debug_printf("undef");
else if( value - c->vreg >= 0 &&
value - c->vreg < BRW_WM_MAX_VREG)
- debug_printf("r%d", value - c->vreg);
+ debug_printf("r%ld", (long) (value - c->vreg));
else if (value - c->creg >= 0 &&
value - c->creg < BRW_WM_MAX_PARAM)
- debug_printf("c%d", value - c->creg);
+ debug_printf("c%ld", (long) (value - c->creg));
else if (value - c->payload.input_interp >= 0 &&
value - c->payload.input_interp < PIPE_MAX_SHADER_INPUTS)
- debug_printf("i%d", value - c->payload.input_interp);
+ debug_printf("i%ld", (long) (value - c->payload.input_interp));
else if (value - c->payload.depth >= 0 &&
value - c->payload.depth < PIPE_MAX_SHADER_INPUTS)
- debug_printf("d%d", value - c->payload.depth);
+ debug_printf("d%ld", (long) (value - c->payload.depth));
else
debug_printf("?");
}