10 bit mode:
* RA and RB are only 2 bit (0-3)
-* for LD, RT is implicitly RB: ld RT=RB, RA(RB)
-* for ST, there is no offset: st RT, RA(0)
+* for LD, RT is implicitly RB: "ld RT=RB, RA(RB)"
+* for ST, there is no offset: "st RT, RA(0)"
### Arithmetic
| 0 1 | 2 3 4 | | 567 | 8 9 a | b c d | e | f |
| | RT | | 010 | RB | RA!=0 | 0 | 1 | add
+ | | RT | | 011 | RB | RA!=0 | 0 | 1 | sub.
| | RT | | 010 | RB | RA | 1 | 1 | mul
- | | RT | | 011 | RB | (RA|0)| 0 | 1 | sub.
+ | | RT | | 011 | RB | 0 0 0 | 0 | 1 | neg.
10 bit mode:
* sub. default CR target is CR0
* for (RA|0) when RA=0 the input is a zero immediate,
meaning that sub. becomes neg.
+* RT is implicitly RB: "add RT(=RB), RA, RB"
### Logical
* for (RA|0) when RA=0 the input is a zero immediate,
meaning that nor becomes not
+* cntlz, popcnt, exts **not available** in 10-bit mode
+* RT is implicitly RB: "and RT(=RB), RA, RB"
### Floating Point