__memcpy(v1_wpos, v1, size);
__memcpy(v2_wpos, v2, size);
- v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h;
- v1_wpos[1] = -v1_wpos[1] + intel->driDrawable->h;
- v2_wpos[1] = -v2_wpos[1] + intel->driDrawable->h;
+ v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height;
+ v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height;
+ v2_wpos[1] = -v2_wpos[1] + intel->ctx.DrawBuffer->Height;
intel_draw_triangle(intel, v0, v1, v2);
__memcpy(v0_wpos, v0, size);
__memcpy(v1_wpos, v1, size);
- v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h;
- v1_wpos[1] = -v1_wpos[1] + intel->driDrawable->h;
+ v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height;
+ v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height;
intel_draw_line(intel, v0, v1);
}
GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset);
__memcpy(v0_wpos, v0, size);
- v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h;
+ v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height;
intel_draw_point(intel, v0);
}
__DRIcontext *driContext = intel->driContext;
__DRIdrawable *drawable;
- drawable = intel->driDrawable;
+ drawable = driContext->driDrawablePriv;
if (drawable->dri2.stamp != driContext->dri2.draw_stamp) {
if (drawable->lastStamp != drawable->dri2.stamp)
intel_update_renderbuffers(driContext, drawable);
driContext->dri2.draw_stamp = drawable->dri2.stamp;
}
- drawable = intel->driReadDrawable;
+ drawable = driContext->driReadablePriv;
if (drawable->dri2.stamp != driContext->dri2.read_stamp) {
if (drawable->lastStamp != drawable->dri2.stamp)
intel_update_renderbuffers(driContext, drawable);
intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
{
struct intel_context *intel = intel_context(ctx);
+ __DRIcontext *driContext = intel->driContext;
if (intel->Fallback)
_swrast_flush(ctx);
if (screen->dri2.loader &&
(screen->dri2.loader->base.version >= 2)
&& (screen->dri2.loader->flushFrontBuffer != NULL) &&
- intel->driDrawable && intel->driDrawable->loaderPrivate) {
- (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable,
- intel->driDrawable->loaderPrivate);
+ driContext->driDrawablePriv &&
+ driContext->driDrawablePriv->loaderPrivate) {
+ (*screen->dri2.loader->flushFrontBuffer)(driContext->driDrawablePriv,
+ driContext->driDrawablePriv->loaderPrivate);
/* Only clear the dirty bit if front-buffer rendering is no longer
* enabled. This is done so that the dirty bit can only be set in
driContextPriv->driverPrivate = intel;
intel->intelScreen = intelScreen;
- intel->driScreen = sPriv;
intel->driContext = driContextPriv;
intel->driFd = sPriv->fd;
}
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
- intel->driScreen->myNum,
- (intel->gen >= 4) ? "i965" : "i915");
+ sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915");
if (intelScreen->deviceID == PCI_CHIP_I865_G)
intel->maxBatchSize = 4096;
else
GLboolean
intelUnbindContext(__DRIcontext * driContextPriv)
{
- struct intel_context *intel =
- (struct intel_context *) driContextPriv->driverPrivate;
-
- /* Deassociate the context with the drawables.
- */
- intel->driDrawable = NULL;
- intel->driReadDrawable = NULL;
-
return GL_TRUE;
}
struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
struct gl_framebuffer *readFb = driReadPriv->driverPrivate;
- intel->driReadDrawable = driReadPriv;
- intel->driDrawable = driDrawPriv;
driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1;
driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1;
intel_prepare_render(intel);