This header was originally going to be called pipeline.h, but it got
renamed at the last minute. Make the include guards match.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
* OTHER DEALINGS IN THE SOFTWARE.
*/
-#ifndef PIPELINE_H
-#define PIPELINE_H
+#ifndef SHADER_ENUMS_H
+#define SHADER_ENUMS_H
/**
* Bitflags for system values.
};
-#endif /* PIPELINE_H */
+#endif /* SHADER_ENUMS_H */