When BR2_PACKAGE_IMX_GPU_VIV_OUTPUT_FB is selected, the native windowing
will be set to vivante frame buffer.
Signed-off-by: Julien Olivain <ju.o@free.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
default BR2_PACKAGE_GLSLSANDBOX_PLAYER_RPI if BR2_PACKAGE_RPI_USERLAND
default BR2_PACKAGE_GLSLSANDBOX_PLAYER_SDL2 if BR2_PACKAGE_SDL2_OPENGLES
default BR2_PACKAGE_GLSLSANDBOX_PLAYER_TISGX if BR2_PACKAGE_TI_SGX_UM
+ default BR2_PACKAGE_GLSLSANDBOX_PLAYER_VIVFB if BR2_PACKAGE_IMX_GPU_VIV_OUTPUT_FB
default BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL if BR2_PACKAGE_WAYLAND
default BR2_PACKAGE_GLSLSANDBOX_PLAYER_X11 if BR2_PACKAGE_XORG7
help