static void
Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
{
- struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
- (void) dpy;
- MakeCurrent_PrevContext = 0;
- MakeCurrent_PrevDrawable = 0;
- MakeCurrent_PrevReadable = 0;
- MakeCurrent_PrevDrawBuffer = 0;
- MakeCurrent_PrevReadBuffer = 0;
- XMesaDestroyContext( glxCtx->xmesaContext );
- XMesaGarbageCollect(dpy);
- free(glxCtx);
+ if (ctx) {
+ struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
+ (void) dpy;
+ MakeCurrent_PrevContext = 0;
+ MakeCurrent_PrevDrawable = 0;
+ MakeCurrent_PrevReadable = 0;
+ MakeCurrent_PrevDrawBuffer = 0;
+ MakeCurrent_PrevReadBuffer = 0;
+ XMesaDestroyContext( glxCtx->xmesaContext );
+ XMesaGarbageCollect(dpy);
+ free(glxCtx);
+ }
}