/* Packed unorm formats */
{
MESA_FORMAT_A8B8G8R8_UNORM,
- fetch_texel_1d_f_rgba8888,
- fetch_texel_2d_f_rgba8888,
- fetch_texel_3d_f_rgba8888
+ fetch_texel_1d_A8B8G8R8_UNORM,
+ fetch_texel_2d_A8B8G8R8_UNORM,
+ fetch_texel_3d_A8B8G8R8_UNORM
},
{
MESA_FORMAT_X8B8G8R8_UNORM,
- fetch_texel_1d_f_rgbx8888,
- fetch_texel_2d_f_rgbx8888,
- fetch_texel_3d_f_rgbx8888
+ fetch_texel_1d_X8B8G8R8_UNORM,
+ fetch_texel_2d_X8B8G8R8_UNORM,
+ fetch_texel_3d_X8B8G8R8_UNORM
},
{
MESA_FORMAT_R8G8B8A8_UNORM,
- fetch_texel_1d_f_rgba8888_rev,
- fetch_texel_2d_f_rgba8888_rev,
- fetch_texel_3d_f_rgba8888_rev
+ fetch_texel_1d_R8G8B8A_UNORM,
+ fetch_texel_2d_R8G8B8A_UNORM,
+ fetch_texel_3d_R8G8B8A_UNORM
},
{
MESA_FORMAT_R8G8B8X8_UNORM,
- fetch_texel_1d_f_rgbx8888_rev,
- fetch_texel_2d_f_rgbx8888_rev,
- fetch_texel_3d_f_rgbx8888_rev
+ fetch_texel_1d_R8G8B8X8_UNORM,
+ fetch_texel_2d_R8G8B8X8_UNORM,
+ fetch_texel_3d_R8G8B8X8_UNORM
},
{
MESA_FORMAT_B8G8R8A8_UNORM,
- fetch_texel_1d_f_argb8888,
- fetch_texel_2d_f_argb8888,
- fetch_texel_3d_f_argb8888
+ fetch_texel_1d_B8G8R8A8_UNORM,
+ fetch_texel_2d_B8G8R8A8_UNORM,
+ fetch_texel_3d_B8G8R8A8_UNORM
},
{
MESA_FORMAT_B8G8R8X8_UNORM,
- fetch_texel_1d_f_xrgb8888,
- fetch_texel_2d_f_xrgb8888,
- fetch_texel_3d_f_xrgb8888
+ fetch_texel_1d_B8G8R8X8_UNORM,
+ fetch_texel_2d_B8G8R8X8_UNORM,
+ fetch_texel_3d_B8G8R8X8_UNORM
},
{
MESA_FORMAT_A8R8G8B8_UNORM,
- fetch_texel_1d_f_argb8888_rev,
- fetch_texel_2d_f_argb8888_rev,
- fetch_texel_3d_f_argb8888_rev
+ fetch_texel_1d_A8R8G8B8_UNORM,
+ fetch_texel_2d_A8R8G8B8_UNORM,
+ fetch_texel_3d_A8R8G8B8_UNORM
},
{
MESA_FORMAT_X8R8G8B8_UNORM,
- fetch_texel_1d_f_xrgb8888_rev,
- fetch_texel_2d_f_xrgb8888_rev,
- fetch_texel_3d_f_xrgb8888_rev
+ fetch_texel_1d_X8R8G8B8_UNORM,
+ fetch_texel_2d_X8R8G8B8_UNORM,
+ fetch_texel_3d_X8R8G8B8_UNORM
},
{
MESA_FORMAT_L16A16_UNORM,
/* Packed signed/normalized formats */
{
MESA_FORMAT_A8B8G8R8_SNORM,
- fetch_texel_1d_signed_rgba8888,
- fetch_texel_2d_signed_rgba8888,
- fetch_texel_3d_signed_rgba8888
+ fetch_texel_1d_A8B8G8R8_SNORM,
+ fetch_texel_2d_A8B8G8R8_SNORM,
+ fetch_texel_3d_A8B8G8R8_SNORM
},
{
MESA_FORMAT_X8B8G8R8_SNORM,
- fetch_texel_1d_signed_rgbx8888,
- fetch_texel_2d_signed_rgbx8888,
- fetch_texel_3d_signed_rgbx8888
+ fetch_texel_1d_X8B8G8R8_SNORM,
+ fetch_texel_2d_X8B8G8R8_SNORM,
+ fetch_texel_3d_X8B8G8R8_SNORM
},
{
MESA_FORMAT_R8G8B8A8_SNORM,
- fetch_texel_1d_signed_rgba8888_rev,
- fetch_texel_2d_signed_rgba8888_rev,
- fetch_texel_3d_signed_rgba8888_rev
+ fetch_texel_1d_R8G8B8A8_SNORM,
+ fetch_texel_2d_R8G8B8A8_SNORM,
+ fetch_texel_3d_R8G8B8A8_SNORM
},
{
MESA_FORMAT_R8G8B8X8_SNORM,
/* MESA_FORMAT_A8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */
-static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
+static void FETCH(A8B8G8R8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_RGBA888_REV ***************************************************/
/* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */
-static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(R8G8B8A_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_B8G8R8A8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */
-static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
+static void FETCH(B8G8R8A8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_A8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */
-static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(A8R8G8B8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_X8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */
-static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
+static void FETCH(X8B8G8R8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_RGBX888_REV ***************************************************/
/* Fetch texel from 1D, 2D or 3D rgbx8888_rev texture, return 4 GLchans */
-static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(R8G8B8X8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_B8G8R8X8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
-static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
+static void FETCH(B8G8R8X8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_X8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */
-static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(X8R8G8B8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_X8B8G8R8_SNORM ***********************************************/
-static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
+static void FETCH(X8B8G8R8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
/* MESA_FORMAT_A8B8G8R8_SNORM ***********************************************/
-static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
+static void FETCH(A8B8G8R8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
-static void FETCH(signed_rgba8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(R8G8B8A8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);