{ "GL_ARB_texture_env_dot3", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_framebuffer_blit", NULL },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },
functions->DrawPixels = _mesa_meta_DrawPixels;
functions->CopyPixels = _mesa_meta_CopyPixels;
functions->Bitmap = _mesa_meta_Bitmap;
+ functions->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
}