*/
#include <cstdio>
#include "ir_print_visitor.h"
+#include "glsl_types.h"
+
+static void
+print_type(const glsl_type *t)
+{
+ if (t->base_type == GLSL_TYPE_ARRAY) {
+ printf("array\n");
+ printf(" (");
+ print_type(t->fields.array);
+ printf(")\n");
+
+ printf(" (%u)\n", t->length);
+ printf(")");
+ } else if (t->base_type == GLSL_TYPE_STRUCT) {
+ printf("struct (%s %u\n", t->name ? t->name : "@", t->length);
+ printf(" (FINISHME: structure fields go here)\n");
+ printf(")");
+ } else {
+ printf("%s", t->name);
+ }
+}
+
void ir_print_visitor::visit(ir_variable *ir)
{
printf(" (%s%s%s%s)\n",
cent, inv, mode[ir->mode], interp[ir->interpolation]);
- printf(" (FINISHME: type goes here)\n");
+ printf(" (");
+ print_type(ir->type);
+ printf(")\n");
+
printf(" (%s)\n", ir->name);
printf(")\n");
}
void ir_print_visitor::visit(ir_constant *ir)
{
- printf("%s:%d:\n", __func__, __LINE__);
(void) ir;
+
+ printf("(constant\n");
+ printf(" (");
+ print_type(ir->type);
+ printf(")\n");
+ printf(" (FINISHME: value goes here)\n");
+ printf(")\n");
}