if (extensions->ARB_shader_atomic_counters)
add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1);
+
+ if (extensions->AMD_shader_trinary_minmax)
+ add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1);
}
}
EXT(ARB_texture_gather, true, false, ARB_texture_gather),
EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters),
EXT(ARB_sample_shading, true, false, ARB_sample_shading),
+ EXT(AMD_shader_trinary_minmax, true, false, dummy_false),
};
#undef EXT
bool EXT_shader_integer_mix_warn;
bool ARB_shader_atomic_counters_enable;
bool ARB_shader_atomic_counters_warn;
+ bool AMD_shader_trinary_minmax_enable;
+ bool AMD_shader_trinary_minmax_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
/* vendor extensions */
GLboolean AMD_performance_monitor;
GLboolean AMD_seamless_cubemap_per_texture;
+ GLboolean AMD_shader_trinary_minmax;
GLboolean AMD_vertex_shader_layer;
GLboolean APPLE_object_purgeable;
GLboolean ATI_envmap_bumpmap;