svga: assorted cleanups in shader code
authorBrian Paul <brianp@vmware.com>
Sat, 18 Jan 2014 11:53:27 +0000 (03:53 -0800)
committerBrian Paul <brianp@vmware.com>
Thu, 23 Jan 2014 15:23:00 +0000 (08:23 -0700)
Reviewed-by: José Fonseca <jfonseca@vmware.com>
src/gallium/drivers/svga/svga_state_fs.c

index 36f2cd55ed76afafcfad3f034e0cd31c5c48e59b..1afdae95e0f5c7f77f1ee3a8f941fc3d0e51a575 100644 (file)
@@ -293,7 +293,6 @@ make_fs_key(const struct svga_context *svga,
 }
 
 
-
 static enum pipe_error
 emit_hw_fs(struct svga_context *svga, unsigned dirty)
 {