pipe_resource_reference(&sctx->esgs_ring, NULL);
        pipe_resource_reference(&sctx->gsvs_ring, NULL);
-       pipe_resource_reference(&sctx->tf_ring, NULL);
-       pipe_resource_reference(&sctx->tess_offchip_ring, NULL);
+       pipe_resource_reference(&sctx->tess_rings, NULL);
        pipe_resource_reference(&sctx->null_const_buf.buffer, NULL);
        r600_resource_reference(&sctx->border_color_buffer, NULL);
        free(sctx->border_color_table);
 
        struct pipe_constant_buffer     null_const_buf; /* used for set_constant_buffer(NULL) on CIK */
        struct pipe_resource            *esgs_ring;
        struct pipe_resource            *gsvs_ring;
-       struct pipe_resource            *tf_ring;
-       struct pipe_resource            *tess_offchip_ring;
+       struct pipe_resource            *tess_rings;
        union pipe_color_union          *border_color_table; /* in CPU memory, any endian */
        struct r600_resource            *border_color_buffer;
        union pipe_color_union          *border_color_map; /* in VRAM (slow access), little endian */
 
        /* Set userdata SGPRs for TES. */
        radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TES_OFFCHIP_LAYOUT * 4, 2);
        radeon_emit(cs, offchip_layout);
-       radeon_emit(cs, r600_resource(sctx->tess_offchip_ring)->gpu_address >> 16);
+       radeon_emit(cs, r600_resource(sctx->tess_rings)->gpu_address >> 16);
 
        ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
                       S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
 
 
 static void si_init_tess_factor_ring(struct si_context *sctx)
 {
-       assert(!sctx->tf_ring);
+       assert(!sctx->tess_rings);
 
        /* Use 64K alignment for both rings, so that we can pass the address
         * to shaders as one SGPR containing bits [16:47].
         */
-       sctx->tf_ring = si_aligned_buffer_create(sctx->b.b.screen,
-                                                R600_RESOURCE_FLAG_UNMAPPABLE,
-                                                PIPE_USAGE_DEFAULT,
-                                                sctx->screen->tess_factor_ring_size,
-                                                64 * 1024);
-       if (!sctx->tf_ring)
-               return;
-
-       sctx->tess_offchip_ring =
-               si_aligned_buffer_create(sctx->b.b.screen,
-                                        R600_RESOURCE_FLAG_UNMAPPABLE,
-                                        PIPE_USAGE_DEFAULT,
-                                        sctx->screen->tess_offchip_ring_size,
-                                        64 * 1024);
-       if (!sctx->tess_offchip_ring)
+       sctx->tess_rings = si_aligned_buffer_create(sctx->b.b.screen,
+                                                   R600_RESOURCE_FLAG_UNMAPPABLE,
+                                                   PIPE_USAGE_DEFAULT,
+                                                   align(sctx->screen->tess_offchip_ring_size,
+                                                         64 * 1024) +
+                                                   sctx->screen->tess_factor_ring_size,
+                                                   64 * 1024);
+       if (!sctx->tess_rings)
                return;
 
        si_init_config_add_vgt_flush(sctx);
 
-       uint64_t offchip_va = r600_resource(sctx->tess_offchip_ring)->gpu_address;
-       uint64_t factor_va = r600_resource(sctx->tf_ring)->gpu_address;
+       uint64_t offchip_va = r600_resource(sctx->tess_rings)->gpu_address;
        assert((offchip_va & 0xffff) == 0);
-       assert((factor_va & 0xffff) == 0);
+       uint64_t factor_va = offchip_va +
+                            align(sctx->screen->tess_offchip_ring_size, 64 * 1024);
 
-       si_pm4_add_bo(sctx->init_config, r600_resource(sctx->tess_offchip_ring),
-                     RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RINGS);
-       si_pm4_add_bo(sctx->init_config, r600_resource(sctx->tf_ring),
+       si_pm4_add_bo(sctx->init_config, r600_resource(sctx->tess_rings),
                      RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RINGS);
 
        /* Append these registers to the init config state. */
 
        /* Update stages before GS. */
        if (sctx->tes_shader.cso) {
-               if (!sctx->tf_ring) {
+               if (!sctx->tess_rings) {
                        si_init_tess_factor_ring(sctx);
-                       if (!sctx->tf_ring)
+                       if (!sctx->tess_rings)
                                return false;
                }