Ian points out that this being unrestricted was an oversight in the
spec, and is corrected in GLSL4.40.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
GL_ARB_gpu_shader5 started
- 'precise' qualifier not started
- Dynamically uniform sampler array indices not started
- - Unrestricted UBO array indices not started
+ - Dynamically uniform UBO array indices not started
- Implicit signed -> unsigned conversions not started
- Fused multiply-add DONE
- Packing/bitfield/conversion functions DONE