<function name="GetVertexAttribPointervNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 664 */
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 665 */
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 666 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** params); /* 667 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 667 */
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 668 */
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 669 */
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 670 */