docs: Fix ubo indexing description
authorChris Forbes <chrisf@ijw.co.nz>
Fri, 11 Apr 2014 20:31:05 +0000 (08:31 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Fri, 11 Apr 2014 20:31:05 +0000 (08:31 +1200)
Ian points out that this being unrestricted was an oversight in the
spec, and is corrected in GLSL4.40.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
docs/GL3.txt

index 686b1410b2a8ac271128e904601d60ceb6728627..0b663dd3433c04eb214db6d3add233ab23095acc 100644 (file)
@@ -103,7 +103,7 @@ GL 4.0:
   GL_ARB_gpu_shader5                                   started
   - 'precise' qualifier                                not started
   - Dynamically uniform sampler array indices          not started
-  - Unrestricted UBO array indices                     not started
+  - Dynamically uniform UBO array indices              not started
   - Implicit signed -> unsigned conversions            not started
   - Fused multiply-add                                 DONE
   - Packing/bitfield/conversion functions              DONE