Looks like a4xx hw does this in a more standard way and we don't need to
hack around it like we do on a3xx. Fixes GL_ALPHA formats in
fbo-blending-formats, fbo-colormask-formats, and fbo-alphatest-formats.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
color_regid[7] = ir3_find_output_regid(s[FS].v, FRAG_RESULT_DATA7);
}
- /* adjust regids for alpha output formats. there is no alpha render
- * format, so it's just treated like red
- */
- for (i = 0; i < nr; i++)
- if (util_format_is_alpha(pipe_surface_format(bufs[i])))
- color_regid[i] += 3;
-
/* TODO get these dynamically: */
face_regid = s[FS].v->frag_face ? regid(0,0) : regid(63,0);
coord_regid = s[FS].v->frag_coord ? regid(0,0) : regid(63,0);