ctx2 = stw_lookup_context_locked( hglrc2 );
if (ctx1 && ctx2 &&
- ctx1->pfi == ctx2->pfi) {
+ ctx1->iPixelFormat == ctx2->iPixelFormat) {
ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx);
}
HDC hdc,
int iLayerPlane )
{
- uint pfi;
- const struct stw_pixelformat_info *pf = NULL;
+ int iPixelFormat;
+ const struct stw_pixelformat_info *pfi;
+ GLvisual visual;
struct stw_context *ctx = NULL;
- GLvisual *visual = NULL;
struct pipe_screen *screen = NULL;
struct pipe_context *pipe = NULL;
-
+
if(!stw_dev)
return 0;
if (iLayerPlane != 0)
return 0;
- pfi = stw_pixelformat_get( hdc );
- if (pfi == 0)
+ iPixelFormat = GetPixelFormat(hdc);
+ if(!iPixelFormat)
return 0;
-
- pf = stw_pixelformat_get_info( pfi - 1 );
-
+
+ pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
+ stw_pixelformat_visual(&visual, pfi);
+
ctx = CALLOC_STRUCT( stw_context );
if (ctx == NULL)
goto no_ctx;
ctx->hdc = hdc;
-
- /* Create visual based on flags
- */
- visual = _mesa_create_visual(
- (pf->pfd.iPixelType == PFD_TYPE_RGBA) ? GL_TRUE : GL_FALSE,
- (pf->pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
- (pf->pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE,
- pf->pfd.cRedBits,
- pf->pfd.cGreenBits,
- pf->pfd.cBlueBits,
- pf->pfd.cAlphaBits,
- (pf->pfd.iPixelType == PFD_TYPE_COLORINDEX) ? pf->pfd.cColorBits : 0,
- pf->pfd.cDepthBits,
- pf->pfd.cStencilBits,
- pf->pfd.cAccumRedBits,
- pf->pfd.cAccumGreenBits,
- pf->pfd.cAccumBlueBits,
- pf->pfd.cAccumAlphaBits,
- pf->numSamples );
- if (visual == NULL)
- goto no_visual;
+ ctx->iPixelFormat = iPixelFormat;
screen = stw_dev->screen;
pipe = trace_context_create(stw_dev->screen, pipe);
#endif
+ /* pass to stw_flush_frontbuffer as context_private */
assert(!pipe->priv);
pipe->priv = hdc;
- ctx->st = st_create_context( pipe, visual, NULL );
+ ctx->st = st_create_context( pipe, &visual, NULL );
if (ctx->st == NULL)
goto no_st_ctx;
ctx->st->ctx->DriverCtx = ctx;
- ctx->pfi = pf;
pipe_mutex_lock( stw_dev->mutex );
ctx->hglrc = handle_table_add(stw_dev->ctx_table, ctx);
no_st_ctx:
pipe->destroy( pipe );
no_pipe:
- _mesa_destroy_visual( visual );
-no_visual:
- FREE( ctx );
+ FREE(ctx);
no_ctx:
return 0;
}
if (ctx) {
GLcontext *glctx = ctx->st->ctx;
GET_CURRENT_CONTEXT( glcurctx );
- struct stw_framebuffer *fb;
- /* Unbind current if deleting current context.
- */
+ /* Unbind current if deleting current context. */
if (glcurctx == glctx)
st_make_current( NULL, NULL, NULL );
- fb = stw_framebuffer_from_hdc( ctx->hdc );
- if (fb)
- stw_framebuffer_destroy( fb );
-
- if (WindowFromDC( ctx->hdc ) != NULL)
- ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc );
-
st_destroy_context(ctx->st);
FREE(ctx);
return TRUE;
}
-/* Find the width and height of the window named by hdc.
- */
-static void
-stw_get_window_size( HDC hdc, GLuint *pwidth, GLuint *pheight )
-{
- GLuint width, height;
- HWND hwnd;
-
- hwnd = WindowFromDC( hdc );
- if (hwnd) {
- RECT rect;
- GetClientRect( hwnd, &rect );
- width = rect.right - rect.left;
- height = rect.bottom - rect.top;
- }
- else {
- width = GetDeviceCaps( hdc, HORZRES );
- height = GetDeviceCaps( hdc, VERTRES );
- }
-
- if(width < 1)
- width = 1;
- if(height < 1)
- height = 1;
-
- *pwidth = width;
- *pheight = height;
-}
UINT_PTR
stw_get_current_context( void )
struct stw_context *ctx;
GET_CURRENT_CONTEXT( glcurctx );
struct stw_framebuffer *fb;
- GLuint width = 0;
- GLuint height = 0;
- struct stw_context *curctx = NULL;
if (!stw_dev)
- return FALSE;
-
- pipe_mutex_lock( stw_dev->mutex );
- ctx = stw_lookup_context_locked( hglrc );
- pipe_mutex_unlock( stw_dev->mutex );
+ goto fail;
if (glcurctx != NULL) {
+ struct stw_context *curctx;
curctx = (struct stw_context *) glcurctx->DriverCtx;
- if (curctx != ctx)
+ if (curctx->hglrc != hglrc)
st_flush(glcurctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* Return if already current. */
+ if (curctx->hglrc == hglrc && curctx->hdc == hdc)
+ return TRUE;
}
if (hdc == NULL || hglrc == 0) {
- st_make_current( NULL, NULL, NULL );
- return TRUE;
+ return st_make_current( NULL, NULL, NULL );
}
- /* Return if already current.
- */
- if (glcurctx != NULL) {
- if (curctx != NULL && curctx == ctx && ctx->hdc == hdc)
- return TRUE;
- }
-
- fb = stw_framebuffer_from_hdc( hdc );
-
- if (hdc != NULL)
- stw_get_window_size( hdc, &width, &height );
+ pipe_mutex_lock( stw_dev->mutex );
- /* Lazy creation of stw_framebuffers.
- */
- if (fb == NULL && ctx != NULL && hdc != NULL) {
- GLvisual *visual = &ctx->st->ctx->Visual;
+ ctx = stw_lookup_context_locked( hglrc );
+ if(!ctx)
+ goto fail;
- fb = stw_framebuffer_create( hdc, visual, ctx->pfi, width, height );
- if (fb == NULL)
- return FALSE;
+ fb = stw_framebuffer_from_hdc_locked( hdc );
+ if(!fb) {
+ /* Applications should call SetPixelFormat before creating a context,
+ * but not all do, and the opengl32 runtime seems to use a default pixel
+ * format in some cases, so we must create a framebuffer for those here
+ */
+ int iPixelFormat = GetPixelFormat(hdc);
+ if(iPixelFormat)
+ fb = stw_framebuffer_create_locked( hdc, iPixelFormat );
+ if(!fb)
+ goto fail;
}
+
+ pipe_mutex_unlock( stw_dev->mutex );
- if (ctx && fb) {
- pipe_mutex_lock( fb->mutex );
- st_make_current( ctx->st, fb->stfb, fb->stfb );
- st_resize_framebuffer( fb->stfb, width, height );
- pipe_mutex_unlock( fb->mutex );
+ if(fb->iPixelFormat != ctx->iPixelFormat)
+ goto fail;
- ctx->hdc = hdc;
- ctx->st->pipe->priv = hdc;
- }
- else {
- /* Detach */
- st_make_current( NULL, NULL, NULL );
- }
+ /* Lazy allocation of the frame buffer */
+ if(!stw_framebuffer_allocate(fb))
+ goto fail;
+ /* Bind the new framebuffer */
+ ctx->hdc = hdc;
+
+ /* pass to stw_flush_frontbuffer as context_private */
+ ctx->st->pipe->priv = hdc;
+
+ if(!st_make_current( ctx->st, fb->stfb, fb->stfb ))
+ goto fail;
+
+ stw_framebuffer_resize(fb);
+
return TRUE;
+
+fail:
+ st_make_current( NULL, NULL, NULL );
+ return FALSE;
}
#include <windows.h>
struct st_context;
-struct stw_pixelformat_info;
struct stw_context
{
struct st_context *st;
UINT_PTR hglrc;
+ int iPixelFormat;
HDC hdc;
- const struct stw_pixelformat_info *pfi;
};
#endif /* STW_CONTEXT_H */
}
pipe_mutex_unlock( stw_dev->mutex );
+ stw_framebuffer_cleanup();
+
pipe_mutex_destroy( stw_dev->mutex );
stw_dev->screen->destroy(stw_dev->screen);
}
-/* Create a new framebuffer object which will correspond to the given HDC.
+/**
+ * Create a new framebuffer object which will correspond to the given HDC.
*/
struct stw_framebuffer *
-stw_framebuffer_create(
+stw_framebuffer_create_locked(
HDC hdc,
- GLvisual *visual,
- const struct stw_pixelformat_info *pfi,
- GLuint width,
- GLuint height )
+ int iPixelFormat )
{
- enum pipe_format colorFormat, depthFormat, stencilFormat;
struct stw_framebuffer *fb;
-
- colorFormat = pfi->color_format;
-
- assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
-
- if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
- depthFormat = pfi->depth_stencil_format;
- else
- depthFormat = PIPE_FORMAT_NONE;
-
- if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
- stencilFormat = pfi->depth_stencil_format;
- else
- stencilFormat = PIPE_FORMAT_NONE;
+ const struct stw_pixelformat_info *pfi;
fb = CALLOC_STRUCT( stw_framebuffer );
if (fb == NULL)
fb->hDC = hdc;
fb->hWnd = WindowFromDC( hdc );
+ fb->iPixelFormat = iPixelFormat;
- pipe_mutex_init( fb->mutex );
+ fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
- fb->stfb = st_create_framebuffer(
- visual,
- colorFormat,
- depthFormat,
- stencilFormat,
- width,
- height,
- (void *) fb );
- if(!fb->stfb) {
- FREE(fb);
- return NULL;
- }
+ stw_pixelformat_visual(&fb->visual, pfi);
+
+ pipe_mutex_init( fb->mutex );
- pipe_mutex_lock( stw_dev->mutex );
fb->next = stw_dev->fb_head;
stw_dev->fb_head = fb;
- pipe_mutex_unlock( stw_dev->mutex );
return fb;
}
+
+static void
+stw_framebuffer_get_size( struct stw_framebuffer *fb, GLuint *pwidth, GLuint *pheight )
+{
+ GLuint width, height;
+
+ if (fb->hWnd) {
+ RECT rect;
+ GetClientRect( fb->hWnd, &rect );
+ width = rect.right - rect.left;
+ height = rect.bottom - rect.top;
+ }
+ else {
+ width = GetDeviceCaps( fb->hDC, HORZRES );
+ height = GetDeviceCaps( fb->hDC, VERTRES );
+ }
+
+ if(width < 1)
+ width = 1;
+ if(height < 1)
+ height = 1;
+
+ *pwidth = width;
+ *pheight = height;
+}
+
+
+BOOL
+stw_framebuffer_allocate(
+ struct stw_framebuffer *fb)
+{
+ pipe_mutex_lock( fb->mutex );
+
+ if(!fb->stfb) {
+ const struct stw_pixelformat_info *pfi = fb->pfi;
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+ GLuint width, height;
+
+ colorFormat = pfi->color_format;
+
+ assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
+
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
+ depthFormat = pfi->depth_stencil_format;
+ else
+ depthFormat = PIPE_FORMAT_NONE;
+
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
+ stencilFormat = pfi->depth_stencil_format;
+ else
+ stencilFormat = PIPE_FORMAT_NONE;
+
+ stw_framebuffer_get_size(fb, &width, &height);
+
+ fb->stfb = st_create_framebuffer(
+ &fb->visual,
+ colorFormat,
+ depthFormat,
+ stencilFormat,
+ width,
+ height,
+ (void *) fb );
+ }
+
+ pipe_mutex_unlock( fb->mutex );
+
+ return fb->stfb ? TRUE : FALSE;
+}
+
+
void
+stw_framebuffer_resize(
+ struct stw_framebuffer *fb)
+{
+ GLuint width, height;
+ assert(fb->stfb);
+ stw_framebuffer_get_size(fb, &width, &height);
+ st_resize_framebuffer(fb->stfb, width, height);
+}
+
+
+static INLINE void
stw_framebuffer_destroy(
struct stw_framebuffer *fb )
{
FREE( fb );
}
+
+void
+stw_framebuffer_cleanup( void )
+{
+ struct stw_framebuffer *fb;
+ struct stw_framebuffer *next;
+
+ pipe_mutex_lock( stw_dev->mutex );
+
+ fb = stw_dev->fb_head;
+ while (fb) {
+ next = fb->next;
+ stw_framebuffer_destroy(fb);
+ fb = next;
+ }
+ stw_dev->fb_head = NULL;
+
+ pipe_mutex_unlock( stw_dev->mutex );
+}
+
+
/**
* Given an hdc, return the corresponding stw_framebuffer.
*/
struct stw_framebuffer *
-stw_framebuffer_from_hdc(
+stw_framebuffer_from_hdc_locked(
HDC hdc )
{
struct stw_framebuffer *fb;
- pipe_mutex_lock( stw_dev->mutex );
for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
if (fb->hDC == hdc)
break;
+
+ return fb;
+}
+
+
+/**
+ * Given an hdc, return the corresponding stw_framebuffer.
+ */
+struct stw_framebuffer *
+stw_framebuffer_from_hdc(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+
+ pipe_mutex_lock( stw_dev->mutex );
+ fb = stw_framebuffer_from_hdc_locked(hdc);
pipe_mutex_unlock( stw_dev->mutex );
return fb;
}
+BOOL
+stw_pixelformat_set(
+ HDC hdc,
+ int iPixelFormat )
+{
+ uint count;
+ uint index;
+ struct stw_framebuffer *fb;
+
+ index = (uint) iPixelFormat - 1;
+ count = stw_pixelformat_get_extended_count();
+ if (index >= count)
+ return FALSE;
+
+ pipe_mutex_lock( stw_dev->mutex );
+
+ fb = stw_framebuffer_from_hdc_locked(hdc);
+ if(fb) {
+ /* SetPixelFormat must be called only once */
+ pipe_mutex_unlock( stw_dev->mutex );
+ return FALSE;
+ }
+
+ fb = stw_framebuffer_create_locked(hdc, iPixelFormat);
+ if(!fb) {
+ pipe_mutex_unlock( stw_dev->mutex );
+ return FALSE;
+ }
+
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ /* Some applications mistakenly use the undocumented wglSetPixelFormat
+ * function instead of SetPixelFormat, so we call SetPixelFormat here to
+ * avoid opengl32.dll's wglCreateContext to fail */
+ if (GetPixelFormat(hdc) == 0) {
+ SetPixelFormat(hdc, iPixelFormat, NULL);
+ }
+
+ return TRUE;
+}
+
+
+int
+stw_pixelformat_get(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+
+ fb = stw_framebuffer_from_hdc(hdc);
+ if(!fb)
+ return 0;
+
+ return fb->iPixelFormat;
+}
+
+
BOOL
stw_swap_buffers(
HDC hdc )
HDC hDC;
HWND hWnd;
+ int iPixelFormat;
+ const struct stw_pixelformat_info *pfi;
+ GLvisual visual;
+
pipe_mutex mutex;
struct st_framebuffer *stfb;
};
struct stw_framebuffer *
-stw_framebuffer_create(
+stw_framebuffer_create_locked(
HDC hdc,
- GLvisual *visual,
- const struct stw_pixelformat_info *pfi,
- GLuint width,
- GLuint height );
+ int iPixelFormat );
-void
-stw_framebuffer_destroy(
+BOOL
+stw_framebuffer_allocate(
struct stw_framebuffer *fb );
+void
+stw_framebuffer_resize(
+ struct stw_framebuffer *fb);
+
+void
+stw_framebuffer_cleanup(void);
+
+struct stw_framebuffer *
+stw_framebuffer_from_hdc_locked(
+ HDC hdc );
+
struct stw_framebuffer *
stw_framebuffer_from_hdc(
HDC hdc );
*
**************************************************************************/
+#include "main/mtypes.h"
+#include "main/context.h"
+
#include "pipe/p_format.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "util/u_debug.h"
-#include "util/u_memory.h"
#include "stw_device.h"
#include "stw_pixelformat.h"
}
+void
+stw_pixelformat_visual(GLvisual *visual,
+ const struct stw_pixelformat_info *pfi )
+{
+ memset(visual, 0, sizeof *visual);
+ _mesa_initialize_visual(
+ visual,
+ (pfi->pfd.iPixelType == PFD_TYPE_RGBA) ? GL_TRUE : GL_FALSE,
+ (pfi->pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
+ (pfi->pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE,
+ pfi->pfd.cRedBits,
+ pfi->pfd.cGreenBits,
+ pfi->pfd.cBlueBits,
+ pfi->pfd.cAlphaBits,
+ (pfi->pfd.iPixelType == PFD_TYPE_COLORINDEX) ? pfi->pfd.cColorBits : 0,
+ pfi->pfd.cDepthBits,
+ pfi->pfd.cStencilBits,
+ pfi->pfd.cAccumRedBits,
+ pfi->pfd.cAccumGreenBits,
+ pfi->pfd.cAccumBlueBits,
+ pfi->pfd.cAccumAlphaBits,
+ pfi->numSamples );
+}
+
+
int
stw_pixelformat_describe(
HDC hdc,
return bestindex + 1;
}
-
-
-int
-stw_pixelformat_get(
- HDC hdc )
-{
- return stw_tls_get_data()->currentPixelFormat;
-}
-
-
-BOOL
-stw_pixelformat_set(
- HDC hdc,
- int iPixelFormat )
-{
- uint count;
- uint index;
-
- (void) hdc;
-
- index = (uint) iPixelFormat - 1;
- count = stw_pixelformat_get_extended_count();
- if (index >= count)
- return FALSE;
-
- stw_tls_get_data()->currentPixelFormat = iPixelFormat;
-
- /* Some applications mistakenly use the undocumented wglSetPixelFormat
- * function instead of SetPixelFormat, so we call SetPixelFormat here to
- * avoid opengl32.dll's wglCreateContext to fail */
- if (GetPixelFormat(hdc) == 0) {
- SetPixelFormat(hdc, iPixelFormat, NULL);
- }
-
- return TRUE;
-}
#include <windows.h>
+#include "main/mtypes.h"
+
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
const struct stw_pixelformat_info *
stw_pixelformat_get_info( uint index );
+void
+stw_pixelformat_visual(GLvisual *visual,
+ const struct stw_pixelformat_info *pfi );
#endif /* STW_PIXELFORMAT_H */
if (!data)
return NULL;
- data->currentPixelFormat = 0;
-
return data;
}
struct stw_tls_data
{
- uint currentPixelFormat;
HHOOK hCallWndProcHook;
};