r600g: implement blit
authorMarek Olšák <maraeo@gmail.com>
Wed, 12 Sep 2012 22:45:05 +0000 (00:45 +0200)
committerMarek Olšák <maraeo@gmail.com>
Sun, 30 Sep 2012 16:57:57 +0000 (18:57 +0200)
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_pipe.h
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/r600/r600_state_common.c

index 7bedfec0503555219b8194b70e515877ba099ea4..4928361a4519b00c6659775dba37f5c10977181c 100644 (file)
@@ -1157,6 +1157,8 @@ static void evergreen_set_scissor_state(struct pipe_context *ctx,
        struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
        uint32_t tl, br;
 
+       rctx->scissor = *state;
+
        if (rstate == NULL)
                return;
 
index 536b2a19bdebd97c053767391a1fe3d6712b7584..9ebb043168a0ad1062e42209aa91cbe5a5ba2749 100644 (file)
@@ -41,6 +41,9 @@ enum r600_blitter_op /* bitmask */
        R600_COPY_TEXTURE  = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
                             R600_DISABLE_RENDER_COND,
 
+       R600_BLIT          = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
+                            R600_DISABLE_RENDER_COND,
+
        R600_DECOMPRESS    = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
 
        R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND
@@ -63,6 +66,7 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op
 
        if (op & R600_SAVE_FRAGMENT_STATE) {
                util_blitter_save_viewport(rctx->blitter, &rctx->viewport.state);
+               util_blitter_save_scissor(rctx->blitter, &rctx->scissor);
                util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
                util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
                util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
@@ -392,20 +396,42 @@ static void r600_copy_first_sample(struct pipe_context *ctx,
 
 static boolean is_simple_resolve(const struct pipe_resolve_info *info)
 {
-   unsigned dst_width = u_minify(info->dst.res->width0, info->dst.level);
-   unsigned dst_height = u_minify(info->dst.res->height0, info->dst.level);
-
-   return info->dst.res->format == info->src.res->format &&
-          dst_width == info->src.res->width0 &&
-          dst_height == info->src.res->height0 &&
-          info->dst.x0 == 0 &&
-          info->dst.y0 == 0 &&
-          info->dst.x1 == dst_width &&
-          info->dst.y1 == dst_height &&
-          info->src.x0 == 0 &&
-          info->src.y0 == 0 &&
-          info->src.x1 == dst_width &&
-          info->src.y1 == dst_height;
+       unsigned dst_width = u_minify(info->dst.res->width0, info->dst.level);
+       unsigned dst_height = u_minify(info->dst.res->height0, info->dst.level);
+
+       return info->dst.res->format == info->src.res->format &&
+               dst_width == info->src.res->width0 &&
+               dst_height == info->src.res->height0 &&
+               info->dst.x0 == 0 &&
+               info->dst.y0 == 0 &&
+               info->dst.x1 == dst_width &&
+               info->dst.y1 == dst_height &&
+               info->src.x0 == 0 &&
+               info->src.y0 == 0 &&
+               info->src.x1 == dst_width &&
+               info->src.y1 == dst_height;
+}
+
+static boolean is_simple_msaa_resolve(const struct pipe_blit_info *info)
+{
+       unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level);
+       unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level);
+
+       return info->dst.resource->format == info->src.resource->format &&
+               info->dst.resource->format == info->dst.format &&
+               info->src.resource->format == info->src.format &&
+               !info->scissor_enable &&
+               info->mask == PIPE_MASK_RGBA &&
+               dst_width == info->src.resource->width0 &&
+               dst_height == info->src.resource->height0 &&
+               info->dst.box.x == 0 &&
+               info->dst.box.y == 0 &&
+               info->dst.box.width == dst_width &&
+               info->dst.box.height == dst_height &&
+               info->src.box.x == 0 &&
+               info->src.box.y == 0 &&
+               info->src.box.width == dst_width &&
+               info->src.box.height == dst_height;
 }
 
 static void r600_color_resolve(struct pipe_context *ctx,
@@ -771,6 +797,95 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
                r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
 }
 
+static void r600_msaa_color_resolve(struct pipe_context *ctx,
+                             const struct pipe_blit_info *info)
+{
+       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct pipe_screen *screen = ctx->screen;
+       struct pipe_resource *tmp, templ;
+       struct pipe_blit_info blit;
+       unsigned sample_mask =
+               rctx->chip_class == CAYMAN ? ~0 :
+               ((1ull << MAX2(1, info->src.resource->nr_samples)) - 1);
+
+       assert(info->src.level == 0);
+       assert(info->src.box.depth == 1);
+       assert(info->dst.box.depth == 1);
+
+       if (is_simple_msaa_resolve(info)) {
+               r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
+               util_blitter_custom_resolve_color(rctx->blitter,
+                                                 info->dst.resource, info->dst.level,
+                                                 info->dst.box.z,
+                                                 info->src.resource, info->src.box.z,
+                                                 sample_mask, rctx->custom_blend_resolve);
+               r600_blitter_end(ctx);
+               return;
+       }
+
+       /* resolve into a temporary texture, then blit */
+       templ.target = PIPE_TEXTURE_2D;
+       templ.format = info->src.resource->format;
+       templ.width0 = info->src.resource->width0;
+       templ.height0 = info->src.resource->height0;
+       templ.depth0 = 1;
+       templ.array_size = 1;
+       templ.last_level = 0;
+       templ.nr_samples = 0;
+       templ.usage = PIPE_USAGE_STATIC;
+       templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+       templ.flags = 0;
+
+       tmp = screen->resource_create(screen, &templ);
+
+       /* resolve */
+       r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
+       util_blitter_custom_resolve_color(rctx->blitter,
+                                         tmp, 0, 0,
+                                         info->src.resource, info->src.box.z,
+                                         sample_mask, rctx->custom_blend_resolve);
+       r600_blitter_end(ctx);
+
+       /* blit */
+       blit = *info;
+       blit.src.resource = tmp;
+       blit.src.box.z = 0;
+
+       r600_blitter_begin(ctx, R600_BLIT);
+       util_blitter_blit(rctx->blitter, &blit);
+       r600_blitter_end(ctx);
+
+       pipe_resource_reference(&tmp, NULL);
+}
+
+static void r600_blit(struct pipe_context *ctx,
+                      const struct pipe_blit_info *info)
+{
+       struct r600_context *rctx = (struct r600_context*)ctx;
+
+       assert(util_blitter_is_blit_supported(rctx->blitter, info));
+
+       if (info->src.resource->nr_samples > 1 &&
+           info->dst.resource->nr_samples <= 1 &&
+           !util_format_is_depth_or_stencil(info->src.resource->format) &&
+           !util_format_is_pure_integer(info->src.resource->format)) {
+               r600_msaa_color_resolve(ctx, info);
+               return;
+       }
+
+       /* The driver doesn't decompress resources automatically while
+        * u_blitter is rendering. */
+       if (!r600_decompress_subresource(ctx, info->src.resource, info->src.level,
+                                        info->src.box.z,
+                                        info->src.box.z + info->src.box.depth - 1)) {
+               return; /* error */
+       }
+
+       r600_blitter_begin(ctx, R600_BLIT);
+       util_blitter_blit(rctx->blitter, info);
+       r600_blitter_end(ctx);
+}
+
 void r600_init_blit_functions(struct r600_context *rctx)
 {
        rctx->context.clear = r600_clear;
@@ -778,4 +893,5 @@ void r600_init_blit_functions(struct r600_context *rctx)
        rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
        rctx->context.resource_copy_region = r600_resource_copy_region;
        rctx->context.resource_resolve = r600_resource_resolve;
+       rctx->context.blit = r600_blit;
 }
index 315253ac73063da20dad960bfdd911d35ca50da4..75e3c24bd4dcf6ecda33979b9b700201b3d1a8fd 100644 (file)
@@ -379,6 +379,7 @@ struct r600_context {
        unsigned                        db_shader_control;
        unsigned                        pa_sc_line_stipple;
        /* for saving when using blitter */
+       struct pipe_scissor_state       scissor;
        struct r600_pipe_shader_selector        *ps_shader;
        struct r600_pipe_shader_selector        *vs_shader;
        struct r600_pipe_rasterizer     *rasterizer;
@@ -479,9 +480,8 @@ struct r600_context {
        unsigned                streamout_append_bitmask;
 
        /* There is no scissor enable bit on r6xx, so we must use a workaround.
-        * These track the current scissor state. */
+        * This tracks if the scissor is enabled. */
        bool                    scissor_enable;
-       struct pipe_scissor_state scissor_state;
 
        /* With rasterizer discard, there doesn't have to be a pixel shader.
         * In that case, we bind this one: */
index 60c861fc8e0b7f0ac5465e3ee0fd1cfb8ade6597..3347e6d872fcc29c81c1429c16f4c9cbd93b6b17 100644 (file)
@@ -593,7 +593,8 @@ boolean r600_is_format_supported(struct pipe_screen *screen,
                        return FALSE;
 
                /* MSAA integer colorbuffers hang. */
-               if (util_format_is_pure_integer(format))
+               if (util_format_is_pure_integer(format) &&
+                   !util_format_is_depth_or_stencil(format))
                        return FALSE;
 
                switch (sample_count) {
@@ -1156,12 +1157,10 @@ static void r600_pipe_set_scissor_state(struct pipe_context *ctx,
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
 
-       if (rctx->chip_class == R600) {
-               rctx->scissor_state = *state;
+       rctx->scissor = *state;
 
-               if (!rctx->scissor_enable)
-                       return;
-       }
+       if (rctx->chip_class == R600 && !rctx->scissor_enable)
+               return;
 
        r600_set_scissor_state(rctx, state);
 }
index b1a0f66d2ef2d29194ced451699d56bbf9f35670..2796b9d969d113e058c8372140c337ea26429e49 100644 (file)
@@ -350,7 +350,7 @@ static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
                        rctx->scissor_enable = rs->scissor_enable;
 
                        if (rs->scissor_enable) {
-                               r600_set_scissor_state(rctx, &rctx->scissor_state);
+                               r600_set_scissor_state(rctx, &rctx->scissor);
                        } else {
                                r600_set_max_scissor(rctx);
                        }