draw_flush(llvmpipe->draw);
- if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- for (i = 0; i < llvmpipe->num_textures; i++) {
- lp_flush_tex_tile_cache(llvmpipe->tex_cache[i]);
- }
- }
-
if (flags & PIPE_FLUSH_SWAPBUFFERS) {
/* If this is a swapbuffers, just flush color buffers.
*
}
-/**
- * Flush the tile cache: write all dirty tiles back to the transfer.
- * any tiles "flagged" as cleared will be "really" cleared.
- */
-void
-lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
-{
- struct pipe_transfer *pt = tc->transfer;
- int inuse = 0, pos;
-
- if (pt) {
- /* caching a drawing transfer */
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- struct llvmpipe_cached_tex_tile *tile = tc->entries + pos;
- if (!tile->addr.bits.invalid) {
- pipe_put_tile_rgba(pt,
- tile->addr.bits.x * TEX_TILE_SIZE,
- tile->addr.bits.y * TEX_TILE_SIZE,
- TEX_TILE_SIZE, TEX_TILE_SIZE,
- (float *) tile->color);
- tile->addr.bits.invalid = 1; /* mark as empty */
- inuse++;
- }
- }
- }
- else if (tc->texture) {
- /* caching a texture, mark all entries as empty */
- for (pos = 0; pos < NUM_ENTRIES; pos++) {
- tc->entries[pos].addr.bits.invalid = 1;
- }
- tc->tex_face = -1;
- }
-
-#if 0
- debug_printf("flushed tiles in use: %d\n", inuse);
-#endif
-}
-
-
/**
* Given the texture face, level, zslice, x and y values, compute
* the cache entry position/index where we'd hope to find the
void
lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc);
-extern void
-lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
-
extern const struct llvmpipe_cached_tex_tile *
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
union tex_tile_address addr );