{ "GL_ARB_vertex_buffer_object", o(dummy_true), GLL, 2003 },
{ "GL_ARB_vertex_program", o(ARB_vertex_program), GLL, 2002 },
{ "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
+ { "GL_ARB_vertex_attrib_64bit", o(ARB_vertex_attrib_64bit), GLC, 2010 },
{ "GL_ARB_vertex_type_10f_11f_11f_rev", o(ARB_vertex_type_10f_11f_11f_rev), GL, 2013 },
{ "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
{ "GL_ARB_viewport_array", o(ARB_viewport_array), GLC, 2010 },
GLboolean ARB_transform_feedback3;
GLboolean ARB_transform_feedback_instanced;
GLboolean ARB_uniform_buffer_object;
+ GLboolean ARB_vertex_attrib_64bit;
GLboolean ARB_vertex_program;
GLboolean ARB_vertex_shader;
GLboolean ARB_vertex_type_10f_11f_11f_rev;
consts->GLSLVersion >= 410 &&
extensions->ARB_ES2_compatibility &&
extensions->ARB_shader_precision &&
- false /*extensions->ARB_vertex_attrib_64bit*/ &&
+ extensions->ARB_vertex_attrib_64bit &&
extensions->ARB_viewport_array);
const bool ver_4_2 = (ver_4_1 &&
consts->GLSLVersion >= 420 &&