This makes nm not required, but used if found. In general I imagine that
this means that on windows nm wont be found, and on other platforms it
will.
v2: - fix gbm and egl symbols check tests to only be run if nm is found
- reword commit message to reflect the code change
Reviewed-by: Eric Anholt <eric@anholt.net>
pkg = import('pkgconfig')
+prog_nm = find_program('nm', required : false)
env_test = environment()
-env_test.set('NM', find_program('nm').path())
+if prog_nm.found()
+ env_test.set('NM', prog_nm.path())
+endif
# This quirk needs to be applied to sources with functions defined in assembly
# as GCC LTO drops them. See: https://bugs.freedesktop.org/show_bug.cgi?id=109391
extra_cflags : gl_pkgconfig_c_flags,
)
-if with_tests
+if with_tests and prog_nm.found()
if with_glvnd
# TODO: add glvnd symbol check
else
libraries_private : '-ldl', # FIXME: autotools lists this a incomplete
)
-if with_tests
+if with_tests and prog_nm.found()
test(
'gbm-symbols-check',
find_program('gbm-symbols-check'),
libraries_private : gl_priv_libs,
)
-if with_tests
+if with_tests and prog_nm.found()
test(
'es1-ABI-check',
find_program('ABI-check'),
libraries_private : gl_priv_libs,
)
-if with_tests
+if with_tests and prog_nm.found()
test(
'es2-ABI-check',
find_program('ABI-check'),