SOURCES = \
cell_batch.c \
+ cell_buffer.c \
cell_clear.c \
cell_context.c \
cell_draw_arrays.c \
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "sp_screen.h"
+#include "sp_buffer.h"
+
+
+static void *
+cell_buffer_map(struct pipe_screen *screen,
+ struct pipe_buffer *buf,
+ unsigned flags)
+{
+ struct cell_buffer *cell_buf = cell_buffer(buf);
+ return cell_buf->data;
+}
+
+
+static void
+cell_buffer_unmap(struct pipe_screen *screen,
+ struct pipe_buffer *buf)
+{
+}
+
+
+static void
+cell_buffer_destroy(struct pipe_buffer *buf)
+{
+ struct cell_buffer *sbuf = cell_buffer(buf);
+
+ if (!sbuf->userBuffer)
+ align_free(sbuf->data);
+
+ FREE(sbuf);
+}
+
+
+static struct pipe_buffer *
+cell_buffer_create(struct pipe_screen *screen,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct cell_buffer *buffer = CALLOC_STRUCT(cell_buffer);
+
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.screen = screen;
+ buffer->base.alignment = MAX2(alignment, 16);
+ buffer->base.usage = usage;
+ buffer->base.size = size;
+
+ buffer->data = align_malloc(size, alignment);
+
+ return &buffer->base;
+}
+
+
+/**
+ * Create buffer which wraps user-space data.
+ */
+static struct pipe_buffer *
+cell_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes)
+{
+ struct cell_buffer *buffer;
+
+ buffer = CALLOC_STRUCT(cell_buffer);
+ if(!buffer)
+ return NULL;
+
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.screen = screen;
+ buffer->base.size = bytes;
+ buffer->userBuffer = TRUE;
+ buffer->data = ptr;
+
+ return &buffer->base;
+}
+
+
+void
+cell_init_screen_buffer_funcs(struct pipe_screen *screen)
+{
+ screen->buffer_create = cell_buffer_create;
+ screen->user_buffer_create = cell_user_buffer_create;
+ screen->buffer_map = cell_buffer_map;
+ screen->buffer_unmap = cell_buffer_unmap;
+ screen->buffer_destroy = cell_buffer_destroy;
+}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SP_BUFFER_H
+#define SP_BUFFER_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+
+
+struct cell_buffer
+{
+ struct pipe_buffer base;
+ boolean userBuffer; /** Is this a user-space buffer? */
+ void *data;
+};
+
+
+/** Cast wrapper */
+static INLINE struct cell_buffer *
+cell_buffer( struct pipe_buffer *buf )
+{
+ return (struct cell_buffer *)buf;
+}
+
+
+void
+cell_init_screen_buffer_funcs(struct pipe_screen *screen);
+
+
+#endif /* SP_BUFFER_H */
memset(cell, 0, sizeof(*cell));
cell->winsys = NULL; /* XXX: fixme - get this from screen? */
- cell->pipe.winsys = screen->winsys;
+ cell->pipe.winsys = NULL;
cell->pipe.screen = screen;
cell->pipe.priv = priv;
cell->pipe.destroy = cell_destroy_context;
#include "cell_draw_arrays.h"
#include "cell_state.h"
#include "cell_flush.h"
+#include "cell_buffer.h"
#include "draw/draw_context.h"
-static void
-cell_map_constant_buffers(struct cell_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
- for (i = 0; i < 2; i++) {
- if (sp->constants[i] && sp->constants[i]->size) {
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i],
- PIPE_BUFFER_USAGE_CPU_READ);
- cell_flush_buffer_range(sp, sp->mapped_constants[i],
- sp->constants[i]->size);
- }
- }
-
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, 0,
- sp->mapped_constants[PIPE_SHADER_VERTEX],
- sp->constants[PIPE_SHADER_VERTEX]->size);
-}
-
-static void
-cell_unmap_constant_buffers(struct cell_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
- for (i = 0; i < 2; i++) {
- if (sp->constants[i] && sp->constants[i]->size)
- ws->buffer_unmap(ws, sp->constants[i]);
- sp->mapped_constants[i] = NULL;
- }
-}
#if 0
cell_map_surfaces(sp);
#endif
- cell_map_constant_buffers(sp);
/*
* Map vertex buffers
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
- void *buf = pipe_buffer_map(pipe->screen,
- sp->vertex_buffer[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size);
+ void *buf = cell_buffer(cell->vertex_buffer[i].buffer)->data;
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
- void *mapped_indexes = pipe_buffer_map(pipe->screen,
- indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ void *mapped_indexes = cell_buffer(indexBuffer)->data;
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
*/
for (i = 0; i < sp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
- pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
}
if (indexBuffer) {
draw_set_mapped_element_buffer(draw, 0, NULL);
- pipe_buffer_unmap(pipe->screen, indexBuffer);
}
- /* Note: leave drawing surfaces mapped */
- cell_unmap_constant_buffers(sp);
+ /*
+ * TODO: Flush only when a user vertex/index buffer is present
+ * (or even better, modify draw module to do this
+ * internally when this condition is seen?)
+ */
+ draw_flush(draw);
}
#include "cell_context.h"
#include "cell_screen.h"
#include "cell_texture.h"
-#include "cell_winsys.h"
+#include "cell_buffer.h"
+
+#include "state_tracker/sw_winsys.h"
static const char *
unsigned tex_usage,
unsigned geom_flags )
{
- /* cell supports most formats, XXX for now anyway */
+ struct sw_winsys *winsys = cell_screen(screen)->winsys;
+
if (format == PIPE_FORMAT_DXT5_RGBA ||
format == PIPE_FORMAT_A8B8G8R8_SRGB)
return FALSE;
- else
- return TRUE;
+
+ if (tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if (!winsys->is_displaytarget_format_supported(winsys, format))
+ return FALSE;
+ }
+
+ /* This is often a lie. Pull in logic from llvmpipe to fix.
+ */
+ return TRUE;
}
static void
cell_destroy_screen( struct pipe_screen *screen )
{
- struct pipe_winsys *winsys = screen->winsys;
+ struct cell_screen *sp_screen = cell_screen(screen);
+ struct sw_winsys *winsys = sp_screen->winsys;
if(winsys->destroy)
winsys->destroy(winsys);
FREE(screen);
}
+/* This used to be overriden by the co-state tracker, but really needs
+ * to be active with sw_winsys.
+ */
+static void
+cell_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_surface *surface,
+ void *context_private)
+{
+ struct cell_screen *screen = cell_screen(_screen);
+ struct sw_winsys *winsys = screen->winsys;
+ struct cell_texture *texture = cell_texture(surface->texture);
+
+ assert(texture->dt);
+ if (texture->dt)
+ winsys->displaytarget_display(winsys, texture->dt, context_private);
+}
+
/**
* Create a new pipe_screen object
* that would be the place to put SPU thread/context info...
*/
struct pipe_screen *
-cell_create_screen(struct pipe_winsys *winsys)
+cell_create_screen(struct sw_winsys *winsys)
{
- struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen);
+ struct cell_screen *screen = CALLOC_STRUCT(pipe_screen);
if (!screen)
return NULL;
screen->winsys = winsys;
+ screen->base.winsys = NULL;
- screen->destroy = cell_destroy_screen;
+ screen->base.destroy = cell_destroy_screen;
- screen->get_name = cell_get_name;
- screen->get_vendor = cell_get_vendor;
- screen->get_param = cell_get_param;
- screen->get_paramf = cell_get_paramf;
- screen->is_format_supported = cell_is_format_supported;
- screen->context_create = cell_create_context;
+ screen->base.get_name = cell_get_name;
+ screen->base.get_vendor = cell_get_vendor;
+ screen->base.get_param = cell_get_param;
+ screen->base.get_paramf = cell_get_paramf;
+ screen->base.is_format_supported = cell_is_format_supported;
+ screen->base.context_create = cell_create_context;
- cell_init_screen_texture_funcs(screen);
- u_simple_screen_init(screen);
+ cell_init_screen_texture_funcs(&screen->base);
+ cell_init_screen_buffer_funcs(&screen->base);
return screen;
}
#define CELL_SCREEN_H
-struct pipe_screen;
-struct pipe_winsys;
+#include "pipe/p_screen.h"
+struct sw_winsys;
+
+struct cell_screen {
+ struct pipe_screen base;
+
+ struct sw_winsys *winsys;
+
+ /* Increments whenever textures are modified. Contexts can track
+ * this.
+ */
+ unsigned timestamp;
+};
+
+static INLINE struct cell_screen *
+cell_screen( struct pipe_screen *pipe )
+{
+ return (struct cell_screen *)pipe;
+}
extern struct pipe_screen *
-cell_create_screen(struct pipe_winsys *winsys);
+cell_create_screen(struct sw_winsys *winsys);
#endif /* CELL_SCREEN_H */
uint i, j;
float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
uint32_t *ibuf = (uint32_t *) buf;
- const float *constants = pipe_buffer_map(cell->pipe.screen,
- cell->constants[shader],
- PIPE_BUFFER_USAGE_CPU_READ);
+ const float *constants = cell->mapped_constants[shader];
ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS;
ibuf[4] = num_const;
j = 8;
for (i = 0; i < num_const; i++) {
buf[j++] = constants[i];
}
- pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader]);
}
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
#include "cell_context.h"
#include "cell_state.h"
#include "cell_gen_fp.h"
+#include "cell_buffer.h"
/** cast wrapper */
struct pipe_buffer *buf)
{
struct cell_context *cell = cell_context(pipe);
+ unsigned size = constants ? constants->size : 0;
+ const void *data = constants ? cell_buffer(constants)->data : NULL;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ if (cell->constants[shader] == constants)
+ return;
+
draw_flush(cell->draw);
/* note: reference counting */
pipe_buffer_reference(&cell->constants[shader], buf);
+ if(shader == PIPE_SHADER_VERTEX) {
+ draw_set_mapped_constant_buffer(cell->draw, PIPE_SHADER_VERTEX, 0,
+ data, size);
+ }
+
+ cell->mapped_constants[shader] = data;
+
if (shader == PIPE_SHADER_VERTEX)
cell->dirty |= CELL_NEW_VS_CONSTANTS;
else if (shader == PIPE_SHADER_FRAGMENT)
#include "cell_state.h"
#include "cell_texture.h"
+#include "state_tracker/sw_winsys.h"
-static void
-cell_texture_layout(struct cell_texture *ct)
+
+static boolean
+cell_texture_layout(struct pipe_screen *screen,
+ struct cell_texture *ct)
{
struct pipe_texture *pt = &ct->base;
unsigned level;
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
+
+ ct->data = align_malloc(ct->buffer_size, 16);
+
+ return ct->data != NULL;
}
+/**
+ * Texture layout for simple color buffers.
+ */
+static boolean
+cell_displaytarget_layout(struct pipe_screen *screen,
+ struct cell_texture * ct)
+{
+ struct sw_winsys *winsys = cell_screen(screen)->winsys;
+
+ /* Round up the surface size to a multiple of the tile size?
+ */
+ ct->dt = winsys->displaytarget_create(winsys,
+ ct->base.format,
+ ct->base.width0,
+ ct->base.height0,
+ 16,
+ &ct->stride[0] );
+
+ return ct->dt != NULL;
+}
+
static struct pipe_texture *
cell_texture_create(struct pipe_screen *screen,
const struct pipe_texture *templat)
pipe_reference_init(&ct->base.reference, 1);
ct->base.screen = screen;
- cell_texture_layout(ct);
-
- ct->buffer = screen->buffer_create(screen, 32, PIPE_BUFFER_USAGE_PIXEL,
- ct->buffer_size);
-
- if (!ct->buffer) {
- FREE(ct);
- return NULL;
+ if (ct->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_SCANOUT |
+ PIPE_TEXTURE_USAGE_SHARED)) {
+ if (!cell_displaytarget_layout(screen, ct))
+ goto fail;
+ }
+ else {
+ if (!cell_texture_layout(screen, ct))
+ goto fail;
}
return &ct->base;
+
+fail:
+ FREE(ct);
+ return NULL;
}
static void
cell_texture_destroy(struct pipe_texture *pt)
{
+ struct cell_screen *screen = cell_screen(pt->screen);
+ struct sw_winsys *winsys = screen->winsys;
struct cell_texture *ct = cell_texture(pt);
if (ct->mapped) {
- pipe_buffer_unmap(ct->buffer->screen, ct->buffer);
+ if (ct->dt)
+ winsys->displaytarget_unmap(winsys, ct->dt);
ct->mapped = NULL;
}
- pipe_buffer_reference(&ct->buffer, NULL);
+ if (ct->dt) {
+ /* display target */
+ winsys->displaytarget_destroy(winsys, ct->dt);
+ }
+ else {
+ /* regular texture */
+ align_free(ct->data);
+ }
FREE(ct);
}
assert(transfer->texture);
- if (!ct->mapped) {
- /* map now */
- ct->mapped = pipe_buffer_map(screen, ct->buffer,
- pipe_transfer_buffer_flags(transfer));
+ if (ct->mapped == NULL) {
+ if (ct->dt) {
+ struct sw_winsys *winsys = cell_screen(screen)->winsys;
+ ct->mapped = winsys->displaytarget_map(screen, ct->dt,
+ pipe_transfer_buffer_flags(transfer));
+ }
+ else {
+ ct->mapped = ct->data;
+ }
}
+ if (ct->mapped == NULL)
+ return NULL;
+
/*
* Create a buffer of ordinary memory for the linear texture.
* This is the memory that the user will read/write.
const uint stride = ct->stride[level];
if (!ct->mapped) {
- /* map now */
- ct->mapped = pipe_buffer_map(screen, ct->buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ assert(0);
+ return;
}
if (transfer->usage & PIPE_TRANSFER_WRITE) {
}
}
+ if (ct->dt) {
+ /* display target */
+ struct sw_winsys *winsys = cell_screen(screen)->winsys;
+ winsys->displaytarget_unmap(winsys, ct->dt);
+ }
+
align_free(ctrans->map);
ctrans->map = NULL;
}
+
+
+
void
cell_init_screen_texture_funcs(struct pipe_screen *screen)
{
unsigned long level_offset[CELL_MAX_TEXTURE_LEVELS];
unsigned long stride[CELL_MAX_TEXTURE_LEVELS];
- /** The tiled texture data is held in this buffer */
- struct pipe_buffer *buffer;
+ /**
+ * Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET
+ * usage.
+ */
+ struct sw_displaytarget *dt;
+
+ /**
+ * Malloc'ed data for regular textures, or a mapping to dt above.
+ */
+ void *data;
+
+ /* Size of the linear buffer??
+ */
unsigned long buffer_size;
/** The buffer above, mapped. This is the memory from which the
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#ifndef CELL_WINSYS_H
-#define CELL_WINSYS_H
-
-#include "pipe/p_compiler.h"
-
-
-/**
- * Very simple winsys at this time.
- * Will probably eventually add SPU control info.
- */
-struct cell_winsys
-{
- uint dummy;
-};
-
-
-
-
-#endif