{
const GLenum internalFormat = intelImage->base.Base.InternalFormat;
+ if (!intelImage->mt || !irb || !irb->mt) {
+ if (unlikely(INTEL_DEBUG & DEBUG_PERF))
+ fprintf(stderr, "%s fail %p %p (0x%08x)\n",
+ __func__, intelImage->mt, irb, internalFormat);
+ return false;
+ }
+
/* No pixel transfer operations (zoom, bias, mapping), just a blit */
if (brw->ctx._ImageTransferState)
return false;
/* glCopyTexSubImage() can't be called on a multisampled texture. */
assert(intelImage->base.Base.NumSamples == 0);
- if (!intelImage->mt || !irb || !irb->mt) {
- if (unlikely(INTEL_DEBUG & DEBUG_PERF))
- fprintf(stderr, "%s fail %p %p (0x%08x)\n",
- __func__, intelImage->mt, irb, internalFormat);
- return false;
- }
-
/* account for view parameters and face index */
int dst_level = intelImage->base.Base.Level +
intelImage->base.Base.TexObject->MinLevel;