Ilia Mirkin found/fixed the mistake.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93813
Cc: "11.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
translate[0] = half_width + x;
if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
scale[1] = -half_height;
- translate[1] = half_height - y;
} else {
scale[1] = half_height;
- translate[1] = half_height + y;
}
+ translate[1] = half_height + y;
+
if (ctx->Transform.ClipDepthMode == GL_NEGATIVE_ONE_TO_ONE) {
scale[2] = 0.5 * (f - n);
translate[2] = 0.5 * (n + f);