#include "ir_visitor.h"
#include "glsl_types.h"
+static float
+dot(ir_constant *op0, ir_constant *op1)
+{
+ assert(op0->type->is_float() && op1->type->is_float());
+
+ float result = 0;
+ for (unsigned c = 0; c < op0->type->components(); c++)
+ result += op0->value.f[c] * op1->value.f[c];
+
+ return result;
+}
+
ir_constant *
ir_expression::constant_expression_value()
{
break;
case ir_binop_dot:
- assert(op[0]->type->is_vector() && op[1]->type->is_vector());
- assert(op[0]->type->is_float() && op[1]->type->is_float());
- data.f[0] = 0;
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[0] += op[0]->value.f[c] * op[1]->value.f[c];
- }
-
+ data.f[0] = dot(op[0], op[1]);
break;
+
case ir_binop_min:
assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
for (unsigned c = 0, c0 = 0, c1 = 0;