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Make shader_api.h be C++ friendly
author
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 7 Jul 2010 18:03:21 +0000
(11:03 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Mon, 12 Jul 2010 22:19:30 +0000
(15:19 -0700)
src/mesa/shader/shader_api.h
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diff --git
a/src/mesa/shader/shader_api.h
b/src/mesa/shader/shader_api.h
index 557e910595acb5889b9bfc5e799f2388b6253d21..22f582a6a1dd5230f65c34d8142613cc25ae411e 100644
(file)
--- a/
src/mesa/shader/shader_api.h
+++ b/
src/mesa/shader/shader_api.h
@@
-32,6
+32,9
@@
#include "main/mtypes.h"
#include "ir_to_mesa.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
/**
* Internal functions
*/
@@
-109,5
+112,8
@@
_mesa_validate_shader_program(GLcontext *ctx,
extern void
_mesa_init_glsl_driver_functions(struct dd_function_table *driver);
+#ifdef __cplusplus
+};
+#endif
#endif /* SHADER_API_H */