glapi: Add missing framebuffer sRGB enum
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 25 May 2012 19:33:57 +0000 (12:33 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 13 Jun 2012 18:50:26 +0000 (11:50 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mapi/glapi/gen/GL3x.xml

index d0992c7d40a93669da2dd83450ef49c5da0cb0e0..f3d782ca40328585fa5a607885b2a308b5918772 100644 (file)
   <enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46"/>
   <enum name="SAMPLER_2D_RECT"                value="0x8B63"/>
   <enum name="SAMPLER_2D_RECT_SHADOW"         value="0x8B64"/>
+  <enum name="FRAMEBUFFER_SRGB"               value="0x8DB9"/>
   <enum name="SAMPLER_BUFFER"                 value="0x8DC2"/>
   <enum name="INT_SAMPLER_2D_RECT"            value="0x8DCD"/>
   <enum name="INT_SAMPLER_BUFFER"             value="0x8DD0"/>