if (nir == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ nir_function_impl *impl = nir_shader_get_entrypoint(nir)->impl;
+ nir_foreach_variable_safe(var, &nir->outputs) {
+ if (var->data.location < FRAG_RESULT_DATA0)
+ continue;
+
+ unsigned rt = var->data.location - FRAG_RESULT_DATA0;
+ if (rt >= key.nr_color_regions) {
+ var->data.mode = nir_var_local;
+ exec_node_remove(&var->node);
+ exec_list_push_tail(&impl->locals, &var->node);
+ }
+ }
+
void *mem_ctx = ralloc_context(NULL);
if (module->nir == NULL)