static void
create_iview(struct radv_cmd_buffer *cmd_buffer,
struct radv_meta_blit2d_surf *surf,
- struct radv_image_view *iview, VkFormat depth_format)
+ struct radv_image_view *iview, VkFormat depth_format,
+ VkImageAspectFlagBits aspects)
{
VkFormat format;
.viewType = VK_IMAGE_VIEW_TYPE_2D,
.format = format,
.subresourceRange = {
- .aspectMask = surf->aspect_mask,
+ .aspectMask = aspects,
.baseMipLevel = surf->level,
.levelCount = 1,
.baseArrayLayer = surf->layer,
struct radv_meta_blit2d_surf *src_img,
struct radv_meta_blit2d_buffer *src_buf,
struct blit2d_src_temps *tmp,
- enum blit2d_src_type src_type, VkFormat depth_format)
+ enum blit2d_src_type src_type, VkFormat depth_format,
+ VkImageAspectFlagBits aspects)
{
struct radv_device *device = cmd_buffer->device;
VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
&src_buf->pitch);
} else {
- create_iview(cmd_buffer, src_img, &tmp->iview, depth_format);
+ create_iview(cmd_buffer, src_img, &tmp->iview, depth_format, aspects);
radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
device->meta_state.blit2d.p_layouts[src_type],
uint32_t width,
uint32_t height,
VkFormat depth_format,
- struct blit2d_dst_temps *tmp)
+ struct blit2d_dst_temps *tmp,
+ VkImageAspectFlagBits aspects)
{
- create_iview(cmd_buffer, dst, &tmp->iview, depth_format);
+ create_iview(cmd_buffer, dst, &tmp->iview, depth_format, aspects);
radv_CreateFramebuffer(radv_device_to_handle(cmd_buffer->device),
&(VkFramebufferCreateInfo) {
struct radv_device *device = cmd_buffer->device;
for (unsigned r = 0; r < num_rects; ++r) {
- VkFormat depth_format = 0;
- if (dst->aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT)
- depth_format = vk_format_stencil_only(dst->image->vk_format);
- else if (dst->aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT)
- depth_format = vk_format_depth_only(dst->image->vk_format);
- struct blit2d_src_temps src_temps;
- blit2d_bind_src(cmd_buffer, src_img, src_buf, &src_temps, src_type, depth_format);
-
- struct blit2d_dst_temps dst_temps;
- blit2d_bind_dst(cmd_buffer, dst, rects[r].dst_x + rects[r].width,
- rects[r].dst_y + rects[r].height, depth_format, &dst_temps);
-
- float vertex_push_constants[4] = {
- rects[r].src_x,
- rects[r].src_y,
- rects[r].src_x + rects[r].width,
- rects[r].src_y + rects[r].height,
- };
+ unsigned i;
+ for_each_bit(i, dst->aspect_mask) {
+ unsigned aspect_mask = 1u << i;
+ VkFormat depth_format = 0;
+ if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT)
+ depth_format = vk_format_stencil_only(dst->image->vk_format);
+ else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT)
+ depth_format = vk_format_depth_only(dst->image->vk_format);
+ struct blit2d_src_temps src_temps;
+ blit2d_bind_src(cmd_buffer, src_img, src_buf, &src_temps, src_type, depth_format, aspect_mask);
+
+ struct blit2d_dst_temps dst_temps;
+ blit2d_bind_dst(cmd_buffer, dst, rects[r].dst_x + rects[r].width,
+ rects[r].dst_y + rects[r].height, depth_format, &dst_temps, aspect_mask);
+
+ float vertex_push_constants[4] = {
+ rects[r].src_x,
+ rects[r].src_y,
+ rects[r].src_x + rects[r].width,
+ rects[r].src_y + rects[r].height,
+ };
+
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ device->meta_state.blit2d.p_layouts[src_type],
+ VK_SHADER_STAGE_VERTEX_BIT, 0, 16,
+ vertex_push_constants);
+
+ if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
+ unsigned fs_key = radv_format_meta_fs_key(dst_temps.iview.vk_format);
+
+ radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.blit2d.render_passes[fs_key],
+ .framebuffer = dst_temps.fb,
+ .renderArea = {
+ .offset = { rects[r].dst_x, rects[r].dst_y, },
+ .extent = { rects[r].width, rects[r].height },
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ }, VK_SUBPASS_CONTENTS_INLINE);
+
+
+ bind_pipeline(cmd_buffer, src_type, fs_key);
+ } else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) {
+ radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.blit2d.depth_only_rp,
+ .framebuffer = dst_temps.fb,
+ .renderArea = {
+ .offset = { rects[r].dst_x, rects[r].dst_y, },
+ .extent = { rects[r].width, rects[r].height },
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ }, VK_SUBPASS_CONTENTS_INLINE);
+
+
+ bind_depth_pipeline(cmd_buffer, src_type);
+
+ } else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) {
+ radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.blit2d.stencil_only_rp,
+ .framebuffer = dst_temps.fb,
+ .renderArea = {
+ .offset = { rects[r].dst_x, rects[r].dst_y, },
+ .extent = { rects[r].width, rects[r].height },
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ }, VK_SUBPASS_CONTENTS_INLINE);
- radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
- device->meta_state.blit2d.p_layouts[src_type],
- VK_SHADER_STAGE_VERTEX_BIT, 0, 16,
- vertex_push_constants);
-
- if (dst->aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
- unsigned fs_key = radv_format_meta_fs_key(dst_temps.iview.vk_format);
-
- radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
- &(VkRenderPassBeginInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = device->meta_state.blit2d.render_passes[fs_key],
- .framebuffer = dst_temps.fb,
- .renderArea = {
- .offset = { rects[r].dst_x, rects[r].dst_y, },
- .extent = { rects[r].width, rects[r].height },
- },
- .clearValueCount = 0,
- .pClearValues = NULL,
- }, VK_SUBPASS_CONTENTS_INLINE);
-
-
- bind_pipeline(cmd_buffer, src_type, fs_key);
- } else if (dst->aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) {
- radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
- &(VkRenderPassBeginInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = device->meta_state.blit2d.depth_only_rp,
- .framebuffer = dst_temps.fb,
- .renderArea = {
- .offset = { rects[r].dst_x, rects[r].dst_y, },
- .extent = { rects[r].width, rects[r].height },
- },
- .clearValueCount = 0,
- .pClearValues = NULL,
- }, VK_SUBPASS_CONTENTS_INLINE);
-
-
- bind_depth_pipeline(cmd_buffer, src_type);
-
- } else if (dst->aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) {
- radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
- &(VkRenderPassBeginInfo) {
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .renderPass = device->meta_state.blit2d.stencil_only_rp,
- .framebuffer = dst_temps.fb,
- .renderArea = {
- .offset = { rects[r].dst_x, rects[r].dst_y, },
- .extent = { rects[r].width, rects[r].height },
- },
- .clearValueCount = 0,
- .pClearValues = NULL,
- }, VK_SUBPASS_CONTENTS_INLINE);
-
-
- bind_stencil_pipeline(cmd_buffer, src_type);
- }
- radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
- .x = rects[r].dst_x,
- .y = rects[r].dst_y,
- .width = rects[r].width,
- .height = rects[r].height,
- .minDepth = 0.0f,
- .maxDepth = 1.0f
- });
+ bind_stencil_pipeline(cmd_buffer, src_type);
+ } else
+ unreachable("Processing blit2d with multiple aspects.");
- radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkRect2D) {
- .offset = (VkOffset2D) { rects[r].dst_x, rects[r].dst_y },
- .extent = (VkExtent2D) { rects[r].width, rects[r].height },
- });
+ radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
+ .x = rects[r].dst_x,
+ .y = rects[r].dst_y,
+ .width = rects[r].width,
+ .height = rects[r].height,
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f
+ });
+ radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkRect2D) {
+ .offset = (VkOffset2D) { rects[r].dst_x, rects[r].dst_y },
+ .extent = (VkExtent2D) { rects[r].width, rects[r].height },
+ });
- radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
- radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
- /* At the point where we emit the draw call, all data from the
- * descriptor sets, etc. has been used. We are free to delete it.
- */
- blit2d_unbind_dst(cmd_buffer, &dst_temps);
+ radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
+ radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
+
+ /* At the point where we emit the draw call, all data from the
+ * descriptor sets, etc. has been used. We are free to delete it.
+ */
+ blit2d_unbind_dst(cmd_buffer, &dst_temps);
+ }
}
}