Performing a DCC decompression pass is currently pretty rare,
but using predication allows the GPU to skip unnecessary passes.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
pipeline = cmd_buffer->device->meta_state.fast_clear_flush.cmask_eliminate_pipeline;
}
- if (!decompress_dcc && radv_image_has_dcc(image)) {
+ if (radv_image_has_dcc(image)) {
radv_emit_set_predication_state_from_image(cmd_buffer, image, true);
cmd_buffer->state.predicating = true;
}
&cmd_buffer->pool->alloc);
}
- if (!decompress_dcc && radv_image_has_dcc(image)) {
+ if (radv_image_has_dcc(image)) {
cmd_buffer->state.predicating = false;
radv_emit_set_predication_state_from_image(cmd_buffer, image, false);
}