                                    format;
+    VkBlend                                     srcBlendColor;
+    VkBlend                                     destBlendColor;
+    VkBlendOp                                   blendOpColor;
+    VkBlend                                     srcBlendAlpha;
+    VkBlend                                     destBlendAlpha;
+    VkBlendOp                                   blendOpAlpha;
+    VkChannelFlags                              channelWriteMask;
+} VkPipelineCbAttachmentState;
+
+typedef struct VkPipelineCbStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    bool32_t                                    alphaToCoverageEnable;
+    bool32_t                                    logicOpEnable;
+    VkLogicOp                                   logicOp;
+    uint32_t                                    attachmentCount;    // # of pAttachments
+    const VkPipelineCbAttachmentState*          pAttachments;
+} VkPipelineCbStateCreateInfo;
+
+typedef struct VkStencilOpState_
+{
+    VkStencilOp                                 stencilFailOp;
+    VkStencilOp                                 stencilPassOp;
+    VkStencilOp                                 stencilDepthFailOp;
+    VkCompareOp                                 stencilCompareOp;
+} VkStencilOpState;
+
+typedef struct VkPipelineDsStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    VkFormat                                    format;
+    bool32_t                                    depthTestEnable;
+    bool32_t                                    depthWriteEnable;
+    VkCompareOp                                 depthCompareOp;
+    bool32_t                                    depthBoundsEnable;          // optional (depth_bounds_test)
+    bool32_t                                    stencilTestEnable;
+    VkStencilOpState                            front;
+    VkStencilOpState                            back;
+} VkPipelineDsStateCreateInfo;
+
+typedef struct VkPipelineShaderStageCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    VkPipelineShader                            shader;
+} VkPipelineShaderStageCreateInfo;
+
+typedef struct VkGraphicsPipelineCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    VkPipelineCreateFlags                       flags;      // Pipeline creation flags
+    VkPipelineLayout                            layout;     // Interface layout of the pipeline
+} VkGraphicsPipelineCreateInfo;
+
+typedef struct VkPipelineLayoutCreateInfo_
+{
+    VkStructureType                             sType;              // Must be VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
+    const void*                                 pNext;              // Pointer to next structure
+
+    uint32_t                                    descriptorSetCount; // Number of descriptor sets interfaced by the pipeline
+    const VkDescriptorSetLayout*                pSetLayouts;        // Array of <setCount> number of descriptor set layout objects defining the layout of the 
+} VkPipelineLayoutCreateInfo;
+
+typedef struct VkSamplerCreateInfo_
+{
+    VkStructureType                             sType;          // Must be VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO
+    const void*                                 pNext;          // Pointer to next structure
+    VkTexFilter                                 magFilter;      // Filter mode for magnification
+    VkTexFilter                                 minFilter;      // Filter mode for minifiation
+    VkTexMipmapMode                             mipMode;        // Mipmap selection mode
+    VkTexAddress                                addressU;
+    VkTexAddress                                addressV;
+    VkTexAddress                                addressW;
+    float                                       mipLodBias;
+    uint32_t                                    maxAnisotropy;
+    VkCompareOp                                 compareOp;
+    float                                       minLod;
+    float                                       maxLod;
+    VkBorderColor                               borderColor;
+} VkSamplerCreateInfo;
+
+typedef struct VkDynamicVpStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    uint32_t                                    viewportAndScissorCount;  // number of entries in pViewports and pScissors
+    const VkViewport*                           pViewports;
+    const VkRect*                               pScissors;
+} VkDynamicVpStateCreateInfo;
+
+typedef struct VkDynamicRsStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    float                                       depthBias;
+    float                                       depthBiasClamp;
+    float                                       slopeScaledDepthBias;
+    float                                       pointSize;          // optional (GL45) - Size of points
+    float                                       pointFadeThreshold; // optional (GL45) - Size of point fade threshold
+    float                                       lineWidth;          // optional (GL45) - Width of lines
+} VkDynamicRsStateCreateInfo;
+
+typedef struct VkDynamicCbStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    float                                       blendConst[4];
+} VkDynamicCbStateCreateInfo;
+
+typedef struct VkDynamicDsStateCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    float                                       minDepth;               // optional (depth_bounds_test)
+    float                                       maxDepth;               // optional (depth_bounds_test)
+    uint32_t                                    stencilReadMask;
+    uint32_t                                    stencilWriteMask;
+    uint32_t                                    stencilFrontRef;
+    uint32_t                                    stencilBackRef;
+} VkDynamicDsStateCreateInfo;
+
+typedef struct VkCmdBufferCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    uint32_t                                    queueNodeIndex;
+    VkCmdBufferCreateFlags                      flags;      // Command buffer creation flags
+} VkCmdBufferCreateInfo;
+
+typedef struct VkCmdBufferBeginInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO
+    const void*                                 pNext;      // Pointer to next structure
+
+    VkCmdBufferOptimizeFlags                    flags;      // Command buffer optimization flags
+} VkCmdBufferBeginInfo;
+
+typedef struct VkRenderPassBegin_
+{
+    VkRenderPass                                renderPass;
+    VkFramebuffer                               framebuffer;
+} VkRenderPassBegin;
+
+typedef struct VkCmdBufferGraphicsBeginInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO
+    const void*                                 pNext;      // Pointer to next structure
+
+    VkRenderPassBegin                           renderPassContinue;  // Only needed when a render pass is split across two command buffers
+} VkCmdBufferGraphicsBeginInfo;
+
+// Union allowing specification of floating point or raw color data. Actual value selected is based on image being cleared.
+typedef union VkClearColorValue_
+{
+    float                                       floatColor[4];
+    uint32_t                                    rawColor[4];
+} VkClearColorValue;
+
+typedef struct VkClearColor_
+{
+    VkClearColorValue                           color;
+    bool32_t                                    useRawValue;
+} VkClearColor;
+
+typedef struct VkRenderPassCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+
+    VkRect                                      renderArea;
+    uint32_t                                    colorAttachmentCount;
+    VkExtent2D                                  extent;
+    uint32_t                                    sampleCount;
+    uint32_t                                    layers;
+    const VkFormat*                             pColorFormats;
+    const VkImageLayout*                        pColorLayouts;
+    const VkAttachmentLoadOp*                   pColorLoadOps;
+    const VkAttachmentStoreOp*                  pColorStoreOps;
+    const VkClearColor*                         pColorLoadClearValues;
+    VkFormat                                    depthStencilFormat;
+    VkImageLayout                               depthStencilLayout;
+    VkAttachmentLoadOp                          depthLoadOp;
+    float                                       depthLoadClearValue;
+    VkAttachmentStoreOp                         depthStoreOp;
+    VkAttachmentLoadOp                          stencilLoadOp;
+    uint32_t                                    stencilLoadClearValue;
+    VkAttachmentStoreOp                         stencilStoreOp;
+} VkRenderPassCreateInfo;
+
+typedef struct VkEventCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    VkEventCreateFlags                          flags;      // Event creation flags
+} VkEventCreateInfo;
+
+typedef struct VkFenceCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    VkFenceCreateFlags                          flags;      // Fence creation flags
+} VkFenceCreateInfo;
+
+typedef struct VkSemaphoreCreateInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    uint32_t                                    initialCount;
+    VkSemaphoreCreateFlags                      flags;      // Semaphore creation flags
+} VkSemaphoreCreateInfo;
+
+typedef struct VkSemaphoreOpenInfo_
+{
+    VkStructureType                             sType;      // Must be VK_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO
+    const void*                                 pNext;      // Pointer to next structure
+    VkSemaphore                                 sharedSemaphore;
+} VkSemaphoreOpenInfo;
+
+typedef struct VkQueryPoolCreateInfo_
+{
+    VkStructureType                             sType;              // Must be VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO
+    const void*                                 pNext;              // Pointer to next structure
+    VkQueryType                                 queryType;
+    uint32_t                                    slots;
+    VkQueryPipelineStatisticFlags               pipelineStatistics; // Optional
+} VkQueryPoolCreateInfo;
+
+typedef struct VkFramebufferCreateInfo_
+{
+    VkStructureType                             sType;  // Must be VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
+    const void*                                 pNext;  // Pointer to next structure
+
+    uint32_t                                    colorAttachmentCount;
+    const VkColorAttachmentBindInfo*            pColorAttachments;
+    const VkDepthStencilBindInfo*               pDepthStencilAttachment;
+
+    uint32_t                                    sampleCount;
+    uint32_t                                    width;
+    uint32_t                                    height;
+    uint32_t                                    layers;
+} VkFramebufferCreateInfo;
+
+typedef struct VkDrawIndirectCmd_
+{
+    uint32_t                                    vertexCount;
+    uint32_t                                    instanceCount;
+    uint32_t                                    firstVertex;
+    uint32_t                                    firstInstance;
+} VkDrawIndirectCmd;
+
+typedef struct VkDrawIndexedIndirectCmd_
+{
+    uint32_t                                    indexCount;
+    uint32_t                                    instanceCount;
+    uint32_t                                    firstIndex;
+    int32_t                                     vertexOffset;
+    uint32_t                                    firstInstance;
+} VkDrawIndexedIndirectCmd;
+
+typedef struct VkDispatchIndirectCmd_
+{
+    uint32_t                                    x;
+    uint32_t                                    y;
+    uint32_t                                    z;
+} VkDispatchIndirectCmd;
+
+// ------------------------------------------------------------------------------------------------
+// API functions
+typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance);
+typedef VkResult (VKAPI *PFN_vkDestroyInstance)(VkInstance instance);
+typedef VkResult (VKAPI *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceInfo)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceInfoType infoType, size_t* pDataSize, void* pData);
+typedef void *   (VKAPI *PFN_vkGetProcAddr)(VkPhysicalDevice physicalDevice, const char * pName);
+typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice);
+typedef VkResult (VKAPI *PFN_vkDestroyDevice)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkGetGlobalExtensionInfo)(VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceExtensionInfo)(VkPhysicalDevice physicalDevice, VkExtensionInfoType infoType, uint32_t extensionIndex, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkEnumerateLayers)(VkPhysicalDevice physicalDevice, size_t maxStringSize, size_t* pLayerCount, char* const* pOutLayers, void* pReserved);
+typedef VkResult (VKAPI *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI *PFN_vkQueueSubmit)(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkQueueAddMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems);
+typedef VkResult (VKAPI *PFN_vkQueueRemoveMemReferences)(VkQueue queue, uint32_t count, const VkDeviceMemory* pMems);
+typedef VkResult (VKAPI *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkSetMemoryPriority)(VkDevice device, VkDeviceMemory mem, VkMemoryPriority priority);
+typedef VkResult (VKAPI *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+typedef VkResult (VKAPI *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkFlushMappedMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size);
+typedef VkResult (VKAPI *PFN_vkPinSystemMemory)(VkDevice device, const void* pSysMem, size_t memSize, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkGetMultiDeviceCompatibility)(VkPhysicalDevice physicalDevice0, VkPhysicalDevice physicalDevice1, VkPhysicalDeviceCompatibilityInfo* pInfo);
+typedef VkResult (VKAPI *PFN_vkOpenSharedMemory)(VkDevice device, const VkMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenSharedSemaphore)(VkDevice device, const VkSemaphoreOpenInfo* pOpenInfo, VkSemaphore* pSemaphore);
+typedef VkResult (VKAPI *PFN_vkOpenPeerMemory)(VkDevice device, const VkPeerMemoryOpenInfo* pOpenInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkOpenPeerImage)(VkDevice device, const VkPeerImageOpenInfo* pOpenInfo, VkImage* pImage, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkDestroyObject)(VkDevice device, VkObjectType objType, VkObject object);
+typedef VkResult (VKAPI *PFN_vkGetObjectInfo)(VkDevice device, VkObjectType objType, VkObject object, VkObjectInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemory)(VkQueue queue, VkObjectType objType, VkObject object, uint32_t allocationIdx, VkDeviceMemory mem, VkDeviceSize offset);
+typedef VkResult (VKAPI *PFN_vkQueueBindObjectMemoryRange)(VkQueue queue, VkObjectType objType, VkObject object, uint32_t allocationIdx, VkDeviceSize rangeOffset, VkDeviceSize rangeSize, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkQueueBindImageMemoryRange)(VkQueue queue, VkImage image, uint32_t allocationIdx, const VkImageMemoryBindInfo* pBindInfo, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence);
+typedef VkResult (VKAPI *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, VkFence* pFences);
+typedef VkResult (VKAPI *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, bool32_t waitAll, uint64_t timeout);
+typedef VkResult (VKAPI *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore);
+typedef VkResult (VKAPI *PFN_vkQueueSignalSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkQueueWaitSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent);
+typedef VkResult (VKAPI *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool);
+typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags);
+typedef VkResult (VKAPI *PFN_vkGetFormatInfo)(VkDevice device, VkFormat format, VkFormatInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer);
+typedef VkResult (VKAPI *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage);
+typedef VkResult (VKAPI *PFN_vkGetImageSubresourceInfo)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceInfoType infoType, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateColorAttachmentView)(VkDevice device, const VkColorAttachmentViewCreateInfo* pCreateInfo, VkColorAttachmentView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateDepthStencilView)(VkDevice device, const VkDepthStencilViewCreateInfo* pCreateInfo, VkDepthStencilView* pView);
+typedef VkResult (VKAPI *PFN_vkCreateShader)(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipeline)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipelineDerivative)(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo, VkPipeline basePipeline, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreateComputePipeline)(VkDevice device, const VkComputePipelineCreateInfo* pCreateInfo, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkStorePipeline)(VkDevice device, VkPipeline pipeline, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI *PFN_vkLoadPipeline)(VkDevice device, size_t dataSize, const void* pData, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkLoadPipelineDerivative)(VkDevice device, size_t dataSize, const void* pData, VkPipeline basePipeline, VkPipeline* pPipeline);
+typedef VkResult (VKAPI *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout);
+typedef VkResult (VKAPI *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout);
+typedef VkResult (VKAPI *PFN_vkBeginDescriptorPoolUpdate)(VkDevice device, VkDescriptorUpdateMode updateMode);
+typedef VkResult (VKAPI *PFN_vkEndDescriptorPoolUpdate)(VkDevice device, VkCmdBuffer cmd);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorPool)(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool);
+typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool);
+typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount);
+typedef void     (VKAPI *PFN_vkClearDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets);
+typedef void     (VKAPI *PFN_vkUpdateDescriptors)(VkDevice device, VkDescriptorSet descriptorSet, uint32_t updateCount, const void** ppUpdateArray);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicViewportState)(VkDevice device, const VkDynamicVpStateCreateInfo* pCreateInfo, VkDynamicVpState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicRasterState)(VkDevice device, const VkDynamicRsStateCreateInfo* pCreateInfo, VkDynamicRsState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicColorBlendState)(VkDevice device, const VkDynamicCbStateCreateInfo* pCreateInfo, VkDynamicCbState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicDepthStencilState)(VkDevice device, const VkDynamicDsStateCreateInfo* pCreateInfo, VkDynamicDsState* pState);
+typedef VkResult (VKAPI *PFN_vkCreateCommandBuffer)(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer);
+typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject state);
+typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z);
+typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCloneImageData)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout);
+typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData);
+typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data);
+typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, VkClearColor color, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdClearDepthStencil)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
+typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipeEvent pipeEvent);
+typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t eventCount, const VkEvent* pEvents, uint32_t memBarrierCount, const void** ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, VkWaitEvent waitEvent, uint32_t pipeEventCount, const VkPipeEvent* pPipeEvents, uint32_t memBarrierCount, const void** ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags);
+typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot);
+typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount);
+typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset);
+typedef void (VKAPI *PFN_vkCmdCopyQueryPoolResults)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags);
+typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer);
+typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass);
+typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBegin* pRenderPassBegin);
+typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer, VkRenderPass renderPass);
+
+#ifdef VK_PROTOTYPES
+VkResult VKAPI vkCreateInstance(
+    const VkInstanceCreateInfo*                 pCreateInfo,
+    VkInstance*                                 pInstance);
+
+VkResult VKAPI vkDestroyInstance(
+    VkInstance                                  instance);
+
+VkResult VKAPI vkEnumeratePhysicalDevices(
+    VkInstance                                  instance,
+    uint32_t*                                   pPhysicalDeviceCount,
+    VkPhysicalDevice*                           pPhysicalDevices);
+
+VkResult VKAPI vkGetPhysicalDeviceInfo(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceInfoType                    infoType,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+void * VKAPI vkGetProcAddr(
+    VkPhysicalDevice                            physicalDevice,
+    const char*                                 pName);
+
+// Device functions
+
+VkResult VKAPI vkCreateDevice(
+    VkPhysicalDevice                            physicalDevice,
+    const VkDeviceCreateInfo*                   pCreateInfo,
+    VkDevice*                                   pDevice);
+
+VkResult VKAPI vkDestroyDevice(
+    VkDevice                                    device);
+
+VkResult VKAPI vkGetGlobalExtensionInfo(
+    VkExtensionInfoType                         infoType,
+    uint32_t                                    extensionIndex,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+VkResult VKAPI vkGetPhysicalDeviceExtensionInfo(
+    VkPhysicalDevice                            physicalDevice,
+    VkExtensionInfoType                         infoType,
+    uint32_t                                    extensionIndex,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+VkResult VKAPI vkEnumerateLayers(
+    VkPhysicalDevice                            physicalDevice,
+    size_t                                      maxStringSize,
+    size_t*                                     pLayerCount,
+    char* const*                                pOutLayers,
+    void*                                       pReserved);
+
+VkResult VKAPI vkGetDeviceQueue(
+    VkDevice                                    device,
+    uint32_t                                    queueNodeIndex,
+    uint32_t                                    queueIndex,
+    VkQueue*                                    pQueue);
+
+VkResult VKAPI vkQueueSubmit(
+    VkQueue                                     queue,
+    uint32_t                                    cmdBufferCount,
+    const VkCmdBuffer*                          pCmdBuffers,
+    VkFence                                     fence);
+
+VkResult VKAPI vkQueueAddMemReferences(
+    VkQueue                                     queue,
+    uint32_t                                    count,
+    const VkDeviceMemory*                       pMems);
+
+VkResult VKAPI vkQueueRemoveMemReferences(
+    VkQueue                                     queue,
+    uint32_t                                    count,
+    const VkDeviceMemory*                       pMems);
+
+VkResult VKAPI vkQueueWaitIdle(
+    VkQueue                                     queue);
+
+VkResult VKAPI vkDeviceWaitIdle(
+    VkDevice                                    device);
+
+VkResult VKAPI vkAllocMemory(
+    VkDevice                                    device,
+    const VkMemoryAllocInfo*                    pAllocInfo,
+    VkDeviceMemory*                             pMem);
+
+VkResult VKAPI vkFreeMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem);
+
+VkResult VKAPI vkSetMemoryPriority(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem,
+    VkMemoryPriority                            priority);
+
+VkResult VKAPI vkMapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                offset,
+    VkDeviceSize                                size,
+    VkMemoryMapFlags                            flags,
+    void**                                      ppData);
+
+VkResult VKAPI vkUnmapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem);
+
+VkResult VKAPI vkFlushMappedMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                offset,
+    VkDeviceSize                                size);
+
+VkResult VKAPI vkPinSystemMemory(
+    VkDevice                                    device,
+    const void*                                 pSysMem,
+    size_t                                      memSize,
+    VkDeviceMemory*                             pMem);
+
+VkResult VKAPI vkGetMultiDeviceCompatibility(
+    VkPhysicalDevice                            physicalDevice0,
+    VkPhysicalDevice                            physicalDevice1,
+    VkPhysicalDeviceCompatibilityInfo*          pInfo);
+
+VkResult VKAPI vkOpenSharedMemory(
+    VkDevice                                    device,
+    const VkMemoryOpenInfo*                     pOpenInfo,
+    VkDeviceMemory*                             pMem);
+
+VkResult VKAPI vkOpenSharedSemaphore(
+    VkDevice                                    device,
+    const VkSemaphoreOpenInfo*                  pOpenInfo,
+    VkSemaphore*                                pSemaphore);
+
+VkResult VKAPI vkOpenPeerMemory(
+    VkDevice                                    device,
+    const VkPeerMemoryOpenInfo*                 pOpenInfo,
+    VkDeviceMemory*                             pMem);
+
+VkResult VKAPI vkOpenPeerImage(
+    VkDevice                                    device,
+    const VkPeerImageOpenInfo*                  pOpenInfo,
+    VkImage*                                    pImage,
+    VkDeviceMemory*                             pMem);
+
+VkResult VKAPI vkDestroyObject(
+    VkDevice                                    device,
+    VkObjectType                                objType,
+    VkObject                                    object);
+
+VkResult VKAPI vkGetObjectInfo(
+    VkDevice                                    device,
+    VkObjectType                                objType,
+    VkObject                                    object,
+    VkObjectInfoType                            infoType,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+VkResult VKAPI vkQueueBindObjectMemory(
+    VkQueue                                     queue,
+    VkObjectType                                objType,
+    VkObject                                    object,
+    uint32_t                                    allocationIdx,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
+
+VkResult VKAPI vkQueueBindObjectMemoryRange(
+    VkQueue                                     queue,
+    VkObjectType                                objType,
+    VkObject                                    object,
+    uint32_t                                    allocationIdx,
+    VkDeviceSize                                rangeOffset,
+    VkDeviceSize                                rangeSize,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
+
+VkResult VKAPI vkQueueBindImageMemoryRange(
+    VkQueue                                     queue,
+    VkImage                                     image,
+    uint32_t                                    allocationIdx,
+    const VkImageMemoryBindInfo*                pBindInfo,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
+
+VkResult VKAPI vkCreateFence(
+    VkDevice                                    device,
+    const VkFenceCreateInfo*                    pCreateInfo,
+    VkFence*                                    pFence);
+
+VkResult VKAPI vkResetFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    VkFence*                                    pFences);
+
+VkResult VKAPI vkGetFenceStatus(
+    VkDevice                                    device,
+    VkFence                                     fence);
+
+VkResult VKAPI vkWaitForFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences,
+    bool32_t                                    waitAll,
+    uint64_t                                    timeout); // timeout in nanoseconds
+
+VkResult VKAPI vkCreateSemaphore(
+    VkDevice                                    device,
+    const VkSemaphoreCreateInfo*                pCreateInfo,
+    VkSemaphore*                                pSemaphore);
+
+VkResult VKAPI vkQueueSignalSemaphore(
+    VkQueue                                     queue,
+    VkSemaphore                                 semaphore);
+
+VkResult VKAPI vkQueueWaitSemaphore(
+    VkQueue                                     queue,
+    VkSemaphore                                 semaphore);
+
+VkResult VKAPI vkCreateEvent(
+    VkDevice                                    device,
+    const VkEventCreateInfo*                    pCreateInfo,
+    VkEvent*                                    pEvent);
+
+VkResult VKAPI vkGetEventStatus(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VkResult VKAPI vkSetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VkResult VKAPI vkResetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VkResult VKAPI vkCreateQueryPool(
+    VkDevice                                    device,
+    const VkQueryPoolCreateInfo*                pCreateInfo,
+    VkQueryPool*                                pQueryPool);
+
+VkResult VKAPI vkGetQueryPoolResults(
+    VkDevice                                    device,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount,
+    size_t*                                     pDataSize,
+    void*                                       pData,
+    VkQueryResultFlags                          flags);
+
+VkResult VKAPI vkGetFormatInfo(
+    VkDevice                                    device,
+    VkFormat                                    format,
+    VkFormatInfoType                            infoType,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+VkResult VKAPI vkCreateBuffer(
+    VkDevice                                    device,
+    const VkBufferCreateInfo*                   pCreateInfo,
+    VkBuffer*                                   pBuffer);
+
+VkResult VKAPI vkCreateBufferView(
+    VkDevice                                    device,
+    const VkBufferViewCreateInfo*               pCreateInfo,
+    VkBufferView*                               pView);
+
+VkResult VKAPI vkCreateImage(
+    VkDevice                                    device,
+    const VkImageCreateInfo*                    pCreateInfo,
+    VkImage*                                    pImage);
+
+VkResult VKAPI vkGetImageSubresourceInfo(
+    VkDevice                                    device,
+    VkImage                                     image,
+    const VkImageSubresource*                   pSubresource,
+    VkSubresourceInfoType                       infoType,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+// Image view functions
+
+VkResult VKAPI vkCreateImageView(
+    VkDevice                                    device,
+    const VkImageViewCreateInfo*                pCreateInfo,
+    VkImageView*                                pView);
+
+VkResult VKAPI vkCreateColorAttachmentView(
+    VkDevice                                    device,
+    const VkColorAttachmentViewCreateInfo*      pCreateInfo,
+    VkColorAttachmentView*                      pView);
+
+VkResult VKAPI vkCreateDepthStencilView(
+    VkDevice                                    device,
+    const VkDepthStencilViewCreateInfo*         pCreateInfo,
+    VkDepthStencilView*                         pView);
+
+VkResult VKAPI vkCreateShader(
+    VkDevice                                    device,
+    const VkShaderCreateInfo*                   pCreateInfo,
+    VkShader*                                   pShader);
+
+VkResult VKAPI vkCreateGraphicsPipeline(
+    VkDevice                                    device,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfo,
+    VkPipeline*                                 pPipeline);
+
+VkResult VKAPI vkCreateGraphicsPipelineDerivative(
+    VkDevice                                    device,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfo,
+    VkPipeline                                  basePipeline,
+    VkPipeline*                                 pPipeline);
+
+VkResult VKAPI vkCreateComputePipeline(
+    VkDevice                                    device,
+    const VkComputePipelineCreateInfo*          pCreateInfo,
+    VkPipeline*                                 pPipeline);
+
+VkResult VKAPI vkStorePipeline(
+    VkDevice                                    device,
+    VkPipeline                                  pipeline,
+    size_t*                                     pDataSize,
+    void*                                       pData);
+
+VkResult VKAPI vkLoadPipeline(
+    VkDevice                                    device,
+    size_t                                      dataSize,
+    const void*                                 pData,
+    VkPipeline*                                 pPipeline);
+
+VkResult VKAPI vkLoadPipelineDerivative(
+    VkDevice                                    device,
+    size_t                                      dataSize,
+    const void*                                 pData,
+    VkPipeline                                  basePipeline,
+    VkPipeline*                                 pPipeline);
+
+VkResult VKAPI vkCreatePipelineLayout(
+    VkDevice                                    device,
+    const VkPipelineLayoutCreateInfo*           pCreateInfo,
+    VkPipelineLayout*                           pPipelineLayout);
+
+VkResult VKAPI vkCreateSampler(
+    VkDevice                                    device,
+    const VkSamplerCreateInfo*                  pCreateInfo,
+    VkSampler*                                  pSampler);
+
+VkResult VKAPI vkCreateDescriptorSetLayout(
+    VkDevice                                    device,
+    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+    VkDescriptorSetLayout*                      pSetLayout);
+
+VkResult VKAPI vkBeginDescriptorPoolUpdate(
+    VkDevice                                    device,
+    VkDescriptorUpdateMode                      updateMode);
+
+VkResult VKAPI vkEndDescriptorPoolUpdate(
+    VkDevice                                    device,
+    VkCmdBuffer                                 cmd);
+
+VkResult VKAPI vkCreateDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPoolUsage                       poolUsage,
+    uint32_t                                    maxSets,
+    const VkDescriptorPoolCreateInfo*           pCreateInfo,
+    VkDescriptorPool*                           pDescriptorPool);
+
+VkResult VKAPI vkResetDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool);
+
+VkResult VKAPI vkAllocDescriptorSets(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    VkDescriptorSetUsage                        setUsage,
+    uint32_t                                    count,
+    const VkDescriptorSetLayout*                pSetLayouts,
+    VkDescriptorSet*                            pDescriptorSets,
+    uint32_t*                                   pCount);
+
+void VKAPI vkClearDescriptorSets(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    uint32_t                                    count,
+    const VkDescriptorSet*                      pDescriptorSets);
+
+void VKAPI vkUpdateDescriptors(
+    VkDevice                                    device,
+    VkDescriptorSet                             descriptorSet,
+    uint32_t                                    updateCount,
+    const void**                                ppUpdateArray);
+
+VkResult VKAPI vkCreateDynamicViewportState(
+    VkDevice                                    device,
+    const VkDynamicVpStateCreateInfo*           pCreateInfo,
+    VkDynamicVpState*                           pState);
+
+VkResult VKAPI vkCreateDynamicRasterState(
+    VkDevice                                    device,
+    const VkDynamicRsStateCreateInfo*           pCreateInfo,
+    VkDynamicRsState*                           pState);
+
+VkResult VKAPI vkCreateDynamicColorBlendState(
+    VkDevice                                    device,
+    const VkDynamicCbStateCreateInfo*           pCreateInfo,
+    VkDynamicCbState*                           pState);
+
+VkResult VKAPI vkCreateDynamicDepthStencilState(
+    VkDevice                                    device,
+    const VkDynamicDsStateCreateInfo*           pCreateInfo,
+    VkDynamicDsState*                           pState);
+
+VkResult VKAPI vkCreateFramebuffer(
+    VkDevice                                    device,
+    const VkFramebufferCreateInfo*              pCreateInfo,
+    VkFramebuffer*                              pFramebuffer);
+
+VkResult VKAPI vkCreateRenderPass(
+    VkDevice                                    device,
+    const VkRenderPassCreateInfo*               pCreateInfo,
+    VkRenderPass*                               pRenderPass);
+
+VkResult VKAPI vkCreateCommandBuffer(
+    VkDevice                                    device,
+    const VkCmdBufferCreateInfo*                pCreateInfo,
+    VkCmdBuffer*                                pCmdBuffer);
+
+VkResult VKAPI vkBeginCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    const VkCmdBufferBeginInfo*                 pBeginInfo);
+
+VkResult VKAPI vkEndCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer);
+
+VkResult VKAPI vkResetCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer);
+
+void VKAPI vkCmdBindPipeline(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipeline                                  pipeline);
+
+void VKAPI vkCmdBindDynamicStateObject(
+    VkCmdBuffer                                 cmdBuffer,
+    VkStateBindPoint                            stateBindPoint,
+    VkDynamicStateObject                        dynamicState);
+
+void VKAPI vkCmdBindDescriptorSets(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    uint32_t                                    firstSet,
+    uint32_t                                    setCount,
+    const VkDescriptorSet*                      pDescriptorSets,
+    uint32_t                                    dynamicOffsetCount,
+    const uint32_t*                             pDynamicOffsets);
+
+void VKAPI vkCmdBindIndexBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    VkIndexType                                 indexType);
+
+void VKAPI vkCmdBindVertexBuffers(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    startBinding,
+    uint32_t                                    bindingCount,
+    const VkBuffer*                             pBuffers,
+    const VkDeviceSize*                         pOffsets);
+
+void VKAPI vkCmdDraw(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstVertex,
+    uint32_t                                    vertexCount,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount);
+
+void VKAPI vkCmdDrawIndexed(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstIndex,
+    uint32_t                                    indexCount,
+    int32_t                                     vertexOffset,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount);
+
+void VKAPI vkCmdDrawIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride);
+
+void VKAPI vkCmdDrawIndexedIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride);
+
+void VKAPI vkCmdDispatch(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    x,
+    uint32_t                                    y,
+    uint32_t                                    z);
+
+void VKAPI vkCmdDispatchIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset);
+
+void VKAPI vkCmdCopyBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    srcBuffer,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferCopy*                         pRegions);
+
+void VKAPI vkCmdCopyImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageCopy*                          pRegions);
+
+void VKAPI vkCmdBlitImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageBlit*                          pRegions);
+
+void VKAPI vkCmdCopyBufferToImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    srcBuffer,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+void VKAPI vkCmdCopyImageToBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+void VKAPI vkCmdCloneImageData(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout);
+
+void VKAPI vkCmdUpdateBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                dataSize,
+    const uint32_t*                             pData);
+
+void VKAPI vkCmdFillBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                fillSize,
+    uint32_t                                    data);
+
+void VKAPI vkCmdClearColorImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    VkClearColor                                color,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+void VKAPI vkCmdClearDepthStencil(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    float                                       depth,
+    uint32_t                                    stencil,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+void VKAPI vkCmdResolveImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageResolve*                       pRegions);
+
+void VKAPI vkCmdSetEvent(
+    VkCmdBuffer                                 cmdBuffer,
+    VkEvent                                     event,
+    VkPipeEvent                                 pipeEvent);
+
+void VKAPI vkCmdResetEvent(
+    VkCmdBuffer                                 cmdBuffer,
+    VkEvent                                     event,
+    VkPipeEvent                                 pipeEvent);
+
+void VKAPI vkCmdWaitEvents(
+    VkCmdBuffer                                 cmdBuffer,
+    VkWaitEvent                                 waitEvent,
+    uint32_t                                    eventCount,
+    const VkEvent*                              pEvents,
+    uint32_t                                    memBarrierCount,
+    const void**                                ppMemBarriers);
+
+void VKAPI vkCmdPipelineBarrier(
+    VkCmdBuffer                                 cmdBuffer,
+    VkWaitEvent                                 waitEvent,
+    uint32_t                                    pipeEventCount,
+    const VkPipeEvent*                          pPipeEvents,
+    uint32_t                                    memBarrierCount,
+    const void**                                ppMemBarriers);
+
+void VKAPI vkCmdBeginQuery(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    slot,
+    VkQueryControlFlags                         flags);
+
+void VKAPI vkCmdEndQuery(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    slot);
+
+void VKAPI vkCmdResetQueryPool(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount);
+
+void VKAPI vkCmdWriteTimestamp(
+    VkCmdBuffer                                 cmdBuffer,
+    VkTimestampType                             timestampType,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset);
+
+void VKAPI vkCmdCopyQueryPoolResults(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                destStride,
+    VkQueryResultFlags                          flags);
+
+void VKAPI vkCmdBeginRenderPass(
+    VkCmdBuffer                                 cmdBuffer,
+    const VkRenderPassBegin*                    pRenderPassBegin);
+
+void VKAPI vkCmdEndRenderPass(
+    VkCmdBuffer                                 cmdBuffer,
+    VkRenderPass                                renderPass);
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif