intel_flush(ctx);
}
-/* We ignore the user-supplied timeout. This is weaselly -- we're allowed to
- * round to an implementation-dependent accuracy, and right now our
- * implementation "rounds" to the wait-forever value.
- *
- * The fix would be a new kernel function to do the GTT transition with a
- * timeout.
- */
static void intel_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
GLbitfield flags, GLuint64 timeout)
{
struct intel_sync_object *sync = (struct intel_sync_object *)s;
- if (sync->bo) {
- drm_intel_bo_wait_rendering(sync->bo);
+ if (sync->bo && drm_intel_gem_bo_wait(sync->bo, timeout) == 0) {
s->StatusFlag = 1;
drm_intel_bo_unreference(sync->bo);
sync->bo = NULL;